
Pepper Grinder is an action-packed 2D adventure blending traditional platforming with an alternate drilling mode that allows you to dive in and out of the earth like a dolphin swims through water.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Neat game. Controls are a bit unwieldy at first, but you get used to it quick. Short n sweet game with a time attack mode to draw out the playtime. Surprisingly in-depth!
idk, kind of weak i guess but is short enough not to overstay its welcome , just have an adecuate level of expectatives about what you may find
Pepper grinder is a great game, unless you're going for all the achievements like I was. This game has fun gameplay, fast paced movement with a ton of level variety over the four worlds you traverse and some replayability in the form of the Time Trials. To properly get into it GAMEPLAY: the game plays great especially on controller which I think it was built with that in mind, you fling yourself around the level using your drill and your reaction time to movie around whatever surface your currently inside of, jumping over danger, drilling through enemies or controlling various vehicles you use your drill for everything in this game. There are four worlds to explore each with their own handful of worlds inside of them, ranging from swamp levels, beach levels, lava levels, ice, etc etc, each one of them having their own gimmick be it the snowmobiles in the ice, the cannons in the fourth world, the water movement in the beach levels, or the giant mech in the later stages, they are quite fun and allow for a ton of variety within each level. And then we get to the boss fights between every world theres a boss at the end, ranging from a pretty good fight in the Ice stage fighting against the rival driller, or the magma worm which I thought was pretty fun, to ok at best with the world 1 boss just being a glorified tutorial with nothing really crazy going on, to the final boss that I really did not like after having to fight it over and over again for the time trials. Otherwise the gameplays really well ARTSTYLE: The game looks like an old ds game and I really like that, with charming visuals expressive characters and some over all banger music the art team did a fantastic job with this. ACHIEVEMENTS: Overall pretty easy, just some collectibles, finish some levels, beat some bosses, and do some miscellanious stuff, but the real pain comes from trying to get the gold on every level in every world, because is required for 100% (Which that achievement bugged for me and popped early but I digress), some levels are fun and work really well with the Time trial aspect, other's do not. like the final boss, the first is whatever you can do it fairly consistently on the normal speed of the game, but for the love of god, i could not beat the second phase because I just went way to fast. i could not control my drill, and either fell into the void, or took stupid damage from stuff i could not dodge. I had to lower the games speed to .75 to even have a chance to get this achievement, and having time to react and course correct got me it in 2 or so tires compared to my 50 some odd attempts on its base speed. It was beyond irritating to die and restart because of some stupidity. so if you go for the 100% of this game, be warned some levels are great in the time trial mode, and others are not. This game is great though I suggest getting it, but maybe wait for a sale
:)
Gameplay très fun et difficulté bien dosé, un 100% un peu rapide mais le boss de fin est vraiiiment très stylé avec des détails subtils très sympa alors ça pardonne tout xD Enjoy !
I like the pepper part
小体量精品,可入;十分推荐半价以下入。
操作难受,boss战恶心人
Final boss left me hating a game I thought would be one of my faves.
cool quick game
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Italian, Polish, Portuguese - Brazil +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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