
Step into a living illustrated world in a time when Europe is at a crossroads of great religious and political change. Walk in the footsteps of Andreas Maler, a master artist who finds himself in the middle of murders, scandals, and intrigue in the Bavarian Alps.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Aug 10 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From Obsidian, this game is a historical narrative-driven game focusing on character development, heavily stylized art, and choice-driven storytelling in early 16th century Bavaria. Players will play as Andreas Maler, a clever illustrator caught up in a series of murders in Tassing and Kiersau Abbey over the course of twenty five years. Players will be responsible for conducting their own investigation to decide the fate of the community, but each decision will have lasting consequences and inexorably draws Andreas closer to the center of an underlying conspiracy.
Experience 16th century Europe as the master artists of the time saw them. Art inspired by great illuminated manuscripts and the earliest printed books becomes a living, breathing world in Pentiment.
Choose different academic and social backgrounds and meet a colorful cast of characters as you discover the stories and secrets that lie within the small Bavarian town of Tassing and nearby Keirsau Abbey.
In an era of great religious and political change, each decision you make can have a profound impact on the community’s future. Find your own way through this turbulent time and see the consequences of your choices play out over generations.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 9.8Kreviews | 95% | — | $3.1M |
| $19.99 | 5.7Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 840 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10-10 This game is amazingggggg im so happy i tried it out!
Josh Sawyer has never done me wrong
完全是史诗级别的游戏(尽管对于急于完成推理的玩家来说或许并不友好
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Japanese, Korean, Russian, Simplified Chinese
| $19.99 |
| 1.3Kratings |
| 94% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 842 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So I didn't know what I was getting into and Obsidian fell out of my favor after The Outerworlds. I'm glad I gave this a chance. Everything about the game was so charming and cohesive. I had a blast. I ended up getting really attached to my character tbh (always a good sign). I just wish we got to see a little blurb about what the different characters got up to after the ending. My only suggestion would be to have a 'skip seen text' and a 'force skip' option. This would make navigation a lot easier and I wouldn't have to spend 10 minutes pressing next cause my power went out.
Pentiment tells a story spanning several generations in a German Renaissance setting. It's a mixture of murder mystery and depiction of life in a rural ambience with historical references. As a work of fiction I found it believable and to be reasonable for the most part (but I'm also no historian). Things that annoyed me were woke elements (e.g. two black characters in a Renaissance Europe setting, feminism perk, the mute flute player with his long chalkboard animation and zero meaningful things to say) as well as feeling of the game being grindy at times. You have to visit the same locations for dozens of times if you don't want to miss anything. That becomes exhaustng. Special nitpicking note: the murderer notes were not translated into proper German. Overall I enjoyed the story, though I saw the ending coming from a mile away (not in detail but roughly). The depictions were beautiful, the story-telling was nuanced, the musical performances were nice (albeit few) as were the historical references. The generational story-telling also had its charm though it eventually also became a bit confusing as to who is the child of whom. Furthermore, the game kept up the illusion of the player choices having a strong story impact rather well. It took me 24 hours to complete the game without starting over. i may have been away from the machine for a few hours though.
사운드 좋음 번역 안 좋음 게임 재밌음
medieval disco elysium goes crazy absolutely fantastic in every way
[spoiler]卡斯帕我好想你 [/spoiler]
真正的第九艺术!三章之间的时间流逝,塔兴以及每个农民家庭的变迁和主角的变化,让人在游戏中感受到了历史不仅仅是伟大英雄的宏大颂歌,更是那些小人物最卑微的叹息,这些不曾被记入年代的声音,在游戏中被装进福音书里,用文字和绘画一一描述。当终章的书页终于合上,塔兴教堂的彩窗仍在你眼中燃烧,而你的手掌已沾满看不见的往昔尘埃。你这才明白,原来不是故事在时间中推进,而是时间本身就是这个故事的主角。
난 항상 이러케 동네 돌아다니는 게 좋아
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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