No revenue estimate for the App Store: Apple publishes no install counts, and its star-rating counts don't calibrate to sales the way Steam's written reviews do. Reviews and prices only.
One touch is all it takes. Hold anywhere to throw your lasso and grab the next peg. Keep holding to fire your jetpack and winch up the rope, powering the swing, then release at the right moment and carry your momentum forward. Miss the arc, clip a hazard or fall into the spikes and the run ends instantly. PegJump is a focused, one-button physics game built around rhythm, timing and momentum. Every retry is immediate, every mistake teaches you something, and every clean release feels earned. FEATURES • One-touch controls: hold to grab and jet, release to fly • Deterministic courses generated from any word or phrase • A shared daily course that everyone can attempt • Increasingly difficult sections with wider gaps and tougher hazards • Shareable run replays that friends can watch and challenge • Per-course personal bests stored locally on your device • Serene mode with non-lethal hazards for a lower-pressure flow • Three procedural sound styles: Neon, Rhythm and Dream • Native haptics and system sharing • Fully playable offline with no account required TYPE IT. SWING IT. MASTER IT. Enter the same course phrase on another device and PegJump builds the same challenge. Share a run so a friend can watch every grab and release, then try the exact course themselves. No energy timers. No accounts. No ads. Just momentum.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.