
Build a grand totalitarian colony and personally storm roguelite battlefields with your soldiers. Shape citizens fears, loyalties, bonds, and feuds. Capture enemies, convert them into true believers. Sacrifice the weak. Feed the strong. Wield absolute power and make every life bend to your will.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Establish the greatest regime in history in this darkly satirical colony sim and FPS roguelite hybrid. Build a prosperous totalitarian state, enforce policies, and lead your troops into first-person battles that grow from desperate skirmishes into large-scale mechanized war.
Dictate wisely. Every choice shapes society, for better or worse.
Mold your citizens through fear, propaganda, surveillance, punishment or rule as a benevolent leader through comfort and prosperity.
While they work for the State, they may grow grateful, afraid, loyal, or quietly rebellious, until dissent becomes revolt.
Venture into the fractured territories of the Tyris System to gather resources, conscript new citizens, trade with wandering merchants, and feed the growth of your colony.
Fight beside your troops in roguelite FPS battles, from hostile ships to large-scale mechanized battlefields of infantry, tanks, and mechs, spreading your doctrine and eliminating threats to humanity.
Weakened foes can be captured and dragged back to your base.
Behind prison doors, resistance can be crushed through fear, indoctrination, execution, or conversion, until an enemy becomes a citizen, a warning to would-be rebels, or another tool of the regime.
Elite enemies, bosses, and Sector Overlords flood the battlefield with bullets, lasers, missiles, drones, artillery, and overlapping projectile patterns.
This is war at scale, but you are not alone. Order your troops to secure victory, or use them as expendable shields to achieve your ends.

Turn a handful of survivors into a vast, tightly run, self-sustaining colony.
Assign citizens to mine, gather, haul, research, and manufacture weapons, armor, food, and supplies. Watch fragile shelters become the machinery of the State.
Collect roguelite cores during each expedition to grow stronger, survive longer, and push deeper into enemy territory.
Weapon Cores reshape how your guns handle. Combination Cores create synergies between different core sets. Others strengthen the troops fighting beside you, or turn them into sacrificial shields for your survival.
Each run becomes a shifting war machine built around you, your squad, and the chaos you unleash together.

Pax Autocratica is a totalitarian colony sim and FPS roguelite hybrid that combines base building, citizen management, and first-person chaotic battlefields filled with infantry, vehicles and bullet hell. It offers a dynamic, accessible, and approachable gameplay experience for all in a sci-fi dystopian world.
It’s a game about power. How it’s built, how it corrupts, and how it consumes.
You will command armies, dictate laws, and witness consequences in every face that salutes you or fears you.
THE STATE OBSERVES ALL
How will history remember your reign?
This game contains flashing lights that may make it unsuitable for people with photosensitive epilepsy or other photosensitive conditions. Player discretion is advised.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.4Kreviews | 92% | — | $4.5M |
| Free | — | — | #90 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1784 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Je vais même pas être constructif à évaluer car pour moi c'est a la poubelle direct. C'est quoi ce jeux de daube !!!!
做得挺好的,画面不错,打击感稍差但是也够用了,大战场氛围感挺好的,很适合大型敌人。很看好这游戏希望后面能多更新点东西吧,虽然还没玩太久。希望多点武器,尤其是大范围杀伤和重型武器,不然浪费了呀这画面和大战场。
めっちゃバレットスポンジな敵が出てくるゲーム 味方NPCガン無視してプレイヤーばっかり狙ってくるのは流石にFPS体験として心地いいものではない 銃に関しても強めの設計図がドロップするか、製造所のティアが上がらなければ強い武器が作れない そして何よりも後半になればなるほどクソ硬い敵ばっかり出てくる コロニー運営に関しても細かく労働時間を設定できない、疲労した兵士を手動で24時間休憩にしなきゃならないと手間ばかりかかって仕方ない 雰囲気は良いゲームなので上記が改善したらいいゲームになるんじゃないかなと思います
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English*, French, German, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I do not wish to write reviews, just let me thumbs up or down you ♥♥♥♥♥♥♥♥
Esta bueno
noice
This is a solid early access game. I am impressed by the amount of content. There are enough battle settings to keep you interested. It is definitely worth the buy. Some notes for improvement: (1) I think the base-side of the game needs more. Right now, it's fun, do not get me wrong, but maybe having random attacks (scaled to level), events, social interactions, etc. would be a good way to add excitement to the game. I also think soldiers' personality traits do not do enough work. That is, I do not really need to consider them at all when running my base. (2) Balance. The light hovercraft is too OP. It makes the game way too easy even on hard difficulties. It should have an overheating dynamic. Melee attacks are also OP. I can run through dozens of enemies just meleeing them without much concern.
npc太大了,容易卡位。 我们需要创意工坊,
Cool and interesting game, and it is not that complicated as other such games!
사격감이랑 타격감이 조금 아쉽긴 한데 그래픽도 준수하고 볼륨도 괜찮음. 적을 포획하는 시스템 + PVE + FPS 형식인데 재밌는 요소들을 잘 어우러지게 섞어놔서 재밌음. 무엇보다 3만원대에 이 정도 게임이면 충분히 돈이 아깝지 않은 게임이라고 생각함. 참고로 적을 잡았을 때 내 병사를 만드는 방법은 처음에는 "철의 의지"라는 시덥잖은 상태인데 인류의 가장 평화로운 대화 수단인 [전기 지지미 -> 사상 주입] 한 세트씩 2회 정도 해주면 모두 기꺼이 슈퍼 민주주의의 앞잡이가 되어줄 것입니다.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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