
Build a grand totalitarian colony and personally storm roguelite battlefields with your soldiers. Shape citizens fears, loyalties, bonds, and feuds. Capture enemies, convert them into true believers. Sacrifice the weak. Feed the strong. Wield absolute power and make every life bend to your will.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best FR #98, worst DE #99 · 2 markets collected
About
Establish the greatest regime in history in this darkly satirical colony sim and FPS roguelite hybrid. Build a prosperous totalitarian state, enforce policies, and lead your troops into first-person battles that grow from desperate skirmishes into large-scale mechanized war.
Dictate wisely. Every choice shapes society, for better or worse.
Mold your citizens through fear, propaganda, surveillance, punishment or rule as a benevolent leader through comfort and prosperity.
While they work for the State, they may grow grateful, afraid, loyal, or quietly rebellious, until dissent becomes revolt.
Venture into the fractured territories of the Tyris System to gather resources, conscript new citizens, trade with wandering merchants, and feed the growth of your colony.
Fight beside your troops in roguelite FPS battles, from hostile ships to large-scale mechanized battlefields of infantry, tanks, and mechs, spreading your doctrine and eliminating threats to humanity.
Weakened foes can be captured and dragged back to your base.
Behind prison doors, resistance can be crushed through fear, indoctrination, execution, or conversion, until an enemy becomes a citizen, a warning to would-be rebels, or another tool of the regime.
Elite enemies, bosses, and Sector Overlords flood the battlefield with bullets, lasers, missiles, drones, artillery, and overlapping projectile patterns.
This is war at scale, but you are not alone. Order your troops to secure victory, or use them as expendable shields to achieve your ends.

Turn a handful of survivors into a vast, tightly run, self-sustaining colony.
Assign citizens to mine, gather, haul, research, and manufacture weapons, armor, food, and supplies. Watch fragile shelters become the machinery of the State.
Collect roguelite cores during each expedition to grow stronger, survive longer, and push deeper into enemy territory.
Weapon Cores reshape how your guns handle. Combination Cores create synergies between different core sets. Others strengthen the troops fighting beside you, or turn them into sacrificial shields for your survival.
Each run becomes a shifting war machine built around you, your squad, and the chaos you unleash together.

Pax Autocratica is a totalitarian colony sim and FPS roguelite hybrid that combines base building, citizen management, and first-person chaotic battlefields filled with infantry, vehicles and bullet hell. It offers a dynamic, accessible, and approachable gameplay experience for all in a sci-fi dystopian world.
It’s a game about power. How it’s built, how it corrupts, and how it consumes.
You will command armies, dictate laws, and witness consequences in every face that salutes you or fears you.
THE STATE OBSERVES ALL
How will history remember your reign?
This game contains flashing lights that may make it unsuitable for people with photosensitive epilepsy or other photosensitive conditions. Player discretion is advised.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.4Kreviews | 92% | — | $4.5M |
| Free | — | — | #90 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1784 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gelungener mix aus Crafting Survival und einem Roguelite Shooter. Man baut seine Basis und sammelt Ressourcen um die Basis zu erweitern und weitere Dinge zu erforschen. Zwischendurch startet man dann eine Expedition in der man weitere Ressourcen sammeln kann, aber auch auf Feinde trifft. Diese Shooter Elemente sind sehr kurzweilig, und nicht immer so leicht. Wärend einer Expedition kann man Upgrades freischalten, die aber immer nur für die laufende Expedition gelten. Sollte man sterben, verliert man einen Teil seiner Ressourcen. Gegner kann Gefangen nehmen und im Gefängnis Foltern und Indoktrinieren um sie auf seine Seite zu ziehen. Womit man dann seine Arbeiter erhöhen kann. Nebenbei muss man auch auf die Moral seiner Arbeiter/Soldaten achten, sonst werden die mürrisch und könnten desertieren. Lieber vorher auf den rechten Weg zurückbringen. Es macht echt Laune, was ich so nicht erwartet hätte. Und selbst mich, der nicht viel mit Survival Games oder Shootern anfangen kann, motivieren die Roguelite Elemente in den Expeditionen noch ein wenig weiter zu Spielen um nicht vielleicht doch noch den Bauplan für eine bessere Rüstung zu ergattern. Und ganz ehrlich, für den Preis macht ihr definitiv nichts falsch.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English*, French, German, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Do I think this game is a bit rough? Yes. Do I think the AI content needs to be replaced? Yes. Do I think its a fun game? Yes. Honestly, its a good game and honestly the devs are pretty on the ball and genuinely I look forward to them working on this game. But I would really like to suggest they take some of the money they are getting from sales and use it to commission some freelance artists and modelers to replace the store bought and AI assets. No judgment as I get it, making a game is hard work for an indie dev, but if they want to prove to us that they care about our input, they will overtime get new assets. I wish the devs good luck and honestly the game loop was good enough for me to invest over 30 hours already.
endlich mal wieder ein spiel das wirklich spaß macht.
Add cell shading as a graphics option pretty please. That's all i ask for.
소개영상부터 취향저격이라 사서해보니 재밌네요 앞으로 업데이트 기대하겠습니다
Good game, cant wait for the full release
This game has huge potential if they do what they promise this game will be amazing
整体帕鲁+打枪+轻度肉鸽+基地建设缝合的非常不错,整体玩下来还是很上头的,游戏肝度也比较适中,不是太执着于刷词条的通关时间比较合适。不过整体确实还有很多开发中的内容没放出来,不知道后续完善之后怎么样。 游戏里的武器花样比较多,也有自己的特殊词缀配合,但是防具就有点相当乏味了,而且装备词缀只有数值成分缺乏机制要素,导致在套路搭配上没什么说法,这样通关后其实挺容易乏味的。
fun game and has loads of potential. i find the way you got me to give a review pretty coool haha 10/10 so far
Electroshock Therapy is a safe and highly effective way of making new friends!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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