
Pawffice is a story-driven, strategy roguelike game. Coon, an average college grad. He has to use his unique ability, "Rock-Paper-Scissors" to defeat all sorts of strange enemies. After countless do-overs , can he save himself and his friends, and uncover all the secrets behind Pawffice?
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Pawffice is a story-driven, strategy roguelike game.
Coon, an average recent graduate, was granted the "Rock-Paper-Scissors" skill during a job interview, which landed him a position as an Associate Producer at his dream game company. However, an unknown crisis awaits him in the future...
Unleash the power of Rock-Paper-Scissors and take them down!
Use turn-based "Rock-Paper-Scissors" to defeat your opponents! Unreliable coworkers, teammates who dump their mess on others, annoying supervisors, bosses who gaslight and belittle… None of these sit right with me—I’m shutting them down, no questions asked!
If I could hit restart, would the ending turn out different?
Layoffs, project shutdowns, company collapse, and even ▇▇▇▇▇▇▇▇—can I rewrite my fate with a second chance? Can I stop being that jittery rookie designer everyone walks all over?
No matter how many tries it takes, I’ll find you again.
This doesn’t feel like a normal workplace… And they aren’t just random colleagues I crossed paths with—they’re ▇▇▇▇▇▇. Can Coon, your average college grad, break free from this “workplace” that’s really just a twisted game?
The Early Access Version includes 1/5 of the full version’s content, with:
• 7 story chapters
• 10+ characters, each with multiple expressive character sprites
• 30+ event illustrations
• 50+ CGs
The full version is slated for release in 2026.
• Early Access players get a discounted price.
• A free update to the full version will be available once it launches.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[code]キュレーターコネクトで受け取ったゲームのレビューです。[/code] ケモ度高めな獣人の世界で普通の新卒であるアライグマくん、 彼はじゃんけんを元に相手を論破する能力を突然手に入れる。 という感じで、じゃんけんをベースにしたシンプルなバトルに、 ローグライト要素を合わせたような感じのゲーム。 じゃんけんがシンプルなためにかなり運要素が強く、 [u]多少対策しても一方的に嬲られることがしばしば[/u]ある。 また、敵の能力も確定ではないものが多く、 何を出してくるのかが推理しにくいため、 [u]ゲームとしての難易度は全体的にかなり厳しい。[/u] (運が悪いと最初の中ボスすら門前払いされるレベル。) その他、ゲーム内用語の説明がない(確認できない)ため、 バフ/デバフの内容が分かりにくいのも困った。 ストーリーの[u]題材は社会人あるあるなブラックジョーク系[/u]で、 クセは強いが一定の共感が得られるような内容だと思った。 (翻訳精度がイマイチなのでもう少し良くなると嬉しいかも。) [u]キャラデザやCGも割と味があっていい感じ[/u]ではある。 トイレの清掃員の狐とかイケメンすぎてとても好み。 現時点ではアーリーアクセスであるため、 その辺りのバランス調整やUI、翻訳の改善が進めば、 全体的にもう少し遊びやすくなりそうではある。 [strike]あと逆転裁判が好きなのはよく分かった。[/strike] [code][url=https://store.steampowered.com/curator/44793959/][b][u]遊んだゲームを紹介する。[/u][/b][/url] のキュレーターで紹介しました。 他にもいろんなゲームのレビューを書いているので、 ぜひキュレーターもフォローしていただけると嬉しいです。[/code]
优点:画风好,有furry 好了剩下的都是缺点了。 剧情平平无奇,而且你身为一个肉鸽游戏,剧情基本上是固定的??????不确定能不能跳过。而且没有局外养成 玩法是我们所熟知的剪刀石头布,随机性极强,哪怕加了戒指和一些其他玩法也有暴毙风险,目前还没有局外成长。 但画风我真的挺喜欢的,我是furry控 目前还是ea阶段,希望变好吧。
I haven't seen any English reviews for this game, so might as well be one of the first ones to say it. Edit: After looking through screenshots of the game I took, I believe the backgrounds are AI generated, and it would have been nice to know this prior to purchasing this game. The game still has a solid foundation, and it would be nice if this, alongside the aforementioned translation issues, are addressed in a future patch. Old review is below for transparency. ========================================================================= The game is actually not that bad. I like the rock-paper-scissors battle aesthetic, and the characters are cool and interesting. I do want to mention a few things that I noticed with the English translation: - Most of the contractions (can't, don't, I'm, etc.) have a large space after the apostrophe, which makes it look fairly odd - Some of the words were mashed together (such as "Importantto" during the first encounter with Fox Prime) - Some phrases just don't make any sort of sense Other than those issues, the translation is pretty solid, and so is the game. I'd honestly recommend it!
玩完了,剧情的比重大于肉鸽,剧情相当精彩,一开始以为是职场题材,第三章开始进入真正的主线,挺出人意料的。肉鸽部分轻松好上手,build起来之后一拳一个非常爽快。偶尔会遇到有一些bug,但是不影响流程。 总之比较推荐。
还不错,正式版降低了游戏难度,终于让我这个非酋能把游戏进行得下去了(哈哈哈)。画风很可爱,第一眼就看上了属于是。文案也很不错,里面融入的梗总能令人会心一笑。剧情也蛮有意思的,好看爱看;)
非常好游戏,使福瑞控旋转。 认真来看游戏也很不错,猜拳的玩法我本来是比较鄙夷的,实际上做得挺好,是有一定的策略在的,至少感觉有的玩; 绘画也很棒,剧情也蛮ok的,剧透:[spoiler]虽然前期的职场和后面略显割裂,不过我还是蛮喜欢这种能皆大欢喜的剧情。顺便说一下,作为在职策划,前期工作部分真的很真实了;一个可靠的PM即使不看他的外表和性格也完全攻略到我了。[/spoiler] 游戏存在部分bug,有些时候敌方出牌会不显示且不结算结果,不过好在没有阻塞性质的; 顺便,强烈建议需要一个画廊/图鉴之类的浏览立绘和CG。不然也太可惜了。
通宵打完了,只有一句话想说: 剧情一定要看到最后!!!!展开非常精彩!!! 完全 不是 单纯的 职场升级 的故事!!!后面太好看了!!!!! 看到【防剧透】的时候眼睛流尿了。 动物职场太好了。同事们太好了。能有这么多善良的同事的浣熊也太好了。 今天打算二刷一下剧情。 说一下其他部分的优缺点: 1.玩法:看了之前的评论,感觉之前还挺难?正式版已经改的很简单了,稍微研究一下就可以一命通关,学习成本低,我只喜欢看剧情,没有因为玩法卡关过,通关没遇到什么BUG。五分满分的四份 2.美术:萌萌的,怪物搞笑,CG生动,最喜欢后期和同事们的CG,氛围非常到位。血书求CG画廊+1。 3.其他: ①特效、音效比较少,能看出是第一次做游戏,和其他商业游戏差距不小。尤其是战斗特效几乎没有,补上特效玩法体验会更好。 ②文案偶尔会有错别字。 瑕不掩瑜,是一部很棒的作品。 剧情五分满分的五分!! 剧情五分满分的五分!!! 剧情五分满分的五分!!!! 前面的日常小故事坚持过去就是神展开!!!!!! 最后,出周边吗(?)
很不错的作品,小动物很可爱。 玩法趣味性少了一点,好在比较简单,不用看攻略。 随机事件很搞笑,居然还有竞丝的事hhh学得太杂了。事件有点容易玩到重复的,不知道自己有没有看完所有事件。 剧情后期很感人,很喜欢“没有自己的思想,只能按他人规定的轨道生活的人生,我想对你来说和死差不多。”这句台词,让我反省了一下上班这几年自己的状态,打工人看剧情会有共鸣。 人物塑造很好,人物意外得多,如此多的人物每一个都不脸谱化很惊喜。三兔很有趣,这个公司真是卧虎藏龙.jpg,期待支线。 知道这部作品的人更多一点就好了,没有人和我讨论游玩感想有点寂寞hhh
可爱的画风,有趣有梗的文案,生动的剧情,福瑞控狂喜!作为剧情党还是满意的,原本还比较担心肉鸽部分难过,体验下来是比较顺畅,可以看出制作组对于demo玩家的反馈有进行改进!期待下一部游戏,最后松浣99(bushi
剧情非常流畅,轻松搞笑,5次循环是完全不同的故事,前面是职场后面变成[spoiler]超能力大战[/spoiler]了www,角色塑造非常有魅力(狐一太帅了有没有懂的)。 事件梗很多、很密,[strike]在少量事件中发现了大量互联网梗[/strike]。 玩法有一定深度,但是数值不太平衡,增伤流非常无敌,抓到那个第二回合增伤的策略+双手势策略基本可以横着走。。。
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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