
Pavlov is a multiplayer shooter in VR with heavy focus on community features. Realistic reloading features and fast paced combat as part of the core experience. Play the #1 most popular VR shooter on PC today.
Modeled estimate, not a reported figure. How we estimate →
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About
Pavlov is a multiplayer shooter in VR with heavy focus on community. Set in both modern and WWII era's, you can choose a variety of ways to play the game how you want it.
Community hosted dedicated servers.
Quick-starting developer hosted lobby system.
Search And Destroy, Deathmatch, King of the Hill, and Gun Game game modes.
Multi-crew realistically operated tanks
Bots.
Offline mode.
Practice range.
Killhouse.
Proximity voice chat and radio communication.
Custom map support with modkit.
Custom game mode support.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 605 reviews with recorded playtime.
Reviews
Themes across 604 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
it's called pavlov because every time i poop in the toilet i think of this game
Банально не запускается после обновления
got raped by the ♥♥♥♥ devs
so fun
devs switched to UE5, broke all mods, then killed their only product LOL
I cant even get past the eula to try to play, all the buttons just move the pointer, also my controlers just loose tracking if im not moving them all the time
This was once the best multiplayer online shooter VR game on Steam, bar none. The controls, gun audio, and player activity were all top-tier. But ever since the developers started considering cross-play with PSVR players, while being unable to resolve Sony's ban on mod loading, and migrated from the Steam Workshop to mod.io, they lost a huge number of map creators and players. The development team stopped listening to player feedback, shifting more of their focus to mobile development for short-term gains. With PC updates and optimizations nearly abandoned, it’s not just veteran players feeling disappointed and leaving—it’s also the developers giving up on the game themselves.
they removed all the ♥♥♥♥♥♥♥ beta content, basically the whole workshop is rendered usless because they wont fix their code
Before they changed engines the game had a lot of mods and I don't think I've had more fun playing VR in my life. After they changed engines it's still an alright game, I liked the idea of allowing Cross-Play with PlayStation players at first until I realized it meant completely destroying every mod that was made for the game. I cannot find any good modded servers anymore, it's mostly just super competitive lobbies that try too hard and unfortunately that just isn't for me. Nowadays I download the game, play it maybe twice, forget I have it installed for like a week... and then delete it when I realize that ♥♥♥♥ is taking up 70 GB and I could download like 3 other games I'd actually play instead.
tuff asf
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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