
Embark on a journey to a realm overrun by demons in a new epic RPG from the creators of the critically acclaimed Pathfinder: Kingmaker. Explore the nature of good and evil, learn the true cost of power, and rise as a Mythic Hero capable of deeds beyond mortal expectations.
Modeled estimate, not a reported figure. How we estimate →
About
Your path will lead you to the Worldwound, where the opening of a rift to the Abyss has unleashed all-consuming terror across the land. For over a century, the neighboring nations have fought fearlessly, trying to drive the enemy back — but to little avail.
Now, you have the chance to put an end to this conflict, but the path to salvation is far from clear-cut. Will you become a shining angel, backed by noble paladins? Or a powerful necromancer with hordes of immortal undead in your thrall? Or something else entirely? Lead your army and challenge mighty demon lords. Your crusade will set in motion a chain of events that will leave you — and the world itself — forever changed.
Create any character imaginable with the flexibility, richness, and depth of the Pathfinder First Edition ruleset. Choose from 25 classes, 12 character races, and more than a thousand spells, feats, and abilities to suit your personal playstyle.
Your decisions have more weight than ever before. Your goal is clear, but you must forge your own path to it. Who will die, and who will live? Who will stay, and who will go? Make your choices, and watch the world around you change.
Enjoy two combat modes as you slay your enemies – real-time with pause or turn-based. Switch between them on the fly, so you can always take things as slowly — or as quickly — as you like. The unique Pathfinder ruleset also allows you to perform advanced combat maneuvers, like mounted combat. Use them wisely!
A cast of more than 10 unique companions is ready to join your cause. Earn their trust and respect, and they will have your back no matter what dangers lie ahead. And if you get on their bad side, well… Maybe it’s time to part ways.
You will need much more than a party of adventurers to cleanse the land of its demonic scourge. Take command of the crusaders and lead them to victory – both as a strategist, controlling the battle from above, and as a field commander, in a new tactical combat mode.
Explore nine unique Mythic Paths: obtain extraordinary abilities and shape everything that comes next. Your decisions might transform you into a celestial Angel, a raging Demon, a powerful Lich, a cunning Trickster, an otherworldly Aeon, a rebellious Azata, a wise Gold Dragon, an insatiable Swarm That Walks — or remain mortal and walk the arduous fantasy path toward becoming a living Legend.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Italian, Portuguese - Brazil*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 656 reviews with recorded playtime.
Reviews
Themes across 652 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
imba
贼好玩,贼爱玩
Ver fun game, love the storyline and it runs great!!!
Хорошая игра включает в себя: 1)есть разная сложность которая может бросить вызов новичкам 2)Романы посмотрел только с Дейраном понравилось лучше чем в dragon age origins 3) Не чувствуешь себя попушем как в похожих играх 4) полное прохождение(на пиратке) заняло 130ч контента достаточно 5) Определенно есть Реиграбельность 6) Как по мне хорошие 2,3,5 акты 7) Интересные персонажи 8) Много человеческих и вариантов действий не всегда но достаточно Минусы: 1) 4 акт много чем разочаровал и просто вызвал смех с происходящего( мое любимое это попрашайки кто им там даёт милостыню это во вселеней тоже есть или отсебятина от разрабов ?) в целом акт оставил плохое впечатление 2) Деньги к моменту 5 акта нечего покупать и уже все есть и некуда тратить деньги и ведь миллионы сыпит на момент 4 акта а там не так много есть достойных вещей для покупки 3) крестовый поход(режим по типу меча и магии) сложности нету маг герой ставить всех на колени 4) Кроме одной трех загадок все остальные загадки вызвали вопрос зачем и как это может приносить удовольствие они по большей мере рассчитаны, что надо куда-то посмотреть и найти ответ 5) Маленькие диалоги меду персонажами в dragon age origins где соратники другу другу говорят по одному предложению и всё чувствуется что не хватает ответа
промах
THIS GAME DOESN'T RESPECT MY TIME. Is what I'd say, if only the content wasn't sooo good. The story mostly goes where you'd expect given the hints and nudges but the delivery still full of satisfying twists that keep things interesting. Companions and NPCs are interesting thorough the game. Especially Aru, my beloved. Maybe most satisfying romance on rpg I play since Liara on ME. There is A LOT of reading. It genuinely felt like finishing 1-3 books by the end. But that also gives the game lots replayability with all the Mythic Paths and moral choices. The gameplay is crunchy and a lot of fun. Played almost entirely in turn-based mode. Some encounters can drag, and they feel designed with RTWP in mind. Still, the gameplay and story complement each other really well. EXCEPT FOR THAT ONE PART you'll know where. The only lacking part was music i think. It's good at best and serviceable at worst. Would recomended, 9/10. Top 5 RPGs I've played.
Pathfinder's rules are absurdly complicated. BUT the story is fun and the characters are fun, and the turn based tactical play is fun.
[h3]A great game, but one that may be too much for a new player.[/h3] (Early disclaimer: The launcher/spyware that a few reviews are mentioning was removed as of July 2026, due to negative feedback. Make of that what you will.) I've been playing isometric cRPGs for [i]years[/i] now, and I love them. WOTR is no exception. The player freedom is great in Owlcat games, and it shines here with the different paths you're able to go down. The story is interesting, and the characters you run into are all fun. Characters clashing in the party, imo, is more enjoyable than everyone just being best friends instantly. Overall, the game is a massive improvement over the first (Kingmaker), and is a great entry for anyone interested in these titles. ...[u]However.[/u] The game's difficulty is rather well known for splitting the playerbase. Some people enjoy it, while others don't. There's a lot of combats in the game, and you're expected to be buffing/debuffing your companions pretty much all the time - mainly in the later acts. You [i]can[/i] bruteforce it and play with whatever party makeup you want, but it's clearly designed to have at least one dedicated spellcaster in your party at once. I [i]don't'[/i] think WOTR is a good first cRPG, just because of how difficult it can be and how much you have to handle at once. The turn-based mode is amazing, but doesn't fix everything. I think if someone is new to the genre, this is certainly one to come back to - but getting an understanding of how cRPGs plays (and possibly Pathfinder) first is almost necessary.
It's very cool the game! Respect!
Sem a MENOR dúvida, foi uma das MELHORES experienciais que tive com games em ANOS. Que historia SENSACIONAL, para quem curte o estilo, decisões impossíveis e consequências reais com as escolhas só vai.. Provavelmente ficará sumido por 100h ou mais da sociedade hahaha. Parabéns para toda equipe e que venham os próximos e próximos.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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