
Embark on a journey to a realm overrun by demons in a new epic RPG from the creators of the critically acclaimed Pathfinder: Kingmaker. Explore the nature of good and evil, learn the true cost of power, and rise as a Mythic Hero capable of deeds beyond mortal expectations.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.71/day in the week to Sep 14 → 15.71/day in the week after.
About
Your path will lead you to the Worldwound, where the opening of a rift to the Abyss has unleashed all-consuming terror across the land. For over a century, the neighboring nations have fought fearlessly, trying to drive the enemy back — but to little avail.

Now, you have the chance to put an end to this conflict, but the path to salvation is far from clear-cut. Will you become a shining angel, backed by noble paladins? Or a powerful necromancer with hordes of immortal undead in your thrall? Or something else entirely? Lead your army and challenge mighty demon lords. Your crusade will set in motion a chain of events that will leave you — and the world itself — forever changed.
Create any character imaginable with the flexibility, richness, and depth of the Pathfinder First Edition ruleset. Choose from 25 classes, 12 character races, and more than a thousand spells, feats, and abilities to suit your personal playstyle.

Your decisions have more weight than ever before. Your goal is clear, but you must forge your own path to it. Who will die, and who will live? Who will stay, and who will go? Make your choices, and watch the world around you change.

Enjoy two combat modes as you slay your enemies – real-time with pause or turn-based. Switch between them on the fly, so you can always take things as slowly — or as quickly — as you like. The unique Pathfinder ruleset also allows you to perform advanced combat maneuvers, like mounted combat. Use them wisely!

A cast of more than 10 unique companions is ready to join your cause. Earn their trust and respect, and they will have your back no matter what dangers lie ahead. And if you get on their bad side, well… Maybe it’s time to part ways.

You will need much more than a party of adventurers to cleanse the land of its demonic scourge. Take command of the crusaders and lead them to victory – both as a strategist, controlling the battle from above, and as a field commander, in a new tactical combat mode.

Explore nine unique Mythic Paths: obtain extraordinary abilities and shape everything that comes next. Your decisions might transform you into a celestial Angel, a raging Demon, a powerful Lich, a cunning Trickster, an otherworldly Aeon, a rebellious Azata, a wise Gold Dragon, an insatiable Swarm That Walks — or remain mortal and walk the arduous fantasy path toward becoming a living Legend.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 44.3Kreviews | 83% | — | $16.7M |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1453 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
кайф
good writing, good Russian translation, good Russian fonts (unlike in Pillars of Eternity 1), good characters. Cool story, fun adventure
Was amazing up until the "Crusade Mode". Would not recomend this game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 12/day in the week to Aug 14 → 15.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Italian, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great game fun so far
monoton, leblose welt, zu komplex, keine epische handlung und damit verbundene möglichkeiten. einfach nein. baldurs agte , icewind dale oder pillars besser für einsteiger
Probably still the best RPG Owlcat has done to date, and they've made some really good RPGs. Make sure you install the toybox mod for much need Quality of Life features though.
MUITO BOM
Took just over 100 hours for a single, fairly thorough playthrough including most DLCs. I was experienced with other tabletop systems, but not Pathfinder 1e going in, but with a little help from some guides it felt comfortable making decisions for myself by the end of the game on normal difficulty. TLDR: Insane amounts of content, build variety, and power fantasy. However, the complexity creates a huge barrier of entry for those without TTRPG experience. Lack of polish and some strange requirements for certain events/strange balance decisions can make the game frustrating without a wiki at many points. Overall, still a great experience that I would definitely recommend for a CRPG veteran, but a bit more cautiously to a newcomer (unless you follow a build guide/play on lower difficulties). Pros: I can say that past the early game, the game really starts the fly by and becomes a blast, especially with some of the more powerful builds such as an Oracle or Cleric + Angel Mythic path. There is truly just so much potential for build variety and creativity, and some of the more obscure/intricate classes like Kineticist offer a lot of replay value and different ways to play the game. The sheer number of mythic paths, their impacts on the story/your build, paired with the shear number of ways to build a character within even a single class adds a monstrous amount of replay value. I've never felt drunk off power in a CRPG the way you feel empowering a Storm of Justice with every buff you can manage to unleash Heaven's orbital cannon division upon a swarm of demons, reducing them to a pile of dust. Cons: The barrier to entry is just honestly crazy. Understanding what stats are important, what is okay to dump/how to minmax, understanding the usefulness of certain passive skills, and what feats to take when adds a crazy amount of complexity to the game that - yes, gives it replay value/variety - but also adds a massive amount of options for players who have no experience with the systems. It is possible to use automatic builds for most companions, but they are far from the most optimal and could make this already quite hard game even harder. The other three elephants in the room are the bugs/jankiness especially within turn-based mode and involving quests, the truly obstinate and inane requirements for some quests/puzzles/secrets, and the insane balance decisions for certain enemies even on Core difficulty. This game is ruthlessly unforgiving on all but the easiest difficulties for those without CRPG and Pathfinder 1e experience, and the jank and confusions of certain quests really can make it a pain in the ass at times without constantly checking the wiki.
It's a great game, SO many hours of intertainment. The humor is sometimes suttle and sometimes in your face. You'll meet darkness and evil, demons eating people slowly. It's "reality", in the sense what you'd expect from demons, which makes me like the game. Combat is fun and lot's of classes. If you get bored, download toybox and you've got hours of fun.
Not good.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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