
Embark on a journey to a realm overrun by demons in a new epic RPG from the creators of the critically acclaimed Pathfinder: Kingmaker. Explore the nature of good and evil, learn the true cost of power, and rise as a Mythic Hero capable of deeds beyond mortal expectations.
Modeled estimate, not a reported figure. How we estimate →
About
Your path will lead you to the Worldwound, where the opening of a rift to the Abyss has unleashed all-consuming terror across the land. For over a century, the neighboring nations have fought fearlessly, trying to drive the enemy back — but to little avail.
Now, you have the chance to put an end to this conflict, but the path to salvation is far from clear-cut. Will you become a shining angel, backed by noble paladins? Or a powerful necromancer with hordes of immortal undead in your thrall? Or something else entirely? Lead your army and challenge mighty demon lords. Your crusade will set in motion a chain of events that will leave you — and the world itself — forever changed.
Create any character imaginable with the flexibility, richness, and depth of the Pathfinder First Edition ruleset. Choose from 25 classes, 12 character races, and more than a thousand spells, feats, and abilities to suit your personal playstyle.
Your decisions have more weight than ever before. Your goal is clear, but you must forge your own path to it. Who will die, and who will live? Who will stay, and who will go? Make your choices, and watch the world around you change.
Enjoy two combat modes as you slay your enemies – real-time with pause or turn-based. Switch between them on the fly, so you can always take things as slowly — or as quickly — as you like. The unique Pathfinder ruleset also allows you to perform advanced combat maneuvers, like mounted combat. Use them wisely!
A cast of more than 10 unique companions is ready to join your cause. Earn their trust and respect, and they will have your back no matter what dangers lie ahead. And if you get on their bad side, well… Maybe it’s time to part ways.
You will need much more than a party of adventurers to cleanse the land of its demonic scourge. Take command of the crusaders and lead them to victory – both as a strategist, controlling the battle from above, and as a field commander, in a new tactical combat mode.
Explore nine unique Mythic Paths: obtain extraordinary abilities and shape everything that comes next. Your decisions might transform you into a celestial Angel, a raging Demon, a powerful Lich, a cunning Trickster, an otherworldly Aeon, a rebellious Azata, a wise Gold Dragon, an insatiable Swarm That Walks — or remain mortal and walk the arduous fantasy path toward becoming a living Legend.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Italian, Portuguese - Brazil*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 647 reviews with recorded playtime.
Reviews
Themes across 643 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
最难的在序章和第一章,来到第二章以后就简单多了。对回合制很不友好,作为忠实的回合制玩家,本来一直回合制玩的,但是回合制只要对面有法术超级容易乱仇恨,不像即时一样只打T,而且回合制很多bug有概率吞动作,设计的交互逻辑也差,比如经常强行移动镜头视角,移动速度又不够快,还要移到屏幕中心后才可以给你点击操作,切回合跳回合时间非常久。这些都忍了,主要和即时制强度区别太大,即时制只要移速叠高可以走A而且近战多打可以很容易打全,回合制5英尺以上就只能1打,还容易被冲后排,还有虫群这种专门克制回合制的,玩到第5章除了boss战放弃回合制了。
thank god for cRPGbro
I love CRPGs and this one really hits the spot
It has a rich story and is a faithful recreation of the setting and rules of the Pathfinder RPG.
Juegazo, si te gustan los juegos rpg por turnos, lo recomiendo encarecidamente, hay mucho texto pero igual la historia es muy interesante.
Owlcat jest dziwnym, zjawiskowym zespołem tworzącym gry. Zacząłem od Warhammer 40k rogue trader i wsiąkłem niczym dziecko zaczynające przygody z grami. Teraz ogrywam Pathfindera dwa i po prostu jestem zbity z tropu. Niby gry umierają i nie ma w co grać bo aaa nie są niczym innowacyjnym itp. I dlatego cieszę się, że nadal izometryczne cRpgi wychodzą i mają się dobrze. I jest to moja nisza w której nadal wychodzą niebotyczne gry. Od dawna czekałem na coś takiego jak Pathfinder Wrath of the Righteous. Nie będę tutaj się rozczulał nad fabułą, mechaniką czy klimatem. Wszystko tutaj jak dla mnie współgra idealnie. Dawno nie czułem się tak zachęcony do współistnienia w świecie gry w którą gram. Jedyny, poważny minus dla tej firmy? To, że nie robi spolszczeń swoich gier. Ludzie, ci pasjonaci odwalający taką zacną pracę spolszczając ich gry na naszym internetowym poletku ,są po prostu warci więcej niż złoto;] Ale nadal by się przydało na premierę dostać polską wersję. Szkoda, że ludzie tam pracujący nie mają w planach wydawania swoich nowych projektów w naszym, cudnym języku. Polecam Pathfindera 2 ludziom, którzy uwielbiają książkowe, izometryczne cRpg. Ech, aż się łezka w oku kręci, że są jeszcze gry w których czujesz, że przeżywasz przygodę większą niż sam bohater.
Great storyline and a high amount of content. Too many hours invested yet still haven't beat the game, but I will I promise. *laughing* Multi-classing is very open, even for stat junk builds. Definitely a must have game if you like TTRPG.
The best game ever
Been a while since I've played an RPG like this. If you like old-school CRPGs like Baldur's Gate 1-2 or Icewind Dale, definitely give this a try. Hell, if you liked BG3 but felt like the character build options were a bit lacking, go for it as well; Character levels go all the way to 20 (plus Mythic ranks) and there's a ludicrous amount of classes and sublcasses to choose from. Multi-classing works the same as in BG3, just with way more choices. Or you can just go all in on a single class to get its capstone ability at 20. There's two types of combat you can switch between at any time: Realtime with pause like the old-school games mentioned above, and turn-based combat. The latter works basically the same as in BG3: At combat start everyone rolls for Initiate to determine the turn order, then every actor gets a round per turn. One round consists of a move action, a swift action, and a standard action. You can also spend your standard action for a second move to double your speed, akin to how you can use your action in BG3 to sprint. Lastly, certain spells/abilities require a full action, so you can only use them if you don't move this turn. One notable difference is that your move action can also be used to drink a potion or use other items from your belt, unlike in BG3 where doing so would normally use your quick action. It should be noted that this game is running on Pathfinder 1e, which was in turn a spinoff from DnD 3rd Edition. Most things work as you'd expect when coming from Baldur's Gate 3 (DnD 5e), but spell slots are very different. There's two types of casters: Spontaneous and Prepared. The former work basically how you're probably used to: They get a certain number of spell slots per spell level and can use them to cast any spell of that level that they know. For the latter you have to go into their spellbook on their character sheet and assign spells to their appropriate slot. Say, you want to have three Fireballs prepared. Then you need to fill three lvl 3 spell slots with Fireball and can then cast that spell three times per rest. Generally speaking, spontaneous casters are more flexible in the moment, but prepared casters learn more spells in total and are thus more adaptable when you have time to plan ahead. Just don't be me and forget to have your Cleric or Wizard actually prepare their spells, then wonder why they underperform half the time lol. Last but not least: Instead of upcasting, most spells scale with your class level. A lvl 6 Sorcerer casting a Fireball will deal 6d6 damage. The same sorcerer with the same spell at lvl 10 will deal 10d6 damage while still only using a lvl 3 spell slot. This tends to cap out, but just because a spell ist 1st level doesn't mean it is useless at later levels.
Good cRPG; can run on a potato laptop.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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