
Embark on a journey to a realm overrun by demons in a new epic RPG from the creators of the critically acclaimed Pathfinder: Kingmaker. Explore the nature of good and evil, learn the true cost of power, and rise as a Mythic Hero capable of deeds beyond mortal expectations.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.71/day in the week to Sep 14 → 15/day in the week after.
About
Your path will lead you to the Worldwound, where the opening of a rift to the Abyss has unleashed all-consuming terror across the land. For over a century, the neighboring nations have fought fearlessly, trying to drive the enemy back — but to little avail.

Now, you have the chance to put an end to this conflict, but the path to salvation is far from clear-cut. Will you become a shining angel, backed by noble paladins? Or a powerful necromancer with hordes of immortal undead in your thrall? Or something else entirely? Lead your army and challenge mighty demon lords. Your crusade will set in motion a chain of events that will leave you — and the world itself — forever changed.
Create any character imaginable with the flexibility, richness, and depth of the Pathfinder First Edition ruleset. Choose from 25 classes, 12 character races, and more than a thousand spells, feats, and abilities to suit your personal playstyle.

Your decisions have more weight than ever before. Your goal is clear, but you must forge your own path to it. Who will die, and who will live? Who will stay, and who will go? Make your choices, and watch the world around you change.

Enjoy two combat modes as you slay your enemies – real-time with pause or turn-based. Switch between them on the fly, so you can always take things as slowly — or as quickly — as you like. The unique Pathfinder ruleset also allows you to perform advanced combat maneuvers, like mounted combat. Use them wisely!

A cast of more than 10 unique companions is ready to join your cause. Earn their trust and respect, and they will have your back no matter what dangers lie ahead. And if you get on their bad side, well… Maybe it’s time to part ways.

You will need much more than a party of adventurers to cleanse the land of its demonic scourge. Take command of the crusaders and lead them to victory – both as a strategist, controlling the battle from above, and as a field commander, in a new tactical combat mode.

Explore nine unique Mythic Paths: obtain extraordinary abilities and shape everything that comes next. Your decisions might transform you into a celestial Angel, a raging Demon, a powerful Lich, a cunning Trickster, an otherworldly Aeon, a rebellious Azata, a wise Gold Dragon, an insatiable Swarm That Walks — or remain mortal and walk the arduous fantasy path toward becoming a living Legend.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−80% | 44.3Kreviews | 83% | — | $7.9M |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1415 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The story is eclectic and nonsensical. There's no sense of direction or weight to decisions or the story.
圈内神作,独属于crpg的狂欢,剧本确实不错,但可惜这就是唯一长板了。 很多人说bd构筑很深,其实有点偏差,应该说丰富而不是深,超级多的职业分支和专长,交叉组合估计有博3的十几倍之多,但实际实用的职业和专长就那么几个,大部分只是增加代入感,更别说刚入坑的玩家,都是抄几套比较强的爽下得了。但丰富之下是巨量的学习成本,极高的入门门槛,即使你抄作业也很难抄明白,至少需要去理解很多底层逻辑算法,弊端远大于利,玩不下去又有多少人去研究bd,又有多少人能看完剧情? 在说些小题外话,这游戏解谜跟红沙一样,属于非常难get到脑回路的那种;还有模型很丑,而且肖像和模型是独立的,虽然是小问题但我觉得挺影响我代入感的,只能尽量捏个跟肖像类似的模型或打mod? 说到mod,我觉得那些只能是附加分,不能上升到本体评价,以上都是基于本体体验的评价
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 12/day in the week to Aug 14 → 15.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Italian, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the frames are bad. the character creator is terrible. you start the game and it tells you to do things, how do you do them? who knows as i clicked everything and only got 1 of the 3 done, when I start off with bullshittery like this, I feel no point in continuing
Honestly, someone needs to tell Owlcat to chill the F out with the length of their games. I thought the first game dragged on. Did they think if players didn't have a 120 hour main quest they would want their money back, or something? It's way too long. Isometric, real-time with pause games are a genre that are aimed for people who grew up on Ice Wind Dale, Baldur's Gate 1&2 and so on. I've played 70 hours and I'm still only past the first few story quests. It's too much. The story is also not very interesting given how long the game is. Really? Demons are invading the mortal world and you need to stop them. "Close shut the jaws of Oblivion" again? Maybe it gets really good later, but I just can't care about the story. Baldur's Gate 3 did a much better job of getting you on board with the story early on. You also get to meet your companions almost right away. Something the kills my motivation to play. Give me the companions to make my party early on so I can work on the party synergy. So I don't need to play though hours of, "I don't like this companion, but I don't have anyone to replace them." I know there are the hired, custom companions. But they don't have the unique dialogue and party banter you get with story companions. I'm 70 hours in and wishing for some new companions to switch up my team. They also go way too far to with status effects and debuffs. Like, did the decades of people complaining about level drain and weapon immunity in Baldur's Gate 2 make them think it would super cool if they did it? I was doing the assault on Drezen and accidentally walked into a trap, something that happens. But the status effects from the trap was like -6 to strength and and dexterity. Obviously I'm not going to play through the rest of dungeon with that severe of a debuff on my characters. So I just reloaded a save. Not super fun.
лучшая игра на свете.
Это просто охуенно. Для начала. Сюжет хорош, персонажи вообще шикарны. Истории, характеры, диалоги. Всё на высшем уровне. Игра сделана с душой и не с одной. Спустя два прохождения я могу выделить следующее: Мифики с возможностью объединения книг заклинаний >>> все остальные Разобрался в игре я к третьему прохождению. Некоторые мобы в финальной локе на уровне демонлордов. Финальный босс имеет все шансы заставить их выглядеть любителями. Большинство загадок того не стоят. Требований для секретной концовки на мой вкус слишком дохрена. За примерно три месяца я оставил в этой игре около 350 часов. Я не жалею.
we need more pathfinder games, OWLCAT PLEASE, I BEG YOU
The ultimate in owlcat RPGs. I love the story, I love the characters, I abhor the fact that I have to cheese the gameplay mechanics to play it on anything other than easy. For the love of God they need to just steal lore from pathfinder and drop the mechanics entirely. Giving something 5 billion AC and calling it difficulty IS NOT HOW DIFFICULTY WORK OWLCAT. Like most owlcat games, it stopped being so buggy a year after release. I will now rate the companions and mythic class storylines from best to worst. 1) Regill - Absolutely based manlet. He will trash talk the garbage companions constantly, bringing him with you is an absolute must. Everything you will hate about them, so does Regill. 2) Arue - My wife, 'nuff said. She has the most content, because she is also the game dev's wife. Picking her as a romance, your god as Desna, and your mythic path as Azata was clearly the 'this is how you should play the game' path. It has the most content and is thematically satisfying on every level. 3) Wendaug - My bug wife. Sadly you have to constantly beat her like a junkyard dog to earn her respect. Fortunately she is a massive jerk so this feels good to do! Even better, unless you know the deepest obscure wotr lore and are willing to wait until endgame to acquire her, she is mutually exclusive with one of the worst companions in the game, Lann! 4) Greybor - He's stoic, he's a dwarf, he's an assassin. He's just so. ♥♥♥♥♥♥♥. cool. You earn respect with greybor by being upfront and straight with him. This is a notable departure from most of the characters, where respect is given based on the fact that you are main character. 5) Aivu - Remember how I said Azata was the dev's pet of mythic paths? Yeah, you only get her if you go Azata. She's a dragon, she likes cookies, and she breaks the game's combat system if you know how to build her. 6) Ember - Your elf little sister is who perhaps a little TOO forgiving. Kill everyone who upsets her, she makes a great morality pet for redemption runs. 7) Camilla - Female patrick bateman. 8) Daeran - Somehow worse than camilla, his entire gimmick is being a hedonistic noble elf with mommy issues. There is a background mystery going on with him, but the resolution is incredibly unsatisfying. He gets a little better when you resolve it but by then you've been putting up with him for 80% of the game so too little, too late. 9) Woljif - Tiefling thief that is neither charming or witty. He is in fact annoying and a backstabbing little loser. Even giving him EVIL POWER does not change this, it actually makes him worse, which I didn't think was possible. 10) Sosiel - He's here, he's queer, and his only redeeming factor is laughing when you bring Regill along to do his personal quest and the laughs you will get from Regill insulting him. Apparently you can buck break him as a demon but I haven't done this and don't think I want to. 11) Lann - His personality is making bad jokes and insulting himself. Haha so funny. I hate him so much. 12) Seelah - Bland, awful everything. The first companion you get and if the next one didn't exist she would be the worst. She is an idiot and I hate everything about her. 13) Nenio - Haha what if we wrote a redditor into our medieval fantasy game? No... but maybe? Unless? Lets make her a furry too. Oh, and give her the WORST PERSONAL QUEST OF ALL TIME WITH A DUNGEON THAT IS PURE CBT THAT EVERYONE AND THEIR MOTHER WILL HATE AND SEETHE OVER FOR ALL TIME. Oh, and gate the golden ending behind that dungeon :^) I hate nenio so much bros its unreal. 14) The Lich companions - Owlcat forgot they existed. Enjoy your 2-3 unique lines of dialogue. Amazing because one of them is an entire chapter's antagonist and retains his personality but they couldn't be assed to give him dialogue I'm not mad I'm not mad I'm not mad. Mythic Paths - 1) Azata - The dev's pet of paths. Everything about it is good. You get a unique companion with its own dialogue, personal quest, etc. Cons: Has perhaps the worst mythic portraits but you can just mod those out like I do with seelahs. Regill hates it. 2) True Aeon - The crusade wasn't funny so it didn't happen. [Erase yourself from existence.] Requires intense autism. Regill loves it. 3) Angel, Terminator - You are doomguy and hell is about to get a lot emptier. 4) Lich - Undead KINO. Unfortunately there is one absolutely awful (but avoidable!) moment in it. If you don't suck off your lich mentor with 100% accuracy he WILL make you beg like a truck stop lot lizard to get something important back. Even killing him immediately after does not restore your your lost izzat. Also companions will no longer want to jump your bones and women everywhere will laugh at you. This is not a joke one of them literally laughs at you. Don't worry though you can sacrifice her for power. 5) Swarm - You remember how a lot of your companions are annoying, walking human garbage? You can eat them. You can eat everyone. You can eat everything. You are a very hungry boy and also even demons think you have screws loose. 6) Golden Dragon - Cut content, very endgame path. Still pure kino. Being forgiving doesn't mean infinite chances. Sometimes only dragon fire can solve things. 7) Trickster - Reddit path. Still somehow funny. 8) Fake Aeon - You will never be a real Aeon. You have no cosmic mandate, you have no perfect perception of causality, you have no authority over the fabric of reality. You are a mortal twisted by mythic power into a crude imitation of universal law. All the "judgments" you issue are two-bit mortal opinions filtered through a flawed perspective. Behind your back, true Aeons dismiss you. Your companions are amused by your attempts to sound impartial. The forces of Order are utterly unconvinced by your performative declarations. Men are disgusted by you. Angels are wary of you. Inevitables can sense the contradiction in your soul from miles away. Your robes and glowing eyes may fool a few peasants, but deep inside you remain a creature of bias and emotion. Even centuries from now, when your mortal form has long since faded, historians will record your actions as the confused rulings of a self-important adventurer. Your legacy will be filed away in some dusty planar archive under "miscellaneous anomalies." Every time you pronounce a verdict, reality itself winces. The timeline does not bend to your will; it merely tolerates your presence. The cosmic balance you claim to represent regards you with the same indifference it shows a particularly opinionated squirrel. You will never be pure law. You will never stand outside causality. You will never gaze upon the multiverse and see every possibility simultaneously. You are not an Aeon. 9) Devil - Cut content, the path. I have not played: Demon (I'll get to it one day I swear) Legend Angel - Forgiveness. Not sure if it's much different.
Co tu dużo mówić. Jeden z lepszych crpg na rynku. Dla fanów gier rpg pozycja obowiązkowa, ale i reszta będzie bawić się znakomicie. Na pewno lepsza niż część pierwsza, z małym minusem. Jak zyskujemy poziomy mityczne to gra robi się bardzo łatwa, nawet na najwyższych poziomach trudności. Brak oficjalnego polskiego języka to też minus, na całe szczęście jest świetne fanowskie tłumaczenie, które polecam. Owlcat robi świetne gry crpg niestety z racji tego, że to rosyjskie studio, to darzy Polaków wielką niechęcią.
basura
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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