
Embark on a journey to a realm overrun by demons in a new epic RPG from the creators of the critically acclaimed Pathfinder: Kingmaker. Explore the nature of good and evil, learn the true cost of power, and rise as a Mythic Hero capable of deeds beyond mortal expectations.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.71/day in the week to Sep 14 → 15.71/day in the week after.
About
Your path will lead you to the Worldwound, where the opening of a rift to the Abyss has unleashed all-consuming terror across the land. For over a century, the neighboring nations have fought fearlessly, trying to drive the enemy back — but to little avail.
Now, you have the chance to put an end to this conflict, but the path to salvation is far from clear-cut. Will you become a shining angel, backed by noble paladins? Or a powerful necromancer with hordes of immortal undead in your thrall? Or something else entirely? Lead your army and challenge mighty demon lords. Your crusade will set in motion a chain of events that will leave you — and the world itself — forever changed.
Create any character imaginable with the flexibility, richness, and depth of the Pathfinder First Edition ruleset. Choose from 25 classes, 12 character races, and more than a thousand spells, feats, and abilities to suit your personal playstyle.
Your decisions have more weight than ever before. Your goal is clear, but you must forge your own path to it. Who will die, and who will live? Who will stay, and who will go? Make your choices, and watch the world around you change.
Enjoy two combat modes as you slay your enemies – real-time with pause or turn-based. Switch between them on the fly, so you can always take things as slowly — or as quickly — as you like. The unique Pathfinder ruleset also allows you to perform advanced combat maneuvers, like mounted combat. Use them wisely!
A cast of more than 10 unique companions is ready to join your cause. Earn their trust and respect, and they will have your back no matter what dangers lie ahead. And if you get on their bad side, well… Maybe it’s time to part ways.
You will need much more than a party of adventurers to cleanse the land of its demonic scourge. Take command of the crusaders and lead them to victory – both as a strategist, controlling the battle from above, and as a field commander, in a new tactical combat mode.
Explore nine unique Mythic Paths: obtain extraordinary abilities and shape everything that comes next. Your decisions might transform you into a celestial Angel, a raging Demon, a powerful Lich, a cunning Trickster, an otherworldly Aeon, a rebellious Azata, a wise Gold Dragon, an insatiable Swarm That Walks — or remain mortal and walk the arduous fantasy path toward becoming a living Legend.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 44.3Kreviews | 83% | — | $16.7M |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1474 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I enjoy it.
先说优点,这游戏最吸引我的地方就是道途系统。不同于很多RPG只是改变几个结局或者几句对话,《正义之怒》的道途是真的会影响整个游戏过程。选择不同的道路,会遇到不同的剧情、角色变化,甚至会体验到完全不同的故事走向。第一次玩一种路线,之后换一个道途又能发现新的内容,这种设计让我觉得非常有意思。 游戏里的角色塑造也是非常优秀的部分。魅魔、科学家、法师等角色都有自己独立的背景和故事,不是单纯跟着玩家行动的工具人。有些队友的个人剧情甚至比主线还更吸引我。通过不断交流了解他们,会感觉这些角色越来越鲜活,这也是让我愿意继续玩下去的重要原因。 不过游戏也有不少让我觉得遗憾的地方。 首先是圣战系统。这个玩法的设定其实很符合游戏背景,毕竟整个故事围绕着圣战展开。但实际体验下来,我觉得它并没有达到预期。很多时候更像是一个额外附加的管理系统,而不是一个真正有趣的策略玩法。到了后期经常感觉是在重复处理一些固定流程。 其次是任务引导和解密设计的问题。游戏很多任务本身设计得不错,但提示经常不够明确。有些任务如果没有提前了解相关条件,很容易不知道下一步该做什么,需要自己到处寻找线索。 而且游戏中的部分解密难度实在有些过高。很多谜题并不是通过正常探索就能很容易推理出来的,而是需要玩家理解一些比较隐藏的规则或者尝试大量组合。实际游玩时,经常出现看了半天还是完全不知道答案在哪里的情况,最后只能选择查攻略。解开谜题后的成就感确实有,但如果没有攻略辅助,很多玩家可能会直接卡住。 地图设计也是一个比较可惜的地方。游戏地图内容很多,探索元素也不少,但部分区域的体验并不算很好。经常出现探索到地图最深处完成任务,然后发现还要沿着原路返回的情况。探索本身没有问题,但大量重复跑路会影响节奏。如果能够增加更多传送点或者优化地图结构,体验会舒服很多。 另外就是Bug问题。虽然这类大型CRPG系统复杂,出现Bug可以理解,但《正义之怒》的Bug确实比较影响体验。我自己遇到过第一章剧情死锁,导致剧情无法继续推进;第二章又遇到了魅魔好感相关任务无法触发的问题。对于一款非常依赖剧情和角色互动的游戏来说,这类问题还是挺影响沉浸感的。 总体来说,《开拓者:正义之怒》是一款让我又喜欢又无奈的游戏。它有非常丰富的职业系统,有极高的自由度,还有优秀的角色塑造和道途玩法,这些都是很多RPG很难做到的地方。 但同时,圣战玩法、任务引导、解密设计、地图跑路以及Bug问题,也让它距离完美还有一定距离。 如果你喜欢传统CRPG,喜欢研究Build,喜欢体验不同选择带来的剧情变化,那么这款游戏非常值得尝试。它可能不会给你最流畅的体验,但它能带来的内容量和自由度,确实是很多游戏无法相比的。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 12/day in the week to Aug 14 → 15.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Italian, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
事实上,如果不是如此繁琐的圣教军+大地图探索方式和莫名其妙、匪夷所思、枯燥乏味的迷宫和战斗体验,正义之怒本该是一个无比优秀的CRPG——而这些东西彻底毁了它。
好玩
以为和博德之门3类似就买了结果完全不一样有些失望,但还好游戏本身还挺不错的
很想说瑕不掩瑜,但实际体验是相反的...它的部分剧情还不错,但其它方面又完美地弥补了这一点(。
Отличная игра. Но стоит немного разбираться , если не играл в подобные игры. Сюжет и геймплей затягивает продолжать играть.
操作系统,UI界面如同狗屎,设置里面也什么都没有,手柄体验更是糟糕,不管内容多好,也让人没有体验的欲望,只恨我买的是CDK
Highly recommend this game. Definitely sort of a pinnacle of the genre. A lot of fun to experiment with different builds and customize your party. There's definitely an element of "spreadsheet" gaming though, which is not necessarily a bad thing. It feels really good when your builds and parties come together and just melt super hard fights. I enjoyed the different playable characters for the vast majority of the game and they all make an argument to be part of your main party. I think the only big negatives, are that mods really do make the game less tedious and annoying and fix some of the bugs that really should have been patched out-like skill interactions. They also let you respec easier (which is so important if you are new to the confusing builds or you find that you chose a build that's bugged) (toybox mod). There's also some frustrating "how would I have known that without a guide" moments. I do wish the mythic paths had been a little more fleshed out and balanced. I wish there was more loot and freedom with items (always a struggle in these party based games I feel like). I put tons of hours into this game just because I really liked the gameplay combat loop and environments.
100% GPU in the main menu. EZ GG
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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