
Embark on a journey to a realm overrun by demons in a new epic RPG from the creators of the critically acclaimed Pathfinder: Kingmaker. Explore the nature of good and evil, learn the true cost of power, and rise as a Mythic Hero capable of deeds beyond mortal expectations.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.71/day in the week to Sep 14 → 15.71/day in the week after.
About
Your path will lead you to the Worldwound, where the opening of a rift to the Abyss has unleashed all-consuming terror across the land. For over a century, the neighboring nations have fought fearlessly, trying to drive the enemy back — but to little avail.
Now, you have the chance to put an end to this conflict, but the path to salvation is far from clear-cut. Will you become a shining angel, backed by noble paladins? Or a powerful necromancer with hordes of immortal undead in your thrall? Or something else entirely? Lead your army and challenge mighty demon lords. Your crusade will set in motion a chain of events that will leave you — and the world itself — forever changed.
Create any character imaginable with the flexibility, richness, and depth of the Pathfinder First Edition ruleset. Choose from 25 classes, 12 character races, and more than a thousand spells, feats, and abilities to suit your personal playstyle.
Your decisions have more weight than ever before. Your goal is clear, but you must forge your own path to it. Who will die, and who will live? Who will stay, and who will go? Make your choices, and watch the world around you change.
Enjoy two combat modes as you slay your enemies – real-time with pause or turn-based. Switch between them on the fly, so you can always take things as slowly — or as quickly — as you like. The unique Pathfinder ruleset also allows you to perform advanced combat maneuvers, like mounted combat. Use them wisely!
A cast of more than 10 unique companions is ready to join your cause. Earn their trust and respect, and they will have your back no matter what dangers lie ahead. And if you get on their bad side, well… Maybe it’s time to part ways.
You will need much more than a party of adventurers to cleanse the land of its demonic scourge. Take command of the crusaders and lead them to victory – both as a strategist, controlling the battle from above, and as a field commander, in a new tactical combat mode.
Explore nine unique Mythic Paths: obtain extraordinary abilities and shape everything that comes next. Your decisions might transform you into a celestial Angel, a raging Demon, a powerful Lich, a cunning Trickster, an otherworldly Aeon, a rebellious Azata, a wise Gold Dragon, an insatiable Swarm That Walks — or remain mortal and walk the arduous fantasy path toward becoming a living Legend.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 44.3Kreviews | 83% | — | $16.7M |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1474 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yea.
Truly a love hate relationship. In one hand this is one of the most frustrating games I've ever played and hate the way it fried my brain when I needed to learn a new game mechanic and/or another lore thrown into me. But also, I couldn't stop playing it and it plagued my mind to just finish and solve everything. I'm kinda bummed out with how messy the last chapter turned out. It was a slog and how can a random mob was more difficult than the last boss? Like at the end I was just rushing to just get on with it LET ME FINISH. 250h to finish first playthrough with no restart btw, insanity! So, this is recommended for everyone with good reading comprehension, willing to research and min max, probably has A LOT of free time and A LOT of patience.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 12/day in the week to Aug 14 → 15.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Italian, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
选择传奇道途的那一刻,确实震撼。
Incredible crpg with tons of replayability and variety. Epic grand narrative, great companions (except nenio ugh) and romance. Definitely overwhelming mechanics, but very rewarding to those who put in the time. The music is also amazing. My greatest compliments to the composer!
Наиграл я в данную игру не прям много, но готов оставить отзыв. От 0 до 10 я готов поставить игре 7 из 10. Стоит сначало сказать что игра предоставляет вам возможность отыгрывать своим героем по нескольким различным мифическим путям (некий ваш божественный путь). Определенный мифический путь, по сути, определяет ваше мировоззрение и то как вы планируете играть далее. Больше всего мне понравилось несколько вещей 1. Сюжет. Мне понравилась завязка, мотивы персонажей, а также развитие, однако последний акт чуть-чуть вышел скомканным. Я уверен что некоторые мифические пути имели свое более логичное завершение, однако тот которому я следовал - показался мне несколько... быстро оконченным. Не то чего я хотел. 2. Развитие персонажа (в игровом плане). Мы начинаем играть условно говоря за Борю, который сражается с забором за право пройти в другую локацию и заканчиваем Элитарием, который одним заклинанием может снести все поле к едрене фене. --- Сюжет за определенный миф. путь - я уверен, каждый путь интересен, но перепроходить практически сразу после завершения первого - очень тяжело. В-первую очередь из-за сложности игры. Тут нужен тонкий математический просчет, а автопрокачка персонажей работает до 3 акта, уже с 4 акта начинаются завышенные очки брони, необходимо понимание как его уменьшать чтобы персонажи начали попадать. Большое кол-во баффов, резистов и тд. Перепройти практически сразу будет сложно, не как например в Балдурс Гейт 3, где я практически сразу начал проходить, но я думаю что перепройти Pathfinder - я все таки перепройду. Я играл за более менее серьезного персонажа, но здесь также есть и Трикстер, некий рофельный путь, который я бы хотел оценить.
crpg新手,默认难度通关一周目玩了170小时,bd构筑内容非常深,上来就选了游玩难度较高但个人很喜欢的剑圣后面走的还是天使道途,但量大管饱的剧情太爽了,形形色色的队友以及对应的任务能从游戏开始就陪伴玩家走到结局,其他npc也同样会因你的选择而走向不同的道路,第五次圣战指挥官的代入真是直接感拉满。非常好玩,甚至可以说是电子游戏的某种最终形式
Muito bom, tão completo quanto um RPG de mesa. O lado ruim é que parece ser necessário um TCC, mestrado e doutorado em matemática, história antiga e letras para conseguir sair do ato 1. Sem contar que o jogo tem 9 atos, com uma média de 200 horas cada, o que é muito para quem não quer investir cerca de 2000 horas.
immersive
I know that everyone love this game, so this review doesn't matter, but I was largely disappointed. I did try to play enough, at least extensively enough to form my own opinion, and it's much worse than the first game. Maybe because it's much more linear, or your companions are worse, or maybe the combat UI hasn't improved much, still very susceptible to misclicks and mistakes on your part (though I did also find a couple of exploits, mostly related to different elevations in battle, but exploits are also bad for a game imo.) I do like the mechanics of the Pathfinder still, and it's interesting to meddle with new classes and combinations, but not much else is exciting for me about that game. Oh, there are also fewer choices in dialogues, oftentimes it feels like there are two main script variations, and you can't do much outside of that. Well, thankfully the game also has a roaming mode, where you can just rogue-like a bit and try different multi-class party combinations. Maybe it's just that, after the first game, my expectations were too high, I am not sure. I don't want to bash on the Owlcats, but it's still an overall No from me regarding this one. I did try to like it, though.
1000 и 1 бесполезное сражение пока пытаешься дойти из точки а в точку б. Абсолютно идиотский баланс в игре где у каждого бомжа овердохуя армора и уклонения и чтобы тебе просто попасть по врагу надо выкинуть 20. Ничем не цепляющие напарники, которые никак не изменяются по ходу ваших выборов. ♥♥♥♥♥ квестов из которых единица интересных. Растянутая игра, c неадаптированной системой днд
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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