
Path of Wuxia combines classic wuxia world and youthful school life with anime art style, features simulation gameplay well known by Heluo fans. Play as a young Xia who join the academy known as the Hermitic Pavilions of Xia, grow strong along with various schoolmates and seek your own path of Xia.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 24 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
大粪 ♥♥♥♥
等了你这么多年了还是这样,那只能说你河洛混到这个地步是有原因的 不建议玩,剧情鸡肋,玩法缝合的乱七八糟,打完之后的感觉和没玩差不多,什么都没有改变,什么都没有解决
刚玩的时候是EA阶段,觉得还不错,虽然制作粗糙,但能选男女主,且是轻量现代武侠作品还蛮特别的。 后来剧情有点烂尾,但是觉得还行普普通通,无功无过。打折入不亏。 再后来发现找不到这种了,这款之后再也没有这种可以选女主的武侠游戏,还是觉得这个作品潜力很大,如果能像法老控那样去做世界观,变成现代武侠rpg,年轻化轻量作品就好了...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.2M | 8.9K | 74% | $69.99 | |
| $18.2M | 37.8K | 82% | $19.99 | |
| $18.1M | 19.5K | 73% | $29.99 | |
| $18.1M | 18.3K | 87% | $59.99 | |
| $18.1M | 24.6K | 81% | $29.99 | |
| $18.1M | 20.3K | 93% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $71K | 872 | 78% | $3.99 | |
| $13.1M | 49.2K | 98% | $10.99 | |
| $3.5M | 8.2K | 97% | $11.99 | |
| $138.5K | 514 | 73% | $10.99 | |
| $403.2K | 1K | 90% | $14.99 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 817 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不停地质问你要加入A还是B 是全救还是全杀 救是怎么个章程,完全没有,就等于没杀 立场问题非要和道德绑定,并且二极管化 拧巴到最后,第三年反派过家家剧情彻底绷不住了 什么江湖庙堂波诡云谲都没有了 就剩两个帮派火拼加家长里短
21年买的,当时就第一年,等到现在终于发现做完了就是一坨
几年没优化更新了,战旗没有加速咋想的,开加速的桂还会黑屏卡住一小会,打着就很难受
哎,和侠客风云比差太远了
第三年出后一直没动力玩,现在翻出来好像已经放弃这个项目了,dlc都没有,真的恨铁不成钢
我猜測正評論數目有水份,有種受騙的感覺,大可能這是我首只花了錢卻不會玩完的遊戲. 首先是立繪和戰鬥竟然比上一代河洛群俠傳差很多,簡陋+醜,最少也請把那些女生jpg換美觀一些吧? 養成和事件等等無趣味性,看似自由但實際上所有玩家的選擇差異不大. 悶+失望.
劇情: 6/10 美術: 6/10 音樂: 9/10 遊戲性: 3/10 冗長的說教遊戲。 各配角的支線任務劇情還行,但主線就是一坨答辯,不斷的要你回答救還不救,但其實根本沒有什麼派生,就只有三種結局。而且很多主要人物根本沒交代清楚,太多懸而未決要素讓人覺得根本不期待二代,而是單純覺得沒做完就拿出來賣。 戰鬥系統爛到流湯,你沒跟我說我還真的以為這是河洛群俠傳之前推出的作品,戰棋系統沒改善就算了,河洛至少還能移動視角,俠之道不能改視角就算了,畫面移動還超卡;戰鬥節奏也是超拖的,玩到完全沒耐性。 角色培養完全沒有精神時光屋的喜悅,只有精力不夠的焦慮感、習武經驗溢出等級的厭惡感還有不知道什麼時候會被拖進主劇情而還沒整備角色的恐慌感。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.