
A Lovecraftian idle RPG with auto-battles, loot farming, chests, team strategy, town building, gear crafting, Runewords, stages, towers, realms, and seasons. Serve the Old Gods, build your town, corrupt the chosen, and fight for their awakening!
Modeled estimate, not a reported figure. How we estimate →
About
Deeply integrated with the classic features of dark fantasy games, this title delivers a rich gear-building experience.
Tailor-made for dark fantasy fans who are tired of intense mechanical operations, it lets you fully enjoy the fun of matching top-tier gear without tedious controls.
• You will serve as a servant of the Old God, building a town upon the sealed grounds of Blackreef Isle.
Grow your cult, expand your influence, and choose those with hidden potential from exiled criminals.
Awaken their power with the blood of the Old God, transforming them into Godsworn under your command.
Send the Godsworn to wage war across the world, growing stronger through slaughter and trials.
At last, step into the Void, defeat the mighty Outer Gods, and reclaim the sealed power.
When every seal is broken, the sleeping Old God shall rise from the depths of Blackreef Isle.
Idle Auto-Battle
Full-auto real-time combat frees your hands completely—sit back and watch valuable loot fill your inventory effortlessly!
Six Unique Classes
Each class boasts an exclusive and one-of-a-kind skill system. Smartly combine skills to unleash devastating combat power.

Robust Gear System
Inheriting the essence of multiple dark fantasy games, gears of different rarities each serve a distinct purpose, enabling countless build possibilities.

Town Construction & Upgrade
A variety of town buildings offer rich functional services. Customize upgrades at will to greatly enhance building efficiency.
Progressive Gameplay Modes
Five adventure modes—Expedition, Exploration, Divine Tower, Alternate Dimension, and Finality—unfold in a layered progression, bringing diverse challenge experiences.
Single-Player Seasonal Challenges (Seasonal content will be gradually added after the launch)
Each season features unique new content with independent save files. You can embark on any seasonal journey at any time.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 776 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
前面都很不錯,升級曲線也行。 就那個終焉挑戰只能單職業是搞啥???? 何況還有個打越久被打越痛的debuff在。 前面的好評全部被終焉這垃圾直接打成負評。
前期相当惊艳,中后期还没玩到不知道咋样。
开箱子开力竭了,就不能加个一键开箱么?放箱子的格子本来就没多少,还会有完全一样的经验球符文袋要分两个格子放的情况
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 778 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it’s like crack
最后的终焉玩法是真的劝退人,必须培养七个单挑哥才能通关
技能部分比较恶心人;数值项目太多,描述不清;装备系统爽感不足,起码四件绿装+两件以上传奇+海量技能点=一两个技能加成还要一堆负面
不是很推荐,或者是游戏和传统意义的挂机游戏有点背道而驰: 1.整体战斗爽感很低,作者更想突出装备、天赋、技能、职业的搭配,但这种纠结人而非让人爽的感受和挂机玩法是有冲突的 2.养成和道具管理非常不省心,无论英雄还是装备都走高随机,且缺乏直观易比的属性高低刻量手段,也没有易用的库存管理方法 3.整个游戏的架构不断让我感觉像氪金网游的结构——反复刷取材料,无尽的任务列表,一层层一级级升的建筑,等级+胚子迭代的装备和英雄……加上各种强化、洗属性、刷新重置……在单机平台里这种体感让人很不舒服 最后,游戏整体的特点还是少了些 TBH虽然更不爽,但它能赚钱啊,而其他的挂机游戏要不爽要不题材新鲜。在这款上难以找出独特亮点
祈愿下次版更做这些功能: 1.可拖动tips窗口 2.属性对比功能 3.仓库标签页自定义/自增 4.可手动开启的垂直同步 / 帧率限制 5.更多快捷键(例如一键出售道具) 6.应用流派并一键标记 7.装备一键卸下 8.装备一键自动根据评分替换
这是一款讲究累积的挂机游戏,游戏初中期会有卡关的现象,那是步子一下迈的太大了 经过多次的修改,现在可以自己选择英雄技能,能自由的组合想要的阵容
玩了十小时后进游戏点继续游戏就闪退,也搞不懂是为什么
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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