
In a labyrinth surrounded by vicious monsters, Explorers must rely on their Lasso to survive! Capture and tame ANY monster to leap, glide, surf, tunnel and websling through a treacherous, patchwork maze. This roguelike/metroidvania seems cute, but it’s a deceptively difficult bullet-hell challenge!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is so cute and low commitment, it's easy to just get sucked into the loop for hours. I'm not sure that I've ever seen a game like this at all before! If you're tired and you don't want to think too hard and just want something to plug into, this may be your game. I got this game on sale for $3.
Known about the game for a long time but the art style put me off, anyways finally bought it for less the £3 on sale (now i do feel kinda bad) its Fantastic and the ideas the team have & how they present them to you is very Unique and really fun, don't let the art style fool you because this can get very tough but its got that "one more run" factor to it, the art style quickly becomes part of its charm aswel The moster taming aspect fits and ofcourse leveling up pets unlocks new attacks/abilities, theres surprisingly alot in here and they have woven it all together Perfectly, runs great on the Rog Ally/Steam Deck, regardless of price ya shou,d pick this up and also keep watch of the devs future projects aswel
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun and unique little roguelike experience, definitely recommend giving it a try
挺欢乐的
It's a good game. The style is also very fun.
因为CdKey入的所以价格香得很】 难度不高,主线几乎没有,主要玩法还是收集 类宝可梦,至于适不适合大多数人这点感觉仁者见仁智者见智,个人是很吃这一套所以给个推荐
Much more fun and well polished than I expected
9/10 Мені дуже сподобалося, що спочатку я взагалі скривилася типу "фі", а потім мене яааак затягло! XD Це було активно, місцями важко, але загалом дуже весело! Дякую!
Its fun
I watched a video of the development process for this game years ago. Had it on my wishlist for a while so I could support it. Finally got around to getting it and playing it. I'd really like to give it a thumbs up, because it's a really high quality game in so many ways. Unfortunately, I just found it boring. The game does a lot of things right. The look and feel of the gamer are great. Character models, menus, animations, everything is really good. There are many different systems that evolve over a run and there are ways to improve your power permanently. There is diversity in the combat based on mounts, weapons, pets, all sorts of things. Despite all of that, after my first run, each run felt like a slog. It's time consuming to get through each area, and many areas are locked down until you beat all of the enemies. Some enemies are really beefy, so it can take a while. I started avoiding rooms I could and only looking for enemies that would have drops or for drops in the environment, only fighting what I needed to. I saw the full map, and it's huge, so I wasn't really looking forward to that. I know there are shortcuts, as I unlocked some, but it still felt boring and tiresome to do each run with a goal in mind. I'm sure many others will enjoy this game, it's just not for me.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $50.5K | 850 | 86% | $3.39 | |
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| — | 0 | — | — | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $146.3K | 924 | 87% | $3.29 | |
| $146.3K | 168 | 70% | $29.99 | |
| $146.3K | 608 | 71% | $14.99 | |
| $146.3K | 3.4K | 91% | $2.99 | |
| $146.2K | 256 | 71% | $19.99 | |
| $146.2K | 777 | 89% | $9.99 |