
PASS THE FEAR is a roguelite bullet-hell shooter. A catastrophic Witch’s Disaster strikes without warning, and chaotic magic forms the ancient Wall of Storms. Its corruption spreads relentlessly across the island. As a demon hunter trapped within, you must find a way to escape before dawn breaks.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Sep 18 → 7.6/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Scraped together mid-escape, this motley crew consists of the Iron Bucket Knight, the Explosive Cutie, the One-Eyed Codger, the Money Whiz, and a mysterious nun picked up by the roadside... Every single one of them is deathly afraid of kicking the bucket, yet they have no choice but to grab their guns and face the fight head-on!
Your mission is to flee the island within 12 hours. But as you reach the coastline,a despair-inducing Storm Wall blocks your path. As the monsters multiply, a dark conspiracy slowly begins to unravel...

Fancy weapons, special Weapon Parts, Relic fusion, Tarot Cards, elemental effects, random events...
Every pickup is another experiment in weapon customization.
Stack up Projectiles and become a "Fireworks Master", or pour everything into a single shot and melt an entire health bar—your weapons, your rules.

[Shatter], [Embarkation], [Growth], [Final Shot], [Disruption]... There is no single right answer—only increasingly outrageous combinations.
Mix and match them to create Transmutation chains, endless Ultimates, looping triggers, exponential damage scaling, and more.
Every time your build comes together, it turns into a wildly satisfying run you will not want to put down.

As you venture deeper, [Character Talents] and [Team Talents] will help you grow ever stronger.
Higher difficulties bring tougher enemies—and better drop rates. They also unlock the unique [Chaos Battle Scar] mode, where every Battle Scar comes with both a boon and a curse. High risk, high reward.
Harness the boons, master the curses, and forge a one-of-a-kind ultimate build that pushes beyond the limits!

Multiplayer has everything you would expect: clutch saves, item swapping, and fighting through tough encounters together...
But the real fun is farming up quietly in the early game, then surging ahead to overtake everyone in damage later!
Check the DPS rankings—who is the true damage king of your squad, and who is the poor soul stuck doing all the thankless work as the team's "support bot"?
Join the Community / Discord!
If you’ve found bugs, want to share suggestions, or just feel like showing off your insanely cool build—our Discord is the best place to do it!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1458 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
太简单了速更,血月已至轻松通关!!!!!!!一手左脚踩右脚什么bd在它面前都是使,因为喜欢暖雪的制作团队才买的,确实好玩,那就是这个死50次的成就是什么意思,意义何在,高玩会死吗,血月已至难度承受伤害1243!!!性压抑的时候可以来一把!!!!!
游戏可玩性很高 研究流派搭配感觉良好 多人游戏没有语音沟通没有文字沟通是一个最大的失策 希望以后能更好的完善与更新 支持!
《暖雪》开发商的新作。 我看评论不少说数值问题巴拉巴拉的,那不都是《暖雪》时期就有的一贯问题,只不过新作还有类似的毛病罢了…… 角色差异、技能构筑上不如《灰烬之国》,不过可玩性还是有的,总体来说算是个肉鸽爽游。 再就我个人更喜欢这作的画风,比《暖雪》看着舒服多了——当然我《暖雪》之前玩的tap上的移动版,不清楚大屏看着啥样就是了。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese, English*, Russian, Japanese, Spanish - Latin America, Korean*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
草泥马的 一大堆bug 要不就是秘宝成长没用了 卡了 快尼玛打完了 动不了了 真他妈沙比
不错的杀时间游戏,唯一的缺点是武器可玩性有点一般,有些武器性能太玩具了,跟空气炮之类的都没法比,希望以后能多更新点吧,塔罗牌系统还是蛮好玩的。
可以的
肉鸽游戏,就是让人爽,你塞一堆恶心人的词条是怎么想的,尤其是那些卡视线的词条,还有沉默词条,尤其这个沉默词条,让我想起当年峡谷被提莫Q的记忆,还有什么射到一半射不出来的词条,老大,你们在这游戏公司屈才了,应该去米忽悠上班,那全是你们这种人才
realy fun
同质化非常严重,数值设计很烂
好玩,爽玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.6K | 83% | $14.99 | |
| $10.1K | 59 | 75% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $9.9M | 119.1K | 96% | $4.99 | |
| $509K | 3.3K | 91% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 949 | 86% | $69.99 | |
| $2.8M | 6.7K | 95% | $24.99 | |
| $2.8M | 13.9K | 94% | $7.69 | |
| $2.8M | 6K | 86% | $15.99 | |
| $2.8M | 10.8K | 97% | $9.99 | |
| $2.8M | 3.8K | 95% | $24.99 |