
Ditch the 9-5 and embrace the high-octane life of a freelance bicycle messenger! Skid, grind, and wallride across eight huge levels, delivering parcels for a cast of eccentric business owners. Find shortcuts, dodge traffic, and maybe even save the world!
Modeled estimate, not a reported figure. How we estimate →
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About
Skid onto the sun kissed streets of New Island, where three bicycle courier corporations are vying to become the biggest, most profitable business in town! Pick a side then lock handlebars forming two-wheeled rivalries in pursuit of market share, influence, and a modest income.
Hit the streets of New Island and race across eight huge, sandbox levels, from the serene rolling paths of the Parklands and cobbled streets of the Old Town to the waterways of the Factory District and towering skyscrapers of the Financial District. Search high and low for new routes and shortcuts and become the fastest messenger in town!
Catch air from rooftop ramps, slide under articulated vehicles, defy gravity by riding along walls, and grind almost every rail you can see. Pull off sick tricks to fill your special meter, then pump the pedals and surge forward with an impossible burst of speed to cut down your delivery time.
Meet 30 eccentric business owners and complete unique missions to secure their business. Deliver spicy wings at top speed for Las Aves Hermanas, perform tricks to stir up milkshakes for Milky Boys, slap up posters for The Daily Tatter... just remember, no matter what, the customer is always right!
Embark on a journey satirising the gig economy, media influencers, big tech, and more! With an outlandish villain and totalitarian government to overthrow, it’s up to you to save the world one parcel at a time.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Usually you associate these types of "tricking/movement" games with counter culture and anti-establishment. This game is the complete opposite of that, this feels like the most sanitised and corporate game of this kind I've ever seen. You're essentially just some "hip, go-getter" working for whatever off brand Amazon company you choose, the movement is actually pretty decent, but the default control scheme is kinda bizarre and require some getting used to, the levels are generally designed with that movement in mind too, but the moment you kinda start vibing you have to interact with these corporate freaks of nature spewing american slang in a British accent. The game feels like its trying to sell me a job, like you'd get to the end credits and it would just be a link to send your resume. Also don't expect any sick characters like JSR/BRC or customisation like Skate, you choose one of 3 ugly corpos and they all have 3 generic characters. You can buy some bike parts, but I didn't see any difference with them. Oh and the game just constantly has these weird hitches when upscaling was turned on which is the default and really not necessary for this game. My pc itself wasn't struggling at all playing the game so it seems like an issue with the game itself. The music is okay, but there are times where you're just listening to like a 3s loop for a whole mission and it feels a bit derivative. Whatever, go play Bomb Rush Cyberfunk man...
This game had so much potential. But... The tutorial is boring as hell, drags on and just not fun. The controls are so damn awkward. The selling point of this game is tricking and movement, but the controls make everything feel so awkward.
I don't know what people are complaining about. It's Crazy Taxi meets Jet Set Radio. -The biking is smooth and fun. -The voice acting is obviously satire and some of it's pretty funny. -The gameplay loop is dynamic. It might have a long intro but you can skip most of it. Id because of all the bad reviews and I found them to be mostly people with no patience.
feels very corporate propaganda, and not in the parody way, also the tutorial continues to say things like "you look like you know what you're doing so i'll leave you to it, but then keeps tutorialling at you. and the constant phone notifications for every thing you do.
As someone who's loving bicycle riding in real life and used to own a fixed gear bike, I want to say this game is one of the closest biking experiences in virtual space. The city environment, feeling of speed and engaging following camera all check plus a Jet Set Radio vibe and music makes simply cruising in Parcel Corps an enjoyable game time. The arcade side of gameplay is BMX like with some tricks on ground or in the air, and the true joy is to combine them to find shortcut/interesting routes involving ramps, walls and waters. The gameplay is mainly quick burst of delivering parcels and leveling up means more playable areas and aesthetic upgrades. It's about cycling and there's a layer of humor one can find in world-building and NPC customer characters. In comparison to the forever-popular skateboarding genre and the street culture around the sport, cycling seems to be niche and lacking mainstream attention, but this game reminds me of the movie Premium Rush and my friends who riding for delivery services. Having long been searching for a bicycle game(and thinking about making one) with smooth riding controls and a cool city backdrop, I want to thank developers of making Parcel Corps. I have to admit before purchasing this game I had concerns, as twice I downloaded the demo to Steam Deck and finding the performance mediocre. To my surprise, the formal game runs quite well with beautiful effects on the PC handheld and game loading is snap. Overall, Parcel Corps is a cool indie game with simple but engaging bicycle riding controls and seems to have the scale comparable to Jet Set Radio. Dreamcast's 2000 legend is, of course, unpassable with its music and street culture vibes. But Parcel Corps is its own thing and deserving much more attention in modern-day gamescape, I wish more people who like bicycles and arcade games can discover this game and have a great time.
The riding is good, but the personality of the characters are annoying, and not too well optimized. My PC is Ryzen 2200 Vega 8, it is not powerful, it can run risk of rain 2 and ghostrunner easily, but can't run this game on minimum. It stutters, 15fps and has lag input. The tutorial is too long and can't skip it. You can at least skip the dialogues. The music is too energetic and generic.
May not be everyone's cup of tea, but reminds me of the era of Playstation games when I was younger that were weird and quirky or the later Xbox store full of random fun indie titles. Play in short bursts and I think most can enjoy the quick paced riding. It's fun to discover new short cuts, particularly in the later time trial feature you unlock on the way. Writing is well done and punny (if not wordy) with various whacky characters. Different establishments will have different criteria for delivery success (tricks, fragility etc.) which mixes it up slightly. A few things bring it down, the amount of talking at the start of the game, feels a bit slow to get going. Features unlock as you play, like time trials (a clever play on Strava segments and a great part of the game) - feel as if this could have been bought forward to the first area which got a bit samey before unlocking the next area. Same with bike customisation, very lacking - at least early on/so far. Controls took me some getting used to. I've had no bugs as mentioned in other reviews, but the game has been out over a year now as I write and I've come across no real bugs. Overall I'm enjoying it, don't expect the world. If you are in to bikes and arcade-like basic Tony Hawk-esque or crazy taxi like stuff it might be for you.
Wow so sad to see this sitting at "Mixed" reviews. I'm having a really great time so far. Thoughts on my first hour with the game (Played on Steam Deck): Yes, it does start with a just little too much talking: introducing the setting, controls, mechanics, locations, modes, etc., but it was done with some style and a bit of humor. Personally I find the dialogue and pacing a lot better than it was in other, currently higher-rated games that may be coming to mind as you watch the trailer. On-boarding may have worked better if you had a chance to mess around a bit before being required to follow semi-strict tutorial courses, or at least if you could freely mess about between segments of the the tutorial, and proceed the the next part when you were ready. My first hour with the game was a blast, and I'm looking forward to playing a lot more! It plays great on Steam Deck (text can be a bit small (as is noted in the "Steam Deck Compatibility" rating), but you don't really *need* to read anything so far anyway. The gameplay and vibes are a bit of a mix of Jet Set Radio and Crazy Taxi, and the difficulty within my first hour of play has been comfortable- nothing that required me to retry multiple times. I love the vibrant colors and art style in general, and the funky music has been a perfect complement to it. So far, two thumbs up, but I'll add to my review later if my opinion changes.
Not worth the mixed review, seems people expected something from the game or had a vision that it didn't match. If you take small stints and don't take anything super seriously, its a fun time - would definitely recommend it on sale.
This game is so good. It's not perfect, but in my opinion, it deserves much more than its 66% mixed rating from 93 reviews. I see reviews complaining about the controls, for example how doing a wheelie is convoluted--but if you give it a chance, I think it really works. Part of the problem might be that this game is pretty niche. It was obviously made by people who love cycling. It's reflected in the controls, in the comedy, and is apparent in all the little details. It FEELS like real cycling in a way, getting up to speed, maintaining speed, turning, coasting, doing a wheelie, at least more than other cycling games I've played (wheel world, descenders, bomb rush) There is some jank. Half-pipes/quarter pipes are janky. Tucking and hitting jumps can sometimes be weird too if you're going too fast. Besides all that, story is kinda eh. The characters are pretty kooky and funny at first but gets old after a while and I've been skipping all their dialogue in the back half of the game. Of course I really like the anti-police stuff. Destroying their surveillance is really cool and shaking off the pigs while trying to complete orders is fun. It's also a little grindy--trying to get level 3 on each map before you can move onto the next, but riding around is just so fun I didn't mind it. I hope the developers know that they created a great game. I've almost made it to the last area and still only have one drivetrain unlocked though. I'm hoping there's a post-game fixed gear to unlock. That would be so sick to be able to ride backwards, or I don't even know what kinda of mechanics that would add, but it's still my dream that a game like this or wheel world will come out but with a focus on fixed gear mechanics. Anyways, I really hope y'all make another game!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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