
Paralives is a life simulation game about building homes, lives and bonds. Through both hardship and success, where will your story take you?
Modeled estimate, not a reported figure. How we estimate →
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About
Hop on, we’re leaving, and your new life awaits! Paralives is a sandbox life simulation game with a great cast of Townies to meet, as well as a vibrant open-world town to explore and make your own. You will feel right at home, should you choose to embark.
Whether you focus on your career, finding love, building a family, or becoming the richest person in town, the story is yours to write in Paralives. But twists and forks in the road await. What will you leave behind?
Thanks to an ever-evolving catalog of furniture, decor and clutter objects, staging the perfect homes for your Parafolks will be a breeze: resize, recolor, stack and place items freely for a tactile building experience.
Paralives allows truly grid-less constructions with curved walls, split-level floors and more. Recreating your house or building an intricate 8-story mansion has never been this easy.
You will be handed an advanced character creator called the Paramaker. Adjust the height of your Parafolks, tweak a wide array of facial and body features, design stylish outfits and create complex personalities. From head to toe, no small detail will be left out!
🏡 Explore an open-world town filled with shops, parks, restaurants and museums
👕 Create Parafolks of all looks and styles
💼 Find a job and try out flexible career progression paths
🧠 Discover unique personality traits, skills, wants, needs and emotions
❤️ Find love and make friends, or enemies
👨👩👦 Multiselect Parafolks and do anything as a group
👵 Grow up, have children and live a long life
🔨 Enjoy the customization and flexibility of our house-building tools
⚙️ Experiment with our in-game modding interface to edit or add content to the game
💌 Find community-made mods, houses and Parafolks through the Steam Workshop
More features and content will be added during Early Access and after through exclusively free updates, as we have pledged to our community.
Weather and seasons
Dogs, cats and horses
Cars and bikes
Boats and houseboats
Pools and swimming
Calendar and organizing social events (parties, weddings)
Story progression for NPCs
Family tree
Gardening and fishing
Tools to edit and create towns
More personality traits, wants, emotions, jobs, etc
Thank you for taking part in the development and shaping Paralives with us!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Polish, Portuguese - Brazil, Spanish - Latin America, Simplified Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 680 reviews with recorded playtime.
Reviews
Themes across 678 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Depois de umas 20 horas no Paralives, minha impressão é essa: O jogo tem MUITO potencial. Se realmente entregarem tudo o que prometeram de graça (estações, pets, carros, mais interações, etc.), eu consigo ver ele se tornando aquele tipo de jogo que a gente joga por anos, igual aconteceu com The Sims 2 e 3. Aquele jogo que cria histórias, faz você se apegar aos personagens e às famílias. Mas, hoje, ele ainda não conseguiu me passar esse sentimento. As interações ainda são bem limitadas. As conversas acabam ficando repetitivas, os relacionamentos demoram demais para evoluir e algumas situações importantes (brigas, traições, ciúmes, casamento…) ainda parecem sem impacto. Falta aquela emoção que faz você realmente se importar com a vida dos personagens. Os bugs também atrapalham bastante. No meu save, por exemplo: * o segundo bebê nasceu com o retrato de adulto e todo bugado; * personagens travavam ou ficavam andando em círculos por horas para ir trabalhar; * uma casa da oficina deixou o jogo extremamente pesado; * e o pior de tudo: meu primeiro save, onde eu já tinha investido mais de 20 horas, simplesmente não abre mais. Fica eternamente na tela de carregamento. Eu sei que alguns problemas podem ter sido causados por mods, mas eu usei pouquíssimos, praticamente só casas da Oficina. Ainda assim, perder um save inteiro desanima muito. Acabei desinstalando e vou esperar o jogo amadurecer. Continuo acreditando no projeto e quero muito que ele dê certo, porque a base é excelente. Só que, no estado atual, ainda não consigo recomendar a compra. Minha nota hoje seria 7/10. Eu compraria de novo? Sim. Indicaria agora? Ainda não. Esperaria mais algumas atualizações para corrigirem esses problemas, porque o potencial está ali.
I tried to like this game...unfortunatly this isnt what i expected , the gameplay is fun but become very boring after 30 minutes...i'm really sorry to post a bad review but i don't think this game is for me
Some bugs are to be expected, but the amount of detail and customization in the game really blew it out of the water for me 10/10! LOVE THIS GAME!
Not Recommended (for now) I've been following Paralives for a long time and I genuinely want it to succeed. The foundation is here, and you can absolutely see the passion that has gone into it. The build mode is fantastic, the art style is charming, and character creation is flexible and enjoyable. Those parts alone show just how much potential this game has. Unfortunately, the life simulation side of the game just isn't there yet. Interactions become repetitive very quickly, autonomy feels limited, and the world often feels a little empty. After the excitement of creating your home and Para wears off, there's currently not enough depth to keep you engaged for long. I completely understand that this is Early Access, and I don't expect a finished game. However, in its current state it feels more like a strong foundation than a complete gameplay experience. I have no doubt the developers will continue improving it, but I personally think it needs more time in the oven before I can recommend it to most players. If you love building and creating characters, you'll probably have a great time. If you're looking for a deep life simulator, I'd recommend waiting for a few major updates. I don't regret supporting the developers I just think the game isn't quite ready yet. I'll definitely be coming back in the future because the potential is enormous.
Great potential, but not quite there yet. I really wish there were a "Great potential, just not right now" option. The customization is fantastic, and there are so many things to love about Paralives. Building and renovating houses is incredibly fun, making friends feels natural, and I really enjoy the quests around town that let you learn more about the different characters. That said, the game is just too buggy for me to fully enjoy right now. I've had to use workarounds just to make it playable, like disabling aging, and even then I keep running into issues. The most frustrating bug happened when I loaded my save and found one of my kids randomly renamed "Charlie," standing naked in a random part of the map. Another recurring issue is that when my Para gets bored, they'll sometimes completely freeze and refuse to do anything. The only fix is to reload the save, which I've had to do many times just to get them to perform basic actions like going to sleep. I completely understand that this is Early Access, and I expected bugs. However, the frequency of them makes the experience more frustrating than fun at the moment, especially considering how long everything takes to load. Whether it's entering buildings or repeatedly reloading the game to fix bugs, it really interrupts the flow of gameplay. Overall, I'd give it a 5/10 right now. The foundation is excellent, and I genuinely believe this game has the potential to become something amazing. I'll definitely be keeping an eye on future updates and look forward to seeing how it improves.
O modo construção, particularmente a minha parte preferida e pela qual estava mais ansiosa, é ótima e bem completa, mas o jogo tem mais bugs do que jogo de fato. Entendo que está em fase de desenvolvimentos, mas mesmo assim, pelo menos pra mim, está impossível jogar sem querer jogar o computador longe. Gostei muito da jogabilidade, mas os bugs estão demais...
[h1] New Favorite Game EVEERRRR [/h1] Waited years for this to release since their early stages and it was all so worth it the minute they uploaded early access. The developers are very open to constructive criticism and community suggestions, and the game has pretty much what every builder would want. Character building is so inclusive as well, a breath of fresh air from TS4. Would highly recommend ⭐
AWFULLLLLL>>>>>>> BUGS BUGS BUGS>>>>>>>> Tried to place down a chair for my pc in game and it kept saying must have chair to use..... Tooo many annoyances
I really like Paralives. And I'm still discovering what else I can do in the game. I see people complaining about glitches and stuff. Of course It's not perfect, It's EARLY ACCESS!
oynaması keyiflii 3050 ekran kartım ama bende donma kasma oluyor açıkçası sebebini anlayamadım en düşük grafiklerde 50fps alıyorum :c çok npc var sanırım ondan map güzel çizimleri de gözü yormuyo tatlı yapmışlar. simsten daha detaylı calypsodan yama indirdim. ama şeye sinir oldum erkeklerle flörtleşemiyom kızlarla iki diyalog sonra hemen flört seçeneği çıkıyo illa leblebi mi olmak zorundayız orospu yahudiler kahrolsun itrail. kevin bekle seni haremime alcam. belki kevin gey olabilr bu açıdan hiç düşünmedim. olsun kahrolsun amerika
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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