
An Spec Ops team was sent to a planet to investigate a disappearance of a research team. What lies beneath this god-forsaken planet?
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
I've got to go to bat for this one. True, releases have been slow thus far, but the developer explains why in his posts. What is here has a ton of potential, in my opinion, and is quite playable. There's a good deal of creativity already present. Graphics and movement are both excellent, supported by a level design that just made me curious about what else was out there. Make no mistake, there's not a lot here yet, so if you're looking for a completed product, you might want to wait a bit. That said, it looks like things might be picking up this year.
Ok here some things CONS can i post pictures of building missing walls can see trees and rocks mid air game still needs a lot of work even in beta stage I would have finished this and then released it. lack of ammo and weapons at start least a knife in case you run out of ammo too many aliens out number the bullets you have. save location would be nice you die and start over again and again not fun! cant go in water but aliens can? you get cornered in bad areas and die again.NO ammo! textures in floors of step pyrimids flickers over lapping? PROS game enviroment looks great
Jogo muito mal otimizado,alem de não fazer o menor sentido
i would love to play the game put the mouse does not work. what the hell.
Ich finde das Spiel übelst toll. Ich versuche schon seit mehreren Stunden die sogenannte Footage 1 durchzuspielen. Ich habe ein Profil für den PS4 Controller hochgeladen, damit lässt sich das Spiel wie auf einer Konsole zocken. Jedoch ist dieses Spiel relativ schwer, man muss sich regelrecht irgendwelche kleinen Erhöhungen suchen, damit die Aliens einen nicht fertig machen. Weil das Spiel "ja angeblich" immer noch in Entwicklung ist, scheint nur eine Mission vorhanden zu sein (Footage 1). >>>Ladet mein PS4 Controller Profil herunter, damit kann man Paradise Lost relativ gut spielen! Story-modus ist bei mir grau ausgeblendet (als ob es den noch nicht gibt) oder man muss erst Footage 1 schaffen... Kein Plan aber geiles Spiel! Ich suchte dieses Spiel jedenfalls sehr gerne und werde es wieder tun Der Schwierigkeitsgrad ist relativ hoch angesetzt, jedoch habe ich sogar die Stufen der Pyramide bis ganz noch oben erklommen, danach war es dann aber leider um mich geschehen. Eines Tages werde ich es noch schaffen! Ich bin doch der eigentlich der beste Spieler der Welt... Mau!
This is a interesting concept, but needs profound improvement. There is no gameplay settings to adjust mouse sensitivity. When I slightly nudge my mouse, the cursor flies seemingly 90 degrees across the screen. This is very irritating and disorienting while searching new areas and during combat. The combat gameplay is too basic, at least at the beginning stages. The enemies first encountered die from multiple bullets, but do not fall nor slump over when dead. I ended up wasting several bullets on each enemy after they were already dead, making the mission basically impossible. There are also no saving checkpoints, even in places where it would be logical within the story. Players have to replay the entire section after dying.
Took me countless tries over the years but I finally beat the game, or at least what's in it so far. The ambiance and concept convinced me, the trailers sell something that I'd buy for sure For now it's definitely playable and not uninteresting, it's fine, but the game feel is weird, the camera doesn't have a consistent sensitivity, the work on UI is poor, the environments interesting in the art direction put poorly realized (it's not that bad though, it works), only one weapon, enemies taking ways too many hits to kill, dealing ways too much damage, having very uninteresting movements, they just follow you, though it helps to circle them and kill them given how much health they have. It's so hard, not just because the enemies hit hard, but because there is no invulnerability after a hit, because the enemies are so fast, because you just have that tiny pistol, because you have to not waste ANY ammunition that wasn't useful to killing an enemy (maybe a few 50 max ca go to waste, but otherwise you will lack ammo), and because the collisions of the environments are weird and I sometimes got stuck in them and killed by my followers. I will not take all of this as a reason to down vote this game, it's pre-alpha, I find it interesting, I played multiple times through so you got something there, but yeah you still have a long way to go. Sorry for what happened to your parents, all my support <3 even if I'm late to the party I assume, but I'm glad I fianlly beat this game, still congrats for pulling this off! I would be interested to play next versions of it, if the development hasn't stopped.
I think it would be nice if there were less small enemies and more big baddies that are actually scary. Being swarmed by small creatures here feels like being swarmed by antlions in HL2
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Blade and Sorcery | $51.8M | 61.9K | 97% | $29.99 |
| Door Kickers 2: Task Force North | $11.2M | 13.4K | 96% | $24.99 |
| War of Rights | $10M | 15K | 88% | $29.99 |
| Ultimate Epic Battle Simulator | $5.8M | 12.2K | 77% | $14.99 |
| HARD BULLET | $3.4M | 6.5K | 83% | $19.99 |
| Fallen Aces | $2.2M | 6.8K | 97% | $11.24 |
Related
| Assassin Girls | $370 | 55 | 80% | $0.99 |
| Dupio | $371 | 50 | 58% | $4.99 |
| SEARCH ALL - SEASHELLS | $373 | 50 | 90% | $2.99 |
| Work And Girls | $347 | 56 | 86% | $0.99 |
| Village RPG | $384 | 56 | 54% | $4.99 |
| Forest and Girls | $340 | 55 | 82% | $0.99 |