
You are an author trying to finish kitschy paperback novels in this deckbuilding word game. Play against opponents offline or AI.
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About
Update: Paperback is now Free! Multiplayer server is offline, but you can play online the new sequel, Paperback Vol. 2
Word-building meets deck-building in the unique game Paperback. Players start with a deck of letter cards and wild cards. This is like their own bag of ‘scrabble’ tiles. With each hand of cards you make a word and score it. This score is how much money you have to purchase more cards for your deck. Collect cool letters with abilities, such as drawing more cards or double word score. Buy Novel cards to gain ‘fame’ points to win the game!
Features:
• Local play with up to 4 players
• 3 levels of AI opponents
• Tons of cool card powers
• Classic pulp novel artwork
• Win with wordsmithing or power combos - up to you!
Genres
Stats
Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
a good word game is hard to find. especially one that's done well, not just a [b]good idea executed horribly[/b], like [b]paperback: the game[/b]. it's the digital version of a board game I haven't played, but was intrigued because I love word games (and books). [b]online multiplayer doesn't work anymore, only local or against the ai, but they didn't even bother to remove online stuff from the menu, or at the very least add an in-game warning.[/b] it's for [b]2-4 players[/b], the ai has 3 difficulty levels. there are a bunch of avatars to choose from and rules are briefly explained in the game, with only a 'next' arrow, can't go back and forth. rookie mistake, one of many. another would be using 'tap' in the optional help messages. I'd say you can't get any lazier than this when making a pc version of a mobile game, but do read on. cards contain one or two letters, make words with them, buy more cards with your points/money, repeat. cards available for purchase are visible on top, will be shuffled into the deck. [i]wildcards[/i] can be used as any letter, worth nothing score-wise but have a single so-called [b]fame point[/b], which is what your final score is based on. [i]fame cards[/i] with no score but a higher fame value can also be bought, and there are [i]community cards[/i] as well. you can grab one in every turn (which wasn't clear from the tutorial) and if used in a longer word, it also gives fame. the first needs 7 letters, the next 8, but you'll get offered the same one until it's used in a long enough word. score/cash doesn't carry over between turns, might as well spend it all. besides letters, price and a score value, [b]cards can also have abilities[/b]. things like double word score, words with a certain score granting an extra card or more cash, trash a card at the end of the turn, etc. you can set how many of each fame-toting card you'd like in their respective decks and the game ends when 2 of the 4 piles of fame cards or all the community cards are gone, whichever happens first. and that's it, [b]not a hugely complex game[/b]. very basic, in fact, not much meat on the bones, but could work as a brief time-killer. there's a log of the happenings, surprisingly nice touch, but the dictionary will always be iffy in these things, with many words not recognized. however, one of the major dealbreakers is [b]no mid-game saving[/b]. you have to play the whole thing in one sitting or start over next time. absolutely unacceptable. graphics are is fine but [b]the interface is very mobiley[/b] and I wasn't a fan of the jazzy music, as usual. nor the fact that [b]switching tasks and going back to the game both reset the music[/b]. what the ♥♥♥♥ is that? a song is playing, switch to another running task and a new one will start instead of the game shutting up, and when you go back to the game, the song will change again. there are very few tracks in the game, making the situation even worse, so I just turned off the music after about a minute. [b]settings are practically non-existant.[/b] no speed settings or toggles for repeating animations. [b]no full screen(!)[/b], alt+enter doesn't work either, you can maximize the window, that's it. [b]no volume settings[/b], only separate toggles. I was surprised to find an exit button at least. [b]the real board game has better functionality, as you can just tell people you're playing with to act faster or speak less loudly.[/b] I also ran into [b]some buggy behavior[/b], shocking. click cards that weren't supposed to be clickable or bring up an empty screen with a confirmation button. and my favorite, [b]things keep happening over the open 'pause' menu[/b]. beyond words. I bought it a few years ago on sale because I thought it was a good enough deal even without multiplayer (mostly because I don't do multiplayer), but after having tried it, [b]it's impossible to recommend, free ♥♥♥♥ is still ♥♥♥♥[/b]. the devs recently re-released the same thing as 'vol. 2' with working (for now) online multiplayer, but you have to buy it (again if you already paid for this). it still doesn't have any basic functionality though, which is appalling, so don't bother with either.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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[h1]One of the few games that I'm not only disappointed in, but feel ripped off by.[/h1] This game is deeply flawed. The dictionary is arbitrary, leaving out common English words, while allowing the AI to use deeply iffy ones. The worst part is that it isn't immediately apparent, which means you don't realize it until it's too late to return it.
if this game were only single player, I would recommend it. However, the online multiplayer is so frustrating and so broken I would rather the game not include it at all. Not only did I experience error messages when trying to create rooms, but the format of the multiplayer (players cannot view the table simultaneously) seems antithetical to the fast paced nature of the gameplay. If the developers fixed this, I would wholly recommended this game, as it is, I cannot.
Constantly crashes, minimal tutorialization, there is no way to turn the music down or speed up the AI turns. Would not purchase
Dominion is better https://store.steampowered.com/app/1131620/Dominion/
Seems as though one player can play against bots only, and scoring is very suspect. This game is fun for word-loving programmers
Bu deste oluşturma kelime oyununda kitsch karton kapaklı romanları bitirmeye çalışan bir yazarsınız. Rakiplere karşı çevrimdışı veya yapay zekaya karşı oynayın.
Everything everyone says about the game implementation sucking is accurate. Recommended if you enjoy getting removed from a game in between every turn and frequent crashes?? What kind of monster are you?
The game has a strange definition of valid words. The AI can produce names like Tarzan or Ontario which are accepted but will not accept words like 'cill' from the human. Also the AI players repeat the same words in the early part of the game frequently-tyres- renal- which suggests that the letter distribution isn't random but American and English spellings are mixed. Finally when playing at the highest level, the words produced by the AI are baffling and don't appear in my OE Dictionary-Cliteric???? The game clearly cheats and is too frustrating to play
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