
Panzer Corps 2 is the ultimate Second World War strategy game! Enjoy the time-proven gameplay formula which has been appreciated by millions of players over the years, brought to a whole new level of refinement up to the latest technical standards.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99−60% | 4.2Kreviews | 85% | — | $1.3M |
| $39.99 | 214ratings | 54% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 819 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The ability to "relive" or "recreate" history is awesome for a history, especially WWII, buff. Characters are very fun to customize and evolve through the battles. Many different branches and scenarios to discover. Always coming out with something new. Great game. Lots of fun.
This is hands down absolute masterpiece! If you enjoy strategy games as well as role playing games, this is the best of both worlds. The game itself is a turn based tactical battle, where you have to consider the terrain, your units strengths and weaknesses and how to combine units for the best result. The gap between a beginner and a veteran player is so vast! But it's fascinating to figure out strategies and the best units to work together. Then, there are the RPG elements. And I have to say, after playing tons and tons of RPG games, this game really surprised me how well it's thought through! You have your usual experience and leveling, however the best part is the "heroes" where you get one after each battle and they provide some bonus benefit to any unit of your choosing. This makes every playthough completely unique and also forces you to adjust your strategy based on what types of bonuses you get. I mean this is revolutionary. Without it, you play through it once or twice and it's the same thing over and over. But this way I have played it at least half a dozen times and every playthrough is completely unique. It's incredible. For me, this is 10/10 game, or top 1%.
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 23 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Russian, Simplified Chinese, French, Polish, Portuguese - Brazil*languages with full audio support
| $19.99−50% |
| 138ratings |
| 78% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 823 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
While there are several things that Panzer Corps 2 does right, it overall falls short of its predecessor. The Good -The game has a large amount of player customization and difficulty settings, which allows the player to customize their experience to their liking. This leads to the campaign having replayability. -The game features an accessible level and campaign editor, which allows for the creation of not only custom levels, but entire campaigns if you are willing to learn the very basics of scripting and directory usage. -There is a great number of units, scenarios, alternate paths, etc. -The later DLC adds lots of content if you are already enjoying the game’s style and mechanics. -The ability to capture enemy equipment is a great feature and defines many of my campaigns. The Bad -The 3D graphics are generally ugly compared to the older pre-rendered / pixelated art in Panzer Corps 1. It does not feel like you are controlling a “Panzer Corps” on a real map, but rather playing with plastic toy soldiers and tanks, which lack any real weight. While the terrain generally looks acceptable, the way entire units are represented by 3D vehicles does not work the way it worked in Panzer Corps 1. There is a very basic alternative view, but it is also pretty ugly and hard to figure out what is going on. -When playing on Iron Man Mode (1 save, no restarting), you can’t redo unit moves. This is fine for attacks, but is extremely annoying for movement, because a single miss-click could lead to your most important unit being killed. In Panzer Corps 1, you were able to redo movement actions. -This game, despite being a hex and counter turn based strategy game, takes up a bunch of space and is very heavy on your PC for what is going on on-screen. Another reason it should have been a pre-rendered style. -Most of the gameplay changes from the original were for the worst. For example, they introduced an anti-tank support ability for anti-tank guns, which is great. However, they removed the ability for many artillery to target tanks in support at the same time. I really do not like this, and even changed the game data to allow artillery to always support against tank attacks. Another example is how equipment is not limited. There is an option to make all equipment limited, but it is not done so in a realistic manner. In the base game, there is no reason to keep some units un-upgraded, and when you change a unit to a new model, you don’t lose any money, you just spend the difference. Not at all realistic. -The controls feel very unnatural. They basically took the controls from Panzer Corps 1, but didn’t account for the changes in smoothness or that we have better control setups for these sorts of games anyways. Instead of selecting the hex you want to move to, for example, you just click on the map hex, which can lead to frequent miss-clicks. Overall, I did not like Panzer Corps 2, but it is not a terrible game by any means. You will probably enjoy it if you loved Panzer Corps 1, or love casual hex and counter war games.
Juego muy caro en sus DLC , es juego solo para ricos?
The base game is fun and the mods people came up with are amazing. The DLC when I watch people play it seems almost painful. Like the devs had no idea what makes a game fun. If modders can make fun things out of your engine and you can't. I am not sure how much I can trust a studio.
Very cool game, covers a lot of battles that are often overlooked.
Good game, fun and challenging.
If you're into turn-based strategy or WWII strategy games in general, do yourself a favor and pick this up. At the time of writing I have 49 hours in and I'm still working on the main campaign(s)! The MC and all the DLCs (pricey, even on sale) will keep you busy for hours.
Ein gutes Spiel, das süchtig macht. Die Grundlagen sind leicht zu erlernen, aber es zu meistern ist deutlich schwieriger. Das Spiel hat viele Einschränkungen, wie Einheiten-, Erfahrungs- und Heldenlimits sowie Zufallsgenerierung und schwer zu erreichendes Prestige. Trotzdem wird es mit jedem Durchgang einfacher. Zahlreiche zusätzliche DLCs, ständige Updates und gute Mods machen es schwer, aufzuhören.
Overall a very accessible and enjoyable operational level wargame. This is much simpler than the Strategic Command series, which have a steeper learning curve.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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