
Fight, farm, build and work alongside mysterious creatures called "Pals" in this completely new multiplayer, open world survival and crafting game!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 489.3Kreviews | 95% | #65 | $247.1M |
| $29.99 | 58Kratings | 78% | Top 100 | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3778 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Better then Pokemon. I played pokemon all my life since I was a kid into now. I'm 34 yrs old with kids of my own, that now play Pokemon and we all think Palworld is much better. For start the freedom that this world give you is amazing. It's goofy and I love that. This game isn't for everyone but the time you put in her is enjoyable no extra B.S. they could raise the price of the game and yet here we are. This is one of the gems and rare Dev that care about their community. When they do right they deserve to be praised just like when they do wrong they need to be called out. So thank you, Pocketpair. For making a fun game.
なぜ最低スペックまでも引き上げ、初期から参加しているユーザーを切り捨てる真似をしたのかが理解できません 恩を売る気はありませんが、正式版完成にこぎつけるまで支え続けたアーリーアクセスユーザーたちに対するこれが、Pocketpair社の礼儀ですか?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best CN #31, worst CA #98 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 374.86/day in the week to Aug 26 → 398.29/day in the week after.
Of the 14 markets with a position on both sides, 6 climbed and 8 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Korean, Indonesian +5 more
| $29.99 | 28.9Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great game
fun
Good game. I am the only one that I have seen say this but a really good interface. Maybe it's just me though. Lots o fun. Cozy and chill.
mt bom
Sweet game
Hab ein Reh mit Agressionsproblemen in einen Ball gesperrt und wurde danach von kleinen Hasen getötet. 10/10
The 1.0 update added a lot of content, but the game still has some glaring issues. Pals still clip through terrain and get stuck, and when trees respawn in base logging pals won't automatically get to work. Even with these issues this is still a better monster capturing game than anything new from that [i]other[/i] franchise run by that heavily litigious game company. If you're choosing between the two, this is definitely the one to play. Pocketpair still has a ways to go to prove themselves though, like updating Craftopia out of beta and squashing all of the significant bugs in both games. If they can manage that then I'll definitely pick up Craftopia as well while looking forward to anything else Pocketpair develops.
eVERYTHIGN HAS BEEN ERASED
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $275.3M | 551.9K | 94% | $29.99 | |
| $11.2M | 20.3K | 76% | $24.99 | |
| $9.4M | 29.1K | 93% | $9.74 | |
| $532.5K | 965 | 83% | $19.99 | |
| $123K | 227 | 58% | $19.99 | |
| $55.9K | 170 | 74% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $247.1M | 683K | 96% | $19.99 | |
| $246.9M | 1M | 98% | $14.99 | |
| $244.8M | 419.4K | 97% | $24.99 | |
| $253.2M | 416.5K | 82% | $39.99 | |
| $240.6M | 234.1K | 85% | $59.99 | |
| $236M | 320.7K | 88% | $29.99 |