
Fight, farm, build and work alongside mysterious creatures called "Pals" in this completely new multiplayer, open world survival and crafting game!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 489.1Kreviews | 95% | #68 | $247.2M |
| $29.99 | 58Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3688 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bom Demais
I was on the fence about Palworld for a long time. Never played it prior to 1.0. Honestly it never held my interest because people kept saying it's like Pokemon, which was what really kept me away from the game. Some friends started playing it and as I listened to them in vc I became more and more curious about the game. Finally I gave in and picked it up and honestly I've been having a ton of fun playing it. I don't see why people say it's like Pokemon, which in fact it's WAY closer to being like ARK. The only thing Pokemon about this game is that the monsters are cute and fun looking, instead of being just straight up dinosaurs. Pros: -The base building and management are really enjoyable and honestly takes care of itself for the most part, letting you go off and explore the world. And there is a LOT of world to explore. -The technology progression tree is all tied to levels of the player character, and anything that has requirements beyond that is spelled out very plainly for you. Cons: -The game does force you to have multiple bases and the horizontal range of each base is honestly kind of small. It'd be nice if that radius got bigger as you level up the base. Or at least make this an option in server settings. There is technically no verticle limit though, so you can always just build up if you want. -The raid content is locked to guild members only, so you can't really do them with friends unless you're all in the same guild. This is fine for public servers, but when you're on a private server with friends and you're all in different guilds so that you can all progress at your own pace, this is kind of annoying. Side Note: I'm writing this at a point in the game where I'm still very new to it and haven't really even touched maybe a 1/3 of the content, but I'm having a lot of fun.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best CN #31, worst DE #96 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 374.86/day in the week to Aug 26 → 398.29/day in the week after.
Of the 14 markets with a position on both sides, 6 climbed and 8 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Korean, Indonesian +5 more
| $29.99 |
| 28.9Kratings |
| 93% |
| #92 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
There are simply no words to describe this game... As someone who has had a computer for over 20 years and has played every type of game, I can assure you: this is my personal favorite game. You can rest assured that it will keep you entertained for at least 100 hours.
Ahh Addiction, I've missed you. It's a good game. It's one of those, "just one more thing, ah ♥♥♥♥ its 2am" games.
Fantastisches Spiel mit Herzblut und Suchtpotenzial.
im so addicted to this game... it like CRACK!
アーリーアクセス版の初期にやってたきりで、ついに正式版が来たとのことでまたやり始めた。 アーリーアクセスの時も思ってたけど、ものすごいコンテンツもりもりのクオリティが高いオープンワールドなのに、こんな低スぺゲーミングノートでも全然軽いのやばすぎる。 正式版になってコンテンツ量も増えすぎてて、平日バリバリ働いてる社会人なのに土日が完全に溶けた。本当に沼。 任〇堂の件で避けてる人も多いかもしれないけど、悪いことは言わない。みんな一回やってくれ。 こんなに安いゲームでそこらのフルプライスゲームよりたくさん遊べていいの?ってなるから。
Pokemon really effed thinking they could OWN humanity. Really thought they'd rule the timeline. Not today TVA, your attention to the matter, brought even more attention to the. You can own throwing motions all you want, but even a caveman cannot patent lighting a flame. This game is a dream, than became a beautiful fantasy. W DEVs, W Dreamers, W HUMAN BEINGS.
i can beat a sheep with a bat, and transition to shooting a electric bear with a musket. 10/10
lol Nintendon't lost
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $247.1M | 682.9K | 96% | $19.99 | |
| $246.8M | 1M | 98% | $14.99 | |
| $244.8M | 419.3K | 97% | $24.99 | |
| $253.3M | 298K | 82% | $39.99 | |
| $236M | 320.5K | 88% | $29.99 | |
| $235.2M | 377.8K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $275.3M | 466.3K | 94% | $29.99 | |
| $11.2M | 17.7K | 77% | $24.99 | |
| $9.4M | 29.1K | 93% | $9.74 | |
| $530.6K | 1K | 83% | $19.99 | |
| $123.1K | 227 | 58% | $19.99 | |
| $55.9K | 170 | 74% | $14.99 |