
Fight, farm, build and work alongside mysterious creatures called "Pals" in this completely new multiplayer, open world survival and crafting game!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 488.9Kreviews | 95% | #68 | $247.2M |
| $29.99 | 58Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3648 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I tried playing it, the game just feels mean spirited, also you can capture humans? Yeah no thanks.
Un-ironically better than pokemon
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best CN #31, worst DE #96 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 374.86/day in the week to Aug 26 → 398.29/day in the week after.
Of the 14 markets with a position on both sides, 6 climbed and 8 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Korean, Indonesian +5 more
| $29.99 |
| 28.9Kratings |
| 93% |
| #92 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun time consuming game, better then pokemon
yes
Rrefreshing take on monster catching/collecting genre, now with guns! Unless you're into tackling post endgame "hardmode" things, most of the game can just be played at your own speed. You could bring your first party of 5 Pals all into the end game fight if you're really motivated! Only advice, don't spend all your tech points into all the different saddles until you unlocked all the things you want at max lvl (80), unless you plan to use that mount, or you might be low on tech points to get what you'd really like to.
very fun or sum shi
Easy to get lost in the grind.
Palworld is a beautiful game. It has given people what they begged for from a certain company that dare not be named. This is the success that happens when you listen and create with your community in mind. They even allowed workshop mods to keep the community alive and active during their hiatus of weaving the new update. This game is absolutely spectacular! I eagerly await more skins to come out for the pals and love the new designs and updated designs on Pals since the update. If the developers read this: You did it! You crafted a beautiful game and poured your heart and soul into every pixel. I know soon in the distant future Palworld will end and you will be off to your next creation. I will always do my best to support whatever may come as long as it holds this amount of passion. Thank you, from a humble player.
It's got a Zelda/Pokemon/Ark Survival feel that I like.
[h3]Очаровательный манифест биополитического диктата[/h3] Данный интерактивный конструкт представляет собой глубоко пессимистичный[spoiler]или нет[/spoiler] эксперимент, маскирующийся под казуальный симулякр. Фундаментальный паттерн взаимодействия здесь базируется на радикальной гегельянской диалектике, где игрок утверждает свою экзистенциальную гегемонию через тотальную инструментализацию Другого. Поимка существа инициирует его мгновенную онтологическую редукцию: суверенное Dasein деградирует до уровня бесправного утилитарного ресурса, чье бытие теперь сжато до размеров портативной карманной тюрьмы. Гипертрофированно милая эстетика лишь доводит до абсурда концепцию «банальности зла» — мы наблюдаем абсолютно рутинизированное насилие, марксистское отчуждение труда на бесконечных каменоломнях и ягодных плантациях, а также циничную евгеническую селекцию. Это не просто развлечение, а жестокий экзистенциальный полигон, где иллюзия величия строится исключительно на сломленной воле порабощенных.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $273.8M | 551K | 94% | $29.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $247M | 682.9K | 96% | $19.99 | |
| $246.8M | 1M | 98% | $14.99 | |
| $244.5M | 419.2K | 97% | $24.99 | |
| $253M | 416.3K | 82% | $39.99 | |
| $240.4M | 234K | 85% | $59.99 | |
| $236.3M | 320.5K | 88% | $29.99 |