
Face the supernatural dangers of the Olympic Exclusion Zone with a car as your only lifeline in this driving survival adventure! Scavenge resources, load up your trusty station wagon, and drive like hell to make it through alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.71/day in the week to Sep 1 → 12.29/day in the week after.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 26.9Kreviews | 83% | — | $21.8M |
| $44.99 | 9.7Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1197 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
amo meu carro💝
cooooooooooooooooooooooooooooooool ig bro
gg
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.8M | 51.5K | 78% | $19.99 | |
| $21.8M | 37.5K | 87% | $39.99 | |
| $21.7M | 109.6K | 97% | $9.99 | |
| $22M | 57.7K | 92% | $19.99 | |
| $21.5M | 70.3K | 91% | $9.99 | |
| $22M | 33.1K | 95% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $567.1K | 1.1K | 78% | $14.99 | |
| $236M | 320.6K | 88% | $29.99 | |
| $12.1M | 15.6K | 82% | $29.99 | |
| $287.6K | 524 | 90% | $17.99 | |
| $167K | 228 | 59% | $19.99 | |
| $53K | 300 | 36% | $6.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 18 → 8.86/day in the week after.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Jul 21 → 8.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Polish, Portuguese - Brazil, Turkish +2 more
| $29.99 |
| 1.8Kratings |
| 74% |
| — |
| not modelled |
| $29.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥♥♥♥ badass game!
I love my silly gay couple🏳️🌈🏳️🌈🏳️🌈<3 (You can change almost every setting that affects gameplay to your liking)
This is a pretty great game. I would recommend this to someone who is interested in a game where you spend almost all your time driving around the pacific northwest and collecting resources or doing car maintenance. I think that the best thing about this game is the environment. I quite enjoyed driving through the outer zone. I really enjoy the way that the larger pipes and other structures blend into the forests. I also think that the sound design in quite good. I think that the sound of the rain betting on the roof of the car is quite nice and really helps with making you feel immersed in the world. I think that when starting out the sounds of the anomalies are intimidating. The music also fits with the theme of the game and into the world well. I also found it enjoyable to find the log book entries and the different audio logs/podcast episodes. Another thing I thought was done well was the car. I think that the car had enough parts that you can customize it and it feels decently like a real car but there is not too much friction. This game does a good job at making car maintenance enjoyable and fun. All that being said, this game is not perfect. The game play is repetitive and the performance is not great. The game play is mostly picking a route. Driving around between the different areas collecting stuff. Having your car break. Getting your car functional enough to finish the trip. Then, getting back to the shop and doing repairs before doing that all over again. If your like me and you enjoy that game play the game is fun but if you do not than you will not enjoy this game. The other problem is that I think the game should run better than it does. It does not run badly, at least for me, but it should run better than it does. I get about 80-90 fps when walking around the garage with everything on ultra. 80-90 fps is not bad but I don't think the game looks graphically intensive enough to be running at that frame rate. I would expect at least a stable 100. Overall, I think that the game is one of my favorites. I enjoy the world and way the game immerse you in it. I could honestly spend hours just driving around in the zone with no goal that's how good the environment is. I enjoy the game play despite it getting repetitive. I have not touched on the story although I do think it is solid. Its not the best but I enjoyed it. If this game looks interesting to you I would encourage you to try it out.
Los gráficos fascinan, el estilo artístico y su ambientación son de las mejores. Me encantaría que tuviera doblaje al español ya que es fácil perderse de algunos diálogos y que pudiera jugarlo en gráficos medianamente altos, pero al parecer el juego es un poco mas demandante de lo que pensé.
First, I have not owned a single car or driver’s license in my lifetime. So, playing through the [b]Pacific Drive[/b], just made me feel alive for a looong time. I mean the car is the key part of the gameplay, scavenging over different landscapes with anomalies hard to describe and trying to survive till the end without losing or causing too much damage to your precious vehicle or a companion. Upgrading and taking care of your companion is necessity. If you don’t pay attention to your companion, progressing in story might become quite difficult. Atmosphere is compelling. Just driving in the vast forest, rural area with nothing but nature and weather effects plus anomalies hit hard. Once I added the epic car radio to this mix, I never went for a ride without turning it on. One could say, I sold my soul to it. Most heartbroken moments in early to mid-game were, my companion experiencing few ”quirks” such as: – Opening or closing any door -> front hood opens (blocking my view to drive) – Using wipers or brakes -> turns off the radio (don’t mess with my precious music!) – Close trunk door -> car moves forwards itself. And lots of more situations, luckily there is a helpful tool to solve these issues. It will take time to realize the actual actions on full chain to get it fixed. I had only once experienced the ”death” with my companion and trust me, you don’t want to be in that situation. So, make sure to take care of your companion by repairing external parts, filling tank(s) with gasoline and packing bunch of repair and other tools once deciding to head out in the wilderness. If you aren’t yet sold to this game here’s a few moments from my playthrough; – Driving above of a dam in swampy dark area. Starting to hear random beeping from my companion. Hop out of the car to look at it, soon realize the companion is moving forward on its own, rush back to driver’s seat. As you drive through safe gates and take a nosedive to rock area down below, praying both surviving. Luckily my companion is made a though material and we both survive, thou need to scavenge gasoline from nearby dead cars to get safely back to home. – Gathered bunch of new and basic materials to my new containers, see a ”Pickpocket” named anomaly a head of the road. Don’t mind it and keep driving. Ten minutes go past and soon realize that you’re missing something crucial from your companion. [spoiler]Hunted that ¤%#§*! down for stealing my stuff.[/spoiler] – Having a perfect loot run, time is running out, anomalies are making their worst to ruin my life to get back to home. Eventually my companion tilts on its roof. Quickly jump out of the car and fix that. Taking a look behind and the reacing death wave coming closer much faster speed than before. Hop back on the car, turn on the radio; playing from midsection of [i]I Swear You Wanted Me Dead by ASITP[/i], followed by [i]Death Bed Confession by Leon Laudenbach[/i]. As the adrenaline crashes through roof, dodging like a professional driver everything the game throws at me and eventually reaching the light of the gods. Haven’t had such of adrenaline rush for years, as this was my favorite moment (on top of the story moments) with this game. Therefore, the final score shouldn’t not come as big surprise as. [h2]Final score: 10/10[/h2]
Very fun game. Most of the negative reviews are from skill issues and the pride stickers, not much of it is the games fault. The amount of grind is just right to feel fun without feeling overwhelming. Every time I come back from a run I can unlock something new or have the materials to build that thing I wanted. The upgrades are intuitive and rewarding, allowing you to essentially choose playstyles in how you choose to drive the car. Want more storage? Go ahead! What about battery life? fuel life? Knock yourself out. The trick comes in balancing your needs or going all in. You can decide what issues plague you the worst and tackle them with whatever ferocity you want. Hell, you could probably even stock parts to switch to depending on the rout you plan on taking. The route planning is another fun part of the game that just helps bring it all together. In the game you must scan Junctions to plan your route. Junctions are the "levels" of the game. Scanning a junction will give you info on that junction and the junctions that form the shortest route form the garage. You only get 1 scan at the beginning of the game. After upgrading it will show the info on ALL the junctions you can take to get to that point aswell as more scanner charges. Sometimes the shortest path is not the best path. Maybe you need to get through a swamp area with lots of water. You have been through a swamp area once before and know you had to wade through alot of water to get to some places off the road. This time, however, the swamp's waters are corrosive. Thats alot of corrosive water and can be really risky. So maybe you take a route around it or just hope you dont see some good loot across the water. im too lazy to continue listing all the various features in depth but the ambience is amazing, you will go from happy daytime to scared ♥♥♥♥♥♥♥♥ at night. Night time doesnt even have a bearing on the anomalies you will encounter, its just scary not being able to see them as easily. The story isnt going to be beating out New Vegas anytime soon but the world is built so thoroughly through the three survivors helping you through the game, the findable logs, the findable audio logs, scanning anomalies, and more. If you like digging through text for lore then they have plenty for you to read through, as well as a neat place to put them (if you get the upgrade). If you are listening to the radio then there are little tidbits that will occasionally come on during that aswell. Some sound like they could be live and others sound like past broadcasts. All in all plenty to feast on, or not if you don't care about it. The garage is customizable with all kinds of fun knick knacks and posters you might find out on some runs. You can even find car customizables out in the wild too, like an eightball stick shifter or a bobblehead cryptid or an ARDA hood ornament. The game is fun if you dont stop after the first mission or two. Its well worth giving a try. TL;DR: The game is great fun. If you aren't sure then just buy it on sale, it may be a required taste but man is it a good taste.
This game took me by surprise. I think I got it on a humble bundle or something. Picked it out of my backlog and it blew me away. So good. Must buy!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.