
Face the supernatural dangers of the Olympic Exclusion Zone with a car as your only lifeline in this driving survival adventure! Scavenge resources, load up your trusty station wagon, and drive like hell to make it through alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.71/day in the week to Sep 1 → 12.29/day in the week after.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 26.9Kreviews | 83% | — | $21.8M |
| $44.99 | 9.7Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1197 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game gets insanely good idea, but also a bad execution. It has great potential in game design, has a fine story and stunning visual, but the core gameloop quickly gets repetitive and grindy. As a mix of Driving/Resource Management/Roguelite, they're pulling each other's legs: Constantly getting off car to loot or dodging anomalies offroad ruined the driving experience, while the burden of managing your vehicle and fortitude against storm/radiation made looting a pain. As individual parts they are not too good either. Almost all crafting progressions are bulkier defense/supply items that are merely necessary for your survival in harsher hazards or worse roads. They hardly help you to skip same old chores of resource management, and the progress of getting them feels not rewarding at all. There are many map elements and anomalies on paper, but in fact most sites are largely the same lootable chests with occasional facility. Anomalies feels great at first ~10 hours, but since the crafting tree requires multiple runs at same level they quickly become too acquainted to be exciting.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 18 → 8.86/day in the week after.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Jul 21 → 8.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Polish, Portuguese - Brazil, Turkish +2 more
| $29.99 |
| 1.8Kratings |
| 74% |
| — |
| not modelled |
| $29.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What to say about this game... its hard to describe. It's a fairly unique experience. I don't like driving games, I don't like survival games, and I still don't think I can say I like either. However, this game was so specifically tailored to appeal to me in every other category that I couldn't ignore it. I was engrossed in the story, the setting was beautiful and haunting, I loved the voice work, the gameplay was super fun. I can count on 1 hand times where a game has really immersed me quite so much as desperately trying to make it to an exit gate with a door torn off its hinge and the storm has already closed in on me. Genuinely exhilarating. I never died my whole playthrough, but I came close more than once. Part of me wishes I chose that iron man difficulty to start haha. But I think the narrative experience of not dying felt rewarding enough. All I can say is thank you. I don't know if the devs will ever see this, but know this was just so fun. I'm about to embark on a very, very exciting journey soon, just about as far away from the pacific north west as possible, so it felt nice to reminisce. I used to have a station wagon I used to adventure with, but the engine tragically died before I could fully realize exploring as much as I would have really loved to. I would take my guitar and go camping to get away for the weekend and throw caution to the wind and just go where the roads take me. I think I got to realize that a bit here, thanks. Excited to see what else they might be working on in the future.
This game really make you feel like Ryan Gosling
Просто прекрасная игра, есть интересные механики и то что позволено использовать свою музыку просто прекрасно, в мечтах чтобы в игре появился кооп но этого не будет :_ Советую игрушку к обретенью конечно же на акциях стима
все мы знаем что игры существуют чтобы в них кайфовать но не для меня. играя на легких сложностях я кайфую но игра не ощущается. и поэтому я ставлю хард, но не пермадэт. и эта игра конечно же идёт ♥♥♥♥♥, потому что я не знаю накой ♥♥♥ нанимали тестеров для этой игры и нанимали ли вообще. хз преувеличиваю ли, но по моему мнению бесконечные попытки в попытке исследовать карту по своему желанию пошли ♥♥♥♥♥. под "бесконечные" я имею в виду 2. да, и мне хватило. и хватило потому, что все ресы пропали после смерти. это ладно, но как можно не предупредить игрока о внезапном сужении поля? я на харде друзья, неужели это тут не предусмотрено? ну видимо нет, ну так и идите ♥♥♥♥♥. да и хотелось бы отметить что застревания тут это, наверное, частое явление. да, я в курсах, что сложность управления повышается на харде но меня не ебёт совершенно это, потому что как можно ♥♥♥♥♥ не дать игроку скрафтить repair putty если у него машина в хлам и у него радейка после поля ебашит и он не видит даже куда ехать? это игра, чуваки, никакой имитации реальной жизни нет. это всё просто поебота. просто сделайте нормально. сделайте меньше ресурсов и всё. имитация реальной жизни начинается с того, что есть неограниченные возможности, но не с того, что скрафтить repair putty нельзя в машине, когда столько ресов есть. ♥♥♥♥ я рот тех, кто может так подумать. но да ладно. и поэтому я хочу вернуться к тому, что после того как мне не дали скрафтить эту смазку ♥♥♥♥♥♥ - я не починил машину. не починил машину - она в хлам: еле едет, пердит, крутится как пизда моей классухи уже какой год от своего мужа трубоеба. да и че тут ожидать? конечно я пососал и меня занесло боком к скале, от которой ни вперёд ни назад ходу не дать. хотя физически это возможно было. вполне я хочу чтобы вы просто пошли ♥♥♥♥♥ со своей игрой и сделали вещи реальными в этой игре. играть тут на харде я ♥♥♥♥ рот. нет места мышлению, только тупому фарму и рабству, и аспекту неожиданности. поставлю игре 3 из 10.
overall the game is pretty great. pretty much every positive listed in other reviews is true. unfortunately, the end of the game is seriously underwhelming, to the point where i have to believe there was some budget or timeline issues the team ran into. it feels as though the game is missing its actual last few missions. regardless, i would recommend it to most people, especially if it's on sale.
great game really hard so it makes it worth playing
自由度不高 闯关偏古板
.
GOOD GAME!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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