
Eight people trapped in an old laboratory will try to survive their last moments in this action-packed, terrifying body horror game. Oxide Room 208 challenges you to face your fears in a dark and twisted environment where the boundary between flesh and insanity blur.
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About
Eight people trapped in an old laboratory find themselves caught up in sinister circumstances as they try to survive their final moments in this action-packed, terrifying body horror game full of gore and madness. Immerse yourself in a nightmare where the boundary between flesh and insanity blurs. Oxide Room 208 challenges you to face your fears in a dark and twisted environment.
Oxide Room 208 tells the story of eight people who are trapped by the ruthless Doc and forced to be connected to his experiment, Oxide. This dark and twisted place is controlled by Eva, an innocent victim used by Doc in his cruel research to turn her into the host of the experiment. However, Eva's sanity has reached its limit, causing the experiment to spiral out of control and create an organic, hellish environment that transcends reality. Now everyone is trapped in this nightmare filled with grotesque creatures and dangers, inspired by an old motel and the underground laboratory facilities where many atrocities were committed in the name of science. If you want to survive the night, find door 208 and go through it at all costs.
Two shady characters trying to shoot a dirty movie with an undercover cop, a cannibal hiker and his fiancée, a rock legend searching for answers, a half-naked madman who seems to feel right at home down there, and two famous streamers from a well-known horror channel will be the perfect victims for the twisted creatures that roam the corridors of Doc's facility, and he has no qualms with mutilate their flesh and twist their memories until they are consumed and nothing remains, keeping hidden his terrible secret and his questionable and unethical experiment.

We all have some secret we can't tell anyone. So don't trust anyone! Some of those present have a much more sinister motive than just escaping from there alive.
When a character dies, there’s a good chance you will see them again, but they will have changed for the worse. Avoid the revenants at all costs!
** All characters in Oxide Room 208 are real actors and actresses digitized using motion capture techniques.
Explore different, eerie environments: Survive your journey through the forest, avoid the creatures lurking in the old mine, enter the underground laboratory where the experiment went haywire, or try to escape with your life through the greenhouse or the old motel while the rest of the survivors rot in the containment cells. Try different paths to avoid deadly encounters or find the armory and let the massacre begin. Visit seven different horror-filled locations that will make your hair stand on end.
You are not the only one living in hell. The facilities are teeming with grotesque abominations, creatures born of chaos that defy reason. Their murderous intelligence and stealthy movements will relentlessly pursue you. Every encounter with these beings is a blow to the senses, a reminder that terror lurks around every corner, waiting to devour your last glimmer of hope.
When certain creatures see you, they will relentlessly pursue you throughout the facility. But don't just run blindly, because you might end up running into something even worse.
With art focused on the bodyhorror genre and over a dozen different types of foes, Oxide Room 208 will test your sanity.
More than just a game, Oxide Room 208 is an immersive survival experience. Interaction with the environment is visceral: you manage your weapons and resources realistically, feeling every shudder in your hands as you take hold of your destiny. The camera, constantly shifting between the up-close first-person view and the expansiveness of third-person view, gives you a brutally intense experience of every moment.
Nine Real Characters: Each character is based on actors who were digitally captured using motion capture and facial scanning. Forget simple skins; their stories, scars, and secrets blaze the trail into the unknown.
Organic and chilling environments: From the grim motel hallways to sinister experimental facilities, every location is filled with details that will immerse you in horror.
Immersive dual perspective: Switch between first and third person to experience the horror from every angle and get the most out of your adventures in Oxide Room 208 with photo mode.
Cutting-edge technology: Unreal Engine 5 revolutionizes every scene with ray tracing, stunning dynamic lighting, and realism that will blur the line between fiction and reality.
Top-notch soundtrack and effects: With an exclusive vocal track by legendary rock band Sôber and a playlist curated by the talented ANBR music, we'll prove that rock and horror go hand in hand. Plus, both will be playable characters (ANBR music as Samael Tselios and Carlos Escobedo as Carlos Miller). You’ll experience all this in a terrifying atmosphere filled with sounds and effects that will remind you that you're not alone down there and that something could always jump out of the shadows.
If you think you have what it takes to face humanity's worst, stare into the abyss and not blink, and dig into a brutally honest storyline, you've come to the right place. Oxide Room 208 is a meat grinder, a space for anyone without fear of being consumed by darkness. The experience is intense, visceral, and unforgiving. Step through Door 208... if you dare to cross over.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain**languages with full audio support
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
Okay, this is not a totally awful game but it needs few fixes. Then it will be quite a good game. There are several problems that needs to be fixed. First, poor optimization. It usually runs smoothly but has frequent stuttering. I won't mind few loading screens but not the stuttering. Sometimes, it stuttered so bad that I couldn't even progress further. The combat feels meaningless. You can beat the sh*t out of every enemy only with the fists. Even Katherine can do that. You press the single button hundreds times then boom, you beat the game. Therefore the weapons. There's a lot of variety but no uniqueness. Every One-handed weapons use the same swing animation and work the same way. Enemy needs to be more aggressive and add combat mechanisms something like guard, dodge or whatever. Characters. I only played Josh and Katherine at this moment, but the gameplay is all the same. The stats are meaningless. If the rest of the characters are like this, I don't think I will enjoy doing the same thing 8 times. At least add some special abilities, like Josh can break some locked doors or Katherine can pick the simple locks or something like that. Inventory feels meaningless because there is no resource management. And the keys feel meaningless too. There are dozens of locked doors and keys and they are like 5 meters away from each other. Also there is a door code bug on Katherine playthrough, that needs to be fixed asap. I don't hate this game. It just not that good right now. I can feel there are some efforts put in this game, and there are some things that I like from this game. I can see the potential of this game, so I just hope this game to be better and does well. Top priorities: 1.Optimization 2.Combat system 3.Overall Gameplay
I'm gonna start by saying that the concept of the game had potential but that quickly declined due to several bugs and lack luster combat. I completed the game on the hardest difficulty and the only challenge was to stop overthinking on the puzzles. I had high hopes for the game as I am new to the series but overall I'm very disappointed. I will suggest fixing the bugs such as when you grab certain melees around the game it puts you into a cutscene that makes you stuck inside the map. Also maybe adding some IQ to the enemies I literally just ran around and spam melees for free pretty much. The game is very repetitive so I will say the replay is extremely low the only reason I went through with the game is because I was too many hours in to get a refund.
Modern gaming is not dead. I feel like I have played thru every Survival Horror game on steam, and most of them are either AAA slop that breaks from the formula or, Unfinished Tech demo early access types. This game is neither, its a Unique modern horror game with good graphics and performance that has created something that has its own identity. I wanted to be the first to get a review in but I have played enough to see what it has to offer, it is exactly what I was looking for, it has puzzles, combat, atmosphere. The Developers of this game have actually come up with something creative, I don't want to explain which may be a spoiler. Ray Tracing has almost no impact on performance but you can really see the effect of it, which is the opposite of pretty much any other game that has ray tracing. Very Excited to play the rest of the way thru this. Its kind of a bummer that the Steam Algo doesn't give visibility to new releases like this, I had to stumble across this game on Youtube, remember what it was called and actually search for it to find it today. It should have been on the New Releases page. I guess its up to us to tell people about the game. Support Indie devs and we will be rewarded with more games like this
ES: No sé cuánto tiempo les ha podido llevar hacer el juego, pero les ha bastado un solo mes para destrozarlo. Cuando probé la demo me pareció un gran juego con unas mecánicas originales y novedosas como poder usar las dos manos, equiparte en una el mechero y en la otra un cuchillo, un arma de dos manos, o dos armas, una en cada mano. Esto junto con la ambientación lo hizo un juego que estaba deseando jugar, estaba en lo más alto de mi lista de deseados. Al igual que el sistema de combate se sentía genial, el control con mando era una maravilla, así como el sistema de auto-apuntado con arma de fuego, lo cual lo hacía fácil de controlar y ameno de jugar. Una auténtica maravilla que amé desde el minuto uno. ¿Qué tenemos ahora? El 90% de lo que hacía genial este juego ha sido [b]ELIMINADO[/b] y de lo que ha quedado, todo lo que se debería haber mejorado sigue igual. El nuevo sistema de combate no puede ser más genérico y simple. Ahora ni siguiera tenemos inventario, es un popup para ver cuántos botiquines o llaves tenemos. Personajes como Josh van iluminando el camino con su brillante pezón. Porque ahora para simplificarlo todo no necesitas encontrar un mechero o una linterna. Se siente ridículo y vago. Me iba a esperar a completar todos los personajes para escribir esta reseña. Pero dado que no es posible porque no han hecho ni una run antes del lanzamiento, la escribiré. Igualmente la campaña de Marcus no cambiaría nada. https://steamcommunity.com/sharedfiles/filedetails/?id=3535679354 Incluso siendo un juego que está bien, ha sido una completa decepción tras jugar la demo. Esto no es el juego que me vendieron con la demo. Esta basura de combate simplificado donde el personaje parece manco y solo golpea con un brazo... ¿dónde está el doble gatillo del mando?, donde cada brazo era independiente. ¿Dónde está la gestión del inventario? Lo peor no es eso, es que vendieron el juego con una demo que en nada se parece a este juego y ni siquiera publicaron una noticia para informar de los cambios, ni una nueva demo. En la tienda sigue habiendo gifs que muestran publicidad falsa ya que muestra contenido que no se encuentra en el juego, como Katherine con la linterna en la mano. No recuerdo si descubrí Oxide Room 208 en The Horror Game Awards Summer Showcase o en un Steam Fest, es el primer juego que compro de WildSphere y mucho tiene que cambiar la cosa para que no sea el último. No sé quién tomó las decisiones de última hora, pero es un auténtico despropósito. [b]0/10[/b] ---------------------------- EN: I don't know how long it took them to make the game, but it only took them a month to destroy it. When I tried the demo, I thought it was a great game with original and innovative mechanics like being able to use two hands, equipping a lighter in one hand and a knife in the other, a two-handed weapon, or two weapons, one in each hand. This, along with the setting, made it a game I couldn't wait to play. It was at the top of my wish list. Just as the combat system felt great, the controller controls were wonderful, as was the auto-aim system with a firearm, which made it easy to control and enjoyable to play. A true marvel that I loved from minute one. What do we have now? 90% of what made this game great has been [b]REMOVED[/b], and of what's left, everything that should have been improved remains the same. The new combat system couldn't be more generic and simple. Now we don't even have an inventory, it's a popup to see how many first-aid kits or keys we have. Characters like Josh light the way with his glowing nipple. Because now, to simplify everything, you don't need to find a lighter or a flashlight. It feels ridiculous and lazy. I was going to wait until I'd completed all the characters to write this review. But since that's not possible because they haven't done a single run before launch, I'll write it. Marcus's campaign wouldn't change anything either. https://steamcommunity.com/sharedfiles/filedetails/?id=3535679354 Even though it's a good game, it was a complete disappointment after playing the demo. This isn't the game they sold me with the demo. This simplified combat garbage where character seems one-handed and only punches with one arm... where's the double trigger on the controller? Where's the inventory management? The worst part isn't that, it's that they sold the game with a demo that bears no resemblance to this game, and they didn't even publish a news to inform us about the changes, nor a new demo. The store still has gifs showing fake ads and content that isn't in the game, like Katherine holding the flashlight. I don't remember if I discovered Oxide Room 208 at The Horror Game Awards Summer Showcase or at a Steam Fest. It's the first game I've bought from WildSphere, and things have to change a lot for it not to be the last. I don't know who made the last-minute decisions... but it's a real mess. [b]0/10[/b]
3200원에 팔아도 안 살 게임이다 맵 우려먹기가 너무 심하고 어디가 어딘지도 모르겠고 게임 플레이 자체가 고역이다 렉은 왜 이렇게 걸리는지.. 차라리 벌칙용으로 이 게임을 쓴다면 쓸만하겠다
controls are crap, puzzles dont make sense, and the constant FPS with random lags even when the system can run high or ultra you have to have it at low with nothing else running and you still get stutters, the first one perfect 10/10 this one i cant give anything past a 4/10 all you do is walk around, slap monsters, and open doors and dont get me started on the reading the memo's on the pc you have to pause your game to get out the menu
if you just spam your attack punching, you can beat any enemy. But that wasn't my problem. if you have an i9 CPU the new update of the game may not work. I can't play it anymore. I've posted it many time but the dev hasn't even acknowledged my issue let alone fixed it. I was 114 mins in when they updated it and now I can't load the game. Imagine buying a $40 book and the last 2 chapters are missing ? I have requested a refund but at this stage of the game it's hard to say, it's still pending. I'll let you know how it goes when they respond. If they refund me I might go buy it on GOG where they let you revert to previous builds of the game (which they should let you do on steam) https://youtu.be/DtDfPlZQtvU
It was not the worst game, but I'm also not a huge fan. This has a lot of performance issues and involves a pretty frustrating gameplay loop of; Open door Find key Open door Find key The story was interesting, but playing all eight characters on slightly different variations of the same facility will wear you down quickly. It does not help that it is easy to miss the keys, either. Voice acting was good, and I liked the design of the monsters, but when it came to combat, it was very lacking. Melee combat consists of hitting the enemy 3 times, and then they die. There was a gore system, but I never saw any of it because enemies seemed incapable of damaging you. I understand that the rifle does less damage, so that you have more ammo, but it doesn't feel great from the player's perspective. Overall, it's okay, but absolutely not the gameplay you'd expect for £29.99
С такой убогой графой 15 fps на Steam deck даже на минимальных настройках.Оч хотелось поиграть,так как концепция игры заинтересовала.Есть в ней что то и от Пилы и от Манханта.Но чудо ждать от индюшатины не стоило.
-- DON'T BUY THIS GAME -- I played the demo, I had hope for this game but they were quickly squashed. I thought the issues present in the demo would have been ironed out but it didn't happen. Performance isn't good, no borderless mode, no key rebinding, quite a lot of bugs to be honest and lacking a lot of polish. For example a lot of the footsteps sounds between characters who wear shoes or who are barefoot overlap, which doesn't make sense. A lot of audio files don't play properly, namely effort grunts: they're weirdly cut and out of place. When interacting with computers to read a file, there's no way to leave the computer without pressing escape but then it also opens the pause menu so we have to close it. And since the pause menu freezes the game for 2 seconds before appearing, it feels super janky on top of that. This game is way too pricy compared to the state of the game and what it has to offer. 10 bucks should have been the maximum asked price for this game but to be faire, more like 7 in its current state. I don't say this to be mean but I've played game far cheaper that are far more polished and fun (check eTIRUe games for example). It's possible they fixed a few bugs, but it'll take more than "a fe fixes" to make the game better and especially for this price. Guys, Clair-obscure, Expedition 33, a game of the year contender is barely 15 bucks more expensive for infinitely more fun and polished gameplay and is in a better state than this game. Now if this game was 10 bucks or below, I wouldn't be half as harsh but hey, this is 33.50 bucks for me, I think I had the -10% launch discount but it's not much. I'm actually surprised since I wasn't expecting too much from this game. Just a gruesome and raw horror-action game but this might be the worst game I've played so far, out of the roughly 53 new games I played in 2025 (not all have been released in 2025 tho)
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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