
You're working overtime again in your dead-end job, whilst your boss is on vacation. However, strange things are happening throughout the office. Complete your daily work tasks, explore your office, report any anomalies you may find, and you may just find yourself getting a promotion...
Modeled estimate, not a reported figure. How we estimate →
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About
Overtime Anomaly is a psychological horror game where you go through a week of overtime, completing work tasks in a nearly empty office building. Yet as the nights go on, you start noticing things are... off...
Will you survive this week of work, and finally get that promotion your boss has been promising?
Observe your surroundings, complete your daily tasks, and report any anomalies.
Multiple endings
Over 25 unique anomalies
Fully voiced
Controller support
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
игра хорошая поэтому советую поиграть в эту игру всем !
that's a good one. give it a try
Doesn't hold your hand, and takes a little bit to get a grip on it, but a solid game for the price!
tldr: good idea, bad execution Game seems intresting at first, doing task as beeing dangered by anomalies is intresing for few days, but then amount of work and lack of contents starts to kick in and game become so monotonous. It lacks story, there is some, but it is not interesting at all. With everyday you gotta do just more work, and in the and you are frustrated that some anomaly kicks in and interrupts you. I got some goosebumps few times at first days, but then it is just work, work, get frustrated, work, work. I feel like this game is kinda too long, but it is not long, it just get boring at last days. Overall I leave positive review only because I had fun for some part of game, and it is not so long so I completed it before getting completly bored.
I really like this one, the horror is suspenseful but not too scary, this formula is perfect for me, for short this game is like spot the anomaly with fnaf nights system + among us without the report part. The new update adds on some replay value, [spoiler]one task i find particularly too hard is when you need to input patterns on particularly endless and saturday, find the paper with code sometimes is kinda hard, i think the dev should make the paper a tad bit shinier but still not super easy to find[/spoiler] I wish the devs adds some more secrets on the map (could be on certain days), some secret ending(s), and some more anomalies. I wish more people play this, the game is actually great
It was a nice anomaly game, different from te usual spot the difference mecchanic. The only thing I didn't like is that one of the achievement of the 100% completism is completely RNG based because some tasks can't be completaed at all because of some anomalies
Needs more polishing. The entities are spawning randomly in your face and you are dead without being able to do anything.
Loved it, enjoyed the anomalies. Had a technical issue and the devs responded positively and fixed it. Great comms!
This game is pretty fun, the tasks are quite captivating they feel like among us tasks. It does get a little difficult to know what anomaly is which but once you figure it out it gets pretty simple!
게임 디자인 적으로 알아내기 힘든 부분이 있습니다. 이변의 종류가 4가지 인데, 이중 2가지가 내용이 서로 이건지 헷갈려요. 하지만 이런 이변이 정확히 어떤 종류다 라는 튜토리얼은 없습니다. 그리고 직장의 맵이 복잡한건 이해합니다. 원래 그럴 수 있으니까요? 하지만 맵에 대한걸 로비에서 맵위치를 보는게 아닌 미니맵이나, 상시 볼 수 있는 맵을 제공해야 했다고 생각합니다. 그리고 이변뿐만 아니라 태스크(어몽어스같은)도 해야하는데, 특정 태스크가 좀 매끄럽지 않게 진행이 되어서, 이변이 발생했을때 신고도 해야하고, 이것도 신경써야하고... 심지어 맵은 복잡하고 외우기 힘드니까... 피로도가 제법 있는 게임입니다. 그러나 태스크+이변찾기를 합친 컨셉은 매우 좋았다고 생각해요. 저는 두번은 안 할 것 같습니다.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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