
You're working overtime again in your dead-end job, whilst your boss is on vacation. However, strange things are happening throughout the office. Complete your daily work tasks, explore your office, report any anomalies you may find, and you may just find yourself getting a promotion...
Modeled estimate, not a reported figure. How we estimate →
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About
Overtime Anomaly is a psychological horror game where you go through a week of overtime, completing work tasks in a nearly empty office building. Yet as the nights go on, you start noticing things are... off...
Will you survive this week of work, and finally get that promotion your boss has been promising?
Observe your surroundings, complete your daily tasks, and report any anomalies.
Multiple endings
Over 25 unique anomalies
Fully voiced
Controller support
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
creepy atmosphere, good scares and interesting anomalies
굴러오는 조각 뭔데ㅋㅋㅋ 뒤에 억까를 좀 당하긴 했지만 재밌게 했습니다. https://youtu.be/Q3309D4Ip5Y
You have a boring night job in the office. Clean. Print. Rewire the servers. Run from the ghost. Survive. Overtime anomaly is a strange mix between anomaly hunting game and janitor/office staff simulation. You just have to survive the week. I guess, neved did it. See, the only way you can save your ass from the not so friendly anomalies is to report them using few terminals placed here and there in the office and here comes the problem. Reporting is slow. Anomalies - fast. Video: https://youtu.be/b2wXMdaYkTs
Good game enjoyed it. Been even cooler if the scares were more intense because honestly it was a chill game but disappointing because the horror is seriously lacking
Pretty fun, I liked the constant validation of achievements. I wish this studio became a subsidiary of SuckMe though. Decent enough, it gave me some scares while I was grinding. I never figured out how to enter the elevator in the boss room though. I think I missed something even after the ending.
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common marnix w
[strike]何度やってもゴーストに捕まって即死する。 いつの間にか後ろから来てたり、正面から来て気付いても逃げ切れなかったりで大体2日目に死ぬ。 私が下手なだけで何か対策法があるのかもしれないけど、異変探しとか以前に何も出来ないまま死ぬから萎える。[/strike] アップデートで即死ゴーストが弱体化されて遊びやすくなりました。 即死系の異変はまだありますが理不尽と思えるようなものはなくなったと思います。 1周30分~1時間程度でクリア可能なので、短時間でサクッと遊びたい人向け。
Fine. Not the greatest onboarding, and the classification of anomalies is quite unclear. But the longer you play the more you understand what the game is going for.
I liked the atmosphere, the tasks were simple enough. The last day was quite difficult, had to try multiple times. This was my first anomaly game. Keep making awesome games!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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