
Set against the backdrop of a catastrophic thunderstorm raging over New York City, Overclocked explores an archetypical, yet actual condition of mankind: violence. This psychological thriller mixes frightening fictional thriller elements using innovative narrative structures.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 146reviews | 73% | — | $39K |
| $14.99 | 113ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I think its not bad but It crashed too often :(
Wszystko jest w tej histori. Polecam dubbing spoko :)
https://youtu.be/4K5bNu1t6Ss Taking on the role of a depressed middled aged man who struggles to deal with NY traffic before stepping up into his role as a psychologist.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian, Spanish - Spain*, Polish*, Russian**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A great story I must say. I good game for it's time.
Seems ok, standard point and click
This is a really bad game with a scenario written by a crank. It's not even as funny as Mystery of the Druids, mostly just cringe.
The long-anticipated conclusion to House of Tales' "Druids tetralogy", Overclocked: A History of Violence provides a gripping narrative, cinematic cutscenes, infuriating puzzle design, tedious mechanical design, and a protagonist quite unlike those we have seen before from this studio. While the voice work is decidedly sub-standard even for its era, the meat of this (hefty) opus - its philosophical investigations and logical realism - is beautiful but precise; more, the lexical breadth exhibited will have all but the most accomplished men of letters abashedly thumbing their Webster at least once. Despite our preliminary fears to the contrary, only the briefest of glances at the cinematics proves necessary to recognize their quality: as ever, no graphical work saw shirk in the interest of advancing the text during development. Such a goliath - for indeed that is the word most fitting here! - of this new millennium is not to be overlooked by any who appreciate foremost the verbose, psychological, and 'moody' approach to gaming with which House of Tales has so effortlessly made itself synonymous.
Гра доволі атмосферна, нагадує триллери 2000-х років. Історія мені сподобалась. Похмура атмосфера і таємниці які переплітаються з викликами в особистому житті головного героя - це саме те що потрібно коли життя посилає нам випробування задля вирішення яких потрібна саморефлексія! Дякую авторам за цікаву гру, також прохання додати до неї українську мову)
Triste compra que no puedo recomendar salvo a los fans acérrimos de las aventuras gráficas específicas de estos años de 2005-2008, porque ha envejecido fatal y la he sufrido mucho. Y me da rabia porque le he visto cosas buenas, como un doblaje casposo pero nostálgico, modelos 3D bastante bien para ser de un estudio pequeño, o una historia que hasta cierto punto intriga pese a su previsibilidad plagada de algunos tópicos. Pero es que la jugabilidad es un desastre, no tanto en controles como en desarrollo de puzles... ¿puzles? Hay dos puzles mal contados que realmente se pueden considerar como tal, además de otros con resoluciones imposibles que se basan en memorizar diálogos y números a los que no puedes volver a acceder nunca o en mirar movimientos de NPCs imperceptibles para apagar interruptores. Pero el resto es moverse de allí allá hablando con la gente, haciendo un poquito de pixel hunting, llamando por teléfono para activar cinemáticas y REPRODUCIR LOS MALDITOS AUDIOS, los interrogatorios para activar los recuerdos de los pacientes salvo en contadas excepciones solo se pueden hacer buscando en tu PDA audios antiguos y reproduciéndolos en la misma habitación del paciente en una mecánica tediosa que nunca nadie te explica que se podía hacer en primer lugar. Esto no es divertido como en juegos del tipo Ace Attorney que al final te hacen pensar qué objeto emplear en qué diálogo o cosas así, esto es probar al azar hasta que los personajes decidan avanzar la historia. Otros problemas menores en comparación son bugs ocasionales como diálogos que no se reproducen, que afortunadamente nunca te dejarán atascado por accidente, y que los modelos están bien salvo cuando se mueven que es siempre, claro. He acabado tristón, porque empecé algo intrigado y para el tercer día estaba muy frustrado, jugaba para poder terminarlo ya que, lo dicho, la historia de los chavales estaba curiosa (el lío romántico del prota no, ese era lento y cliché andante). Y eso que para el final se dejan muchos cabos sueltos que jamás resuelven, muy mal guionistas. En resumen, no es un juego olvidable, es un juego malo, con problemas que el paso del tiempo solo ha logrado empeorar, dejando un producto bastante injugable a día de hoy por su lentitud y sus escasos puzles poco intuitivos. Lo recomiendo a los que crecieron con él o con el otro juego de los creadores, que tenía en deseados pero ahora ya no tendré porque mucho me temo que irá por los mismos derroteros...
Отличная игра
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 5.6K | 97% | $19.99 | |
| $1M | 12.9K | 93% | $4.99 | |
| $1M | 5.9K | 95% | $8.99 | |
| $978.4K | 4.5K | 98% | $16.99 | |
| $491.5K | 3.5K | 92% | $4.99 | |
| $452.9K | 2.2K | 71% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $39K | 83 | 86% | $15.99 | |
| $39K | 77 | 79% | $15.99 | |
| $39K | 53 | 45% | $29.99 | |
| $39K | 101 | 66% | $14.99 | |
| $39K | 687 | 82% | $1.99 | |
| $39K | 90 | 74% | $24.99 |