
GET AWAY WITH MURDER. Highly replayable detective game where you're the one whodunnit. From the creators of 80 Days and Heaven's Vault.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
What a fun choice-based game from Inkle! Solid replay value with a lot of different characters to meet and a variety of endings. A rare game where I put the work into doing all the endings myself rather than watching playthroughs of them, because the game loop was snappy and entertaining enough.
What an absolutely delightful little game! I accused an innocent young woman of murder, seduced a commander and als God is mad at me. What more could I ask of a game!
Incredible. This is a reverse detective game where you're the criminal, trying to get away with murder. It's simple to play: You make choices, racing against the clock, learning more on each run. But the execution is sophisticated; there's always another detail, another twist or turn. I'm enamoured of this game.
[h3]Still Better Than Its Prequel[/h3] I picked this game up as promised after beating its prequel and finding it quite tedious yet here it works quite well being of smaller scale and snappy. At the same time, I am somewhat equally conflicted that there isn't much interactions or threads like in the prequel. Still, I definitely like this more than the sequel but I am quite unsure if it is worthy to recommend despite its novelty. For positives, thank goodness skipping text works so fast here which makes this easy to replay and skim through. Discovering how things interact is more of a joy and planning out escape scenarios are cleaner and interesting that make this standout as a puzzle game. Figuring out the genocide route is just as fun as in the prequel. Nonetheless, the variety and writing is still there to make this tiny ship quite dynamic to explore and ponder. As an example, I truly laughed when talking to the protagonist's God in the Chapel which reminds me of the stuffed toy in the prequel. As for negatives, it is ultimately a bit short as there are only a few characters to manage specially in how you want to break them. While the size of the cast may be just right, I suppose a little more interactivity or choices would make this game easier to recommend (but not too much like the prequel.) The characters though aren't very intriguing or interesting (except for the one with the hidden passenger) where I was motivated out of morbid curiosity rather than concern. My point here is I am going to forget these characters and pine for Natasha, Susan or the adults in the prequel. I suppose there isn't much motivation to help the protagonist in framing their murder for insurance which is the point though. Lastly, I don't like how one character allows you to commit murders which feels like a writing crutch. Being part of the sexually repulsed community, this game does have one as part of the discovery process and I don't like it. Personal preference aside, I don't like its inclusion with a deceptive female protagonist which feels like a unnecessary trope. I would not mind playing the most deceptively calculating flawed protagonist but this did not need to be here despite historical sexism. This does not affect my recommendation but I hope future games be mindful about these inclusions. This is still a good game and can recommend on sale but I am unsure about my interest in this franchise.
Excelente narrativa, al principio un poco enredado pero conforme vas usando dialogos nuevos se van abriendo nuevas posibilidades
It's good.
Cool concept but a loop is too short. This makes the gameplay feels very repetitive and tedious.
Un juego en el que se comete un asesinato..., ¡pero la responsable eres tú! Tu cometido es encubrirte, pero hay [b][i] muchas [/i][/b] maneras de hacerlo. [h2] 💕PROS💕 [/h2] ✔️ Rejugabilidad; de hecho, es la forma correcta de jugar: una sola partida te llevará apenas media hora, pero para sacar diferentes finales necesitarás jugar muchas veces. ✔️ Los diálogos y las ocurrencias de los personajes me parecen muy divertidos. ✔️ Tus decisiones de la partida anterior se guardan para poder ir un poquito más rápido a la siguiente si quieres elegir lo mismo. ✔️ La banda sonora, acorde a la temática. ✔️ Una vuelta de tuerca a los típicos juegos de detectives. ✔️ No solo tienes por qué quedarte con encubrir tu asesinato: por el camino, si juegas varias veces, te darás cuenta de que varios de los personajes (si no todos) guardan también sus propios secretos... Y puedes indagar o usarlos a tu favor. 😏 ✔️ Los diálogos de [b] Veronica [/b] en la capilla. 😂 [h2] ❤️🩹CONTRAS❤️🩹 [/h2] ✖️ Rejugabilidad. Me explico: se vuelve tedioso tener que jugar a prácticamente lo mismo una y otra vez; es como un bucle temporal. ✖️ Quizás los personajes son [i] demasiado [/i] típicos, no esperes profundidad ni giros argumentales. [b] Mi nota: [i] 6,5/10 [/i][/b]
Had fun building on previous attempts to the best solution. I would have liked some more dialogue options
Overboard is an solid short story. Generally, I'm not the biggest fan of time loop mechanics, but in practice this feels a lot like if you took The Last Express, and tried to streamline it down to something that could be comfortably enjoyed in an evening. It's interesting playing as the villain, and it's interesting seeing what being the villain in the historical context of this era means.
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Trends
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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