
Join 200-player battles in Over The Top: WWI - an intense shooter set in the gritty backdrop of World War I. Pick your class, choose from a vast arsenal, including rifles, artillery, airplanes and powerful tanks, and experience the chaos of fully destructible battlefields.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Aug 20 → 109.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A WW1 action game built around fully destructible battlefields where chaos reigns supreme. Explosions tear through terrain, fortifications collapse, and the front line can change shape minute to minute.
Over The Top: WWI turns the grim setting of the Great War into a frantic playground of destruction where plans rarely ever survive first contact.
Charge as a rifleman, build as an engineer, clear trenches as a pyromaniac flamethrower specialist, or call in airstrikes as an officer. Each class has a clear job on the battlefield, plus plenty of room for improvisation. Choose from three factions: France, Britain, or Germany, each with eight distinct classes. Unlock new equipment and customization as you play.
A dynamic, destructive WW1 Sandbox: blow up everything, dig anywhere, reshape trenches, collapse buildings, destroy fortifications. Explosions leave permanent changes that affect sightlines, routes, and cover. Fight across multiple maps, playable in different seasons and daytimes. Use the full map editor to create and share your own battlegrounds.
Dive into massive 200-player battles! Drop into the middle of an epic war movie, packed with flying debris, collapsing trenches, charging tanks and objectives changing hands as the ground itself gets carved up - pure multiplayer madness awaits you.
Bring flamethrowers, poison gas, shovels, dynamite, artillery, airplanes, machine guns, and a lineup of vehicles and experimental tanks. Gear up with a mix of historical weapons, use a vast lineup of different vehicles, and other items: slap enemies with a baguette or play the bagpipe to boost morale! Have you ever driven a tank with 10 other players inside? In our game, you can do so!

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1316 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gets more and more annoying to play all the time - Grenades annoyingly knock you over and render you unable to run away - Spawn points (A,B,C,D etc) spawn you far away from where you selected - Half the time pressing G for grenade or switching between melee/shooting takes too long and gets you killed as the keys refuse to switch mode
Defended the same map 5 times, won every time with progressively crazy trenches. Building is actually fun and gives you as much if not more points than getting kills. Nice.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Turkish, Japanese, Portuguese - Portugal, Portuguese - Brazil +6 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game but has some horrible bugs. Latest one i have been getting killed by the server whenever a point i am on is contested.
Start in a field. End in trench hell. Great WWI shooter. Fast paced 30 minute battles where trench digging and spawn placement decide the winner more than guns. Battlefield/Battlefront vibes with super simple basebuilding give you wild 200 player battle experiences.
Don't buy it, people swap teams to break spawns and then swap back, the dumbest ♥♥♥♥ imaginable because the teams aren't locked after you pick a team. Waste of time, and money
To me, it seems like the devs prioritized novelty gimmicks over player immersion. Sure, there's all these neat customization options for your soldier and all these great different vehicles, but the third and first-person views that you get as a soldier absolutely do not make you feel like you are in a World War 1 battle. I get that it was a core dev decision to prioritize third-person (albeit a strange one because, well, have you not played Battlefield 1?), but even third-person has your character stand stiff as all hell, barely reacting to actions around him (even firing the guns) and almost always standing upright like he's a robot. This also applies to the bots, which I mainly saw casually jogging around the battlefield as the running animation doesn't appear to be all that intense. Additionally, there seems to be no keys to switch between left and right camera views and no options to go prone which adds to how frustrating their third-person preference is. I suppose all of my complaints being mostly visual says enough about the game mechanics themselves, although the addition of flyable planes seems to be one of the most half-assed additions in the game as everything about it is (you guessed it) stiff. The camera stays directly locked behind you at all time, the plane does not roll much or react much in general to the mouse controls and the plane simply snaps to your cursor after it's done turning, Easy Red 2 has this problem as well and I don't get why immersive flight physics are so hard for some Unity devs when Nuclear Option and VTOL VR exist, but whatever. TLDR: environment feels immersive, soldiers do not.
人机是真人机
♥♥♥♥♥♥♥ performance even with lower graphic setting Jank gameplay
GAME %100 SUCKS ONE PERSON PER MOST CLASS VERY LAME
This scratches that itch I've yearned for since H&G was shut down [spoiler]YES YES I know its ww1 instead ww2 but the game has very similar gunplay and feel to it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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