
No remarkable journey is achieved without great effort. In Outward, the cold of the night or an infected wound can be as dangerous as a predator lurking in the dark. Explore the vast world of Aurai solo or in Co-op. The Definitive Edition features both DLCs and quality of life improvements.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Jul 30 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Definitive Edition delivers the ultimate experience for Outward players.
Experience the overhauled and complete Outward experience in the Definitive Edition, which natively includes the content of The Soroboreans and The Three Brothers. Beside the new weapons, dungeons and unique mechanics, you can also expect quality of life improvements. Adventurers, now is your best chance to explore the world of Aurai!

Outward delivers an immersive RPG experience coupled with survival gameplay, offering a deeply-rewarding challenge for the most avid gamers.
As an ordinary adventurer, you’ll not only have to hide or defend yourself against threatening creatures, but also brave the hazardous environmental conditions, protect yourself against infectious diseases, make sure you get enough sleep, and stay hydrated. Embark on perilous expeditions across untamed lands to reach new cities, undertake varied missions and discover hidden dungeons crawling with formidable enemies.
In order to survive in the dazzling yet deadly world of Aurai, you’ll have to be cunning, clever and prepared. Devise diverse strategies to defeat your foes and don’t neglect your basic needs, sharing your journey with a friend, locally or online.
Create your own landmark in Aurai by helping the population to survive in this ruthless world! With the new City Building mechanic, you are part of rebuilding the Refugee Camp into New Sirocco.
Armor up and get stronger as you can enhance your weapons, trinkets and armors through the enchanting system! From increasing damage, weather resistance, elemental damage, personalization and even more, you will find your perfect enchantment among over 85 recipes.
Survive in the wilds as you explore the land
Play solo or cooperatively, split screen locally or online
Ritualistic, step-by-step approach to spellcasting
Constant auto-saving means you must live with your decisions
Encounter dynamic defeat scenarios
A unique experience with every playthrough
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 31.4Kreviews | 73% | — | $24.6M |
| $39.99 | 6.2Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 928 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There I stood, with the comforts of home behind me and a vast, treacherous swamp ahead. The Hallowed Marsh, they called it. The entire land seemed hostile to life itself. I knew what needed to be done, no matter how much I longed to return to Oliele's comforting presence. Yet deep down, I knew I was under Elatt's watchful eye. My fears melted away. I gathered my resolve, checked my inventory, grabbed my trusty bow and began the journey. After days of travel, I finally reached the last Sun Pillar. In the process, I had turned the entire Marsh into a minefield. I pitied the next traveler who would make the journey, hoping they had spec'd into Pressure Plate Expertise. Elatt protect them. Now I could finally see the road to Chersonese. The radiant halo of the Sun Pillar renewed my resolve. I was ready to cross the border. Then, my legs defied me. Some invisible force brought me to a halt. Just as I was about to curse the Five Winds for their treachery, I received a divine message: "You need more Travel Rations to travel to another region." I did not recognize the voice. Perhaps it was the Dusk Father, or the Dawn Weaver. That mattered little. But what did they mean by this? I could have sworn I had enough rations with me. I immediately looked inside my bag and realized they were gone. I must have sold them to that Soroborean Caravanner in Monsoon. Oliele always warned me against hastily clicking the "Confirm Transaction" button. I knew I had messed up. Yet not all hope was lost. I quickly gathered some wood, lit a fire and placed my cooking pot on top. Thankfully, I had collected some Star Mushrooms along the way. All I needed now was one last ingredient, but I hadn't brought any with me. I searched the area, but it was in vain. Like the land itself, the water was wicked and rancid. For a brief moment, I felt the Marsh's ire upon me. I felt it in the air. Even the wretched trees seemed to mock me. Falling to my knees, I prayed to Elatt. At that very moment, a glowing cube began to materialize before me. I heard Elatt's voice again. "I call it... the ElattCube," he said. "We're eventually going to mass-produce it. Soon it'll reach as far as Levant. We are gonna make so much money. We'll make Monsoon great again! I think the price should be around 1,049 silver, but it depends on the availability of..." I stopped him mid-sentence. He sounded like he was going to go on forever. I thanked him and laid my hand upon the machine. Suddenly, light poured out of it, forming a hard-light display before my eyes. Outward's store page greeted me immediately, as if the machine was responding to my will. With a mere thought, I scrolled down to the comment section. There it was. The ingredient I needed. All the salt I could ever need! Praise Elatt!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Italian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
| $3.99−90% |
| 272ratings |
| 74% |
| #56 |
| not modelled |
| $39.99 | — | 90% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 929 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
de lo mejor que he jugado muy entretenido, les recomiendo que le pongan mods
el mejor juego de la historia
If you like a challenging game that takes more patience and creativity than typical rpgs. I'm early on but I've learned that you really have to work for everything. Nothing is handed to you with ease.
I really wanted to like Outward because the world, survival mechanics, and co-op looked amazing. Unfortunately, the combat feels clunky and frustrating rather than challenging. Many fights are won because of patience instead of skill, and the animations often feel slow and awkward. Another issue is the controller support on PC. While the game technically supports controllers, the interface and controls don't always feel well optimized. Managing inventory and using skills is much less comfortable than with a keyboard and mouse, and some menus feel like they were designed primarily for PC. Outward has some great ideas and a unique atmosphere, but the poor combat and awkward controller experience made it difficult for me to enjoy. It has potential, but it also requires a lot of patience.
给了个地图不显示自己在哪.死亡后随机复活.直接把一半新玩家劝退.6个大图4个城市在边缘.就森林那张图好点.打个怪跑图10多分钟.换个地图25分钟往上.游戏的本体内容很棒.全被这个跑路毁掉了.一周目前期我在哪.后期还行.2周目很有新鲜感.3周目中期跑的我是真烦.后期真麻烦
=)
Got beaten by a chicken. Got into debt. Lost my house. Became a slave. At this point, bashing my head against a hard concrete is more fun. 10/10
O co chodzi z tą grą? System walki to jakaś katastrofa. Nie mogę nawet ubić jakiegoś kobolda czy innego wilczka. Frajda z gry - zero. Po co grać skoro nawet nie mogę się przedrzeć przez pierwsze rejony bo jakieś leszcze zabijają mnie na dwa strzały. Uniki i blokowanie to też jakieś dno. Nie wypowiem się o reszcie rozgrywki, ponieważ po prostu nie zaszedłem za daleko.
TYPE 3 fun Would play again
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.6M | 80.3K | 94% | $14.99 | |
| $24.5M | 31K | 92% | $39.99 | |
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| $24.4M | 80.2K | 97% | $17.99 | |
| $24.8M | 40.5K | 89% | $24.99 | |
| $24.4M | 23.1K | 81% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 272 | 74% | $3.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 13 | 76% | $1.19 | |
| $935.2M | 1.2M | 93% | $59.99 | |
| $187.3M | 517.5K | 89% | $29.99 |