
Outriders’ brutal and bloody combat combines frenetic gunplay, violent powers and deep RPG systems to create a true genre hybrid.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 608 reviews with recorded playtime.
Reviews
Themes across 604 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I love this game , im keep coming back again and again to it and always such a good time
dobra historia i wspaniała grafika
tl;dr -- Outriders is everything I enjoyed from Diablo 3's looting, the "GIT SUM!!" from Gears of War, and the character building from Borderlands. Bonus points that the story is actually sincere...just gotta get through that half hour prologue to find the action. Once you find it, though, it is non-stop. Granted, I'm only on my first character who's probably only about a third of the way through the core campaign, but I am deeply committed to everything Outriders has to offer so far. Also, I am strictly playing solo -- I don't really jive with multiplayer action games -- so I can't speak to the accessibility or balancing of crew concepts, but the structure they've established in combat to let a player feel overpowered when they're in their element yet completely out of their depth when a situation isn't attuned to their build is deeply engaging. Between subtle, stacking variations in skill sets, the various gear options, and the intuitive combat control makes the flow of blowing things to bits in Outriders feel almost like an instinct once you get a handle on what all the numbers actually mean. Everything feels like progression. Even gear you don't like can be turned into materials to exponentially boost that next rifle you find that fits juuuust right into your preferred flavor of violence. At the end of the day, my only complaint is that you can't pause, but it's not such a big deal when combat is broken up into arenas like they do. As long as you don't see red on your radar, you're free enough to go have a bio break at your leisure.
i like it, Haven't found anything to complain about
Great game
Непоганий лутер шутер, сподобалось підняття складності по мірі проходження як в Діабло.
wszystko
rozjebana gierka dla cweli
A game that got buried by its initial shortcomings. But now? It’s a gem.
Outriders is criminally underrated. This is my third platform
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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