
Outriders’ brutal and bloody combat combines frenetic gunplay, violent powers and deep RPG systems to create a true genre hybrid.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 61.3Kreviews | 67% | — | $24.7M |
| $5.99−70% | 19.3Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 881 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
“I was meant to be new. I was meant to be beautiful. The world would have looked to the sky and seen hope and mercy. Instead, they’ll look up in horror because of you.” — Ultron I feel like this quote fits the game perfectly. I’ve played a lot of looter shooters, and I think this one has the most potential of them all. The story is quite interesting, and the gameplay is amazing; I especially love the skill trees and the mechanics. Sadly, the game lost developer support, so it is lacking endgame content. If this game hadn't been abandoned, I truly believe it could have rivaled giants like Destiny. The lack of content is directly tied to that loss of support. Even though it didn't "succeed" in the traditional sense, this game will always have a special place in my heart.
macht bock
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese +1 more
| $29.99 |
| 14Kratings |
| 78% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 886 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Brilliant story, very nice gameplay ticks all my boxes :)
Super Spiel xDDDD
its a lot like if remnant 2 had realistic seige warfare
jogo ótimo, final massa, 8/10
I am having lots of fun as a solo player. It is a nice looter shooter that throws together ideas from many different games: - arena-style maps look like Gears of War - move and shoot feel like an aggressive version of The Devision - status mechanis and abilities feel like simplified Warframe - story as well as most non-human enemies remind me of Defiance - inventory and upgrade system is extremely well done for a looter shooter It is great fun and you can pick it up on sale for dirt cheap.
im sad people bashed this game for some reason, which is why we most likely wont get a part 2. i personally liked the storyline and the plottwist in the end. the gunplay and skills were pretty fun. ive sunk quite some time into it and can just recommend it.
Oyunun başından sonra 31 yıl geçiyor ve oyun öyle askında başlıyor neyse ardından hikayede diyorlarki 31 yıl geçti savaş başlayalı hiçbirşey yetiştiremiyoruz gıda olarak ve ozamandan beri savaşıyoruz eee madem öyle nasıl medeniyet kurdunuz nasıl 31 sene savaştınız?? Diğer konu oyunda güçler kazanıp kendini tanrı olarak görenler var ve kafayı komple kaçırmış olanlar da kafayı sıyıranlarla yada özel güçleri olan düşmanlarla mücadele etmek gereksiz zor... Oyun görev bitirdiğim yerde görev gösteriyor ve alana girmeme izin vermediği için oyunu devam ettiremiyorum.
the only bad thing about this game is the fact the devs gave up on it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.6M | 80.3K | 94% | $14.99 | |
| $24.6M | 31.4K | 73% | $39.99 | |
| $24.8M | 40.5K | 89% | $24.99 | |
| $24.5M | 31K | 92% | $39.99 | |
| $24.5M | 17.1K | 93% | $69.99 | |
| $24.9M | 60.9K | 86% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 36.2K | 79% | $2.99 | |
| $9K | 6 | 17% | $49.99 | |
| $17.2M | 31.9K | 90% | $29.99 | |
| $12.8M | 25.3K | 71% | $29.99 | |
| $9.6M | 48.1K | 73% | $11.99 | |
| $2.8K | 10 | 70% | $11.99 |