
Command Mobile Outpost and take XEN Firearm to venture deep into the Signet surveillance off-limit area. Collect unique Weapon Units. Amp up the firepower of the Outpost that fights with you. This is an FTD game - FPS, Tower Defense, Base Building and much more all at the same time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Нету Великого и Могучего Русского языка! Рефанд! =) There is no Great and Mighty Russian language! Refund! =)
Залипательно, спасибо отдельное энтузиастам что сделали локализацию, даже с ней поначалу мало понятно что игра хочет от тебя. Много менюшек, часто слова персонажей наслаиваются друг на друга, но в целом, через пару лет после покупки, когда случайно увидел что наши умельцы сделали перевод, игра раскрылась в новых красках. Врагов, достаточно, но хотелось бы больше. Пушек, хватает. Механик, их количество вызывает одобрительные кивки и неподдельное уважение у китайских разрабов, механик много, напильником доработаны, но в целом продукт баги имеет, критичных за 8 часов игры не нашел. 31 час игры. Оптимизация го*но, до первой автоматизации будешь добираться дико потея, теряя оперативников (если вдруг решишь разнообразить катку поиграв за других персонажей) снарягу( на страховку деталей у тебя не будет) часы геймплея, тупо из за того что затупил и не расчитал сколько нужно докинуть патронов в турели и пушки, ибо в этот момент твои ноги доедал скорпиончик под отеческий взгляд ангела. Но чем то цепляет. Скорее всего тем что игра единственная в своем роде, но разрабы решили не допиливать ее до конца, а просто забросить, как и сотни других наикрутейших проектов что были потеряны из за того что разрабы не увидели отклика в комьюнити, или не стали реализовывать потенциал своего детища. Игра хороша, задумка идеально подходит под то что я давным давно искал. Жаль что сама игра заброшена, и обновлений, правок, фиксов и оптимизации, никогда больше не увидит.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, French, German, Japanese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 828 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Summary: A massive FPS tower defense dopamine rush that unfortunately doubles as a desktop crashing simulator. I genuinely loved the core loop, but the constant crashes make it a hard pass right now. 🎮 Gameplay: [ ] Just press W [x] Fun [ ] Goodbye social life Opinion: If you love both FPS and tower defense mechanics, this is pure, unadulterated dopamine. Watching your heavily fortified outpost absolutely melt massive hordes of enemies is peak gaming. It hits all the right receptors. Git gud, build bigger turrets, and let the chaos unfold. 🎨 Graphics: [ ] Runs on a microwave [ ] Respectable pixel art [x] Melted my GPU Opinion: Trying to render those massive swarm battles on the absolute potato that I proudly call my PC, literally turned my rig into a space heater. Expect some serious FPS drops and heavy stuttering when the screen gets fully flooded with enemies. 🎵 Audio: [ ] Play while listening to a podcast [x] Gets the job done [ ] Mozart is crying in the shower Opinion: It's perfectly decent, but nothing that's going to blow your mind. It successfully delivers the crunchy sounds of alien bugs getting totally obliterated by heavy artillery, which is honestly all you really need anyway. 🐛 Bugs: [x] It's a feature [ ] Only the funny ones [ ] Smooth as butter Opinion: The absolute worst part of the experience. The engine instability is basically the final boss. I somehow still powered through like a massive tryhard to get 100% completion before finally uninstalling, but the sheer amount of hard crashes completely ruined any desire to keep grinding in the endgame. 💰 Price: [ ] Sell a kidney [x] Wait for a discount [ ] Worth every penny Opinion: Unless you enjoy watching your desktop screen more than the actual game, don't drop full price on this. Put it on your wishlist, go touch grass, and wait for a heavy sale—and pray they patch the stability before you decide to boot it up.
Me a 3 friends played this for 50hr straight, over a weekend. What a strange and wonderful experience it has been to get to know this game. It opens really slow and takes ages to get to a point where the game allows you to just play and have fun, It is outfitted with one of best collections of gameplay mechanics I have experienced in a long time. And it also manages to hide that away behind a 3 hr. tutorial that feels like a deliberate attempt at sabotage. Still, I would recommend this to anyone who is in to games with genuinely unique and novel gameplay mechanics. Just get over the tutorial, if you want to play with friends.
我在游戏刚出没多久的时候就购买了这款游戏,玩了一小会儿感觉还行,虽有不少需要改进的地方,但游戏的底子是相当能打的,可以说是未来可期,但我万万没想到这游戏根本没有未来。游戏最后一次更新是在25年中,然后制作组就彻底放弃了对这款游戏的维护,我且不说游玩内容方面,就连最基础的优化及bug都没有处理好,听说制作组把精力投入到了新作当中去了,但你老作品都没擦干净屁股真的有人会愿意支持你的新作吗?至少我不会。首发时我没有退款,想着是对制作组的支持,希望他们能坚持下去将自己的作品做好,现在看来,就只能当这八十块是喂狗了。
J'aimerais TELLEMENT que ce jeu soit bon. Je réinstalle le jeu à chaque fois qu'une mise à jour sort dans l'espoir d'une rédemption. On est tellement proche d’un bon jeu, mais non. Ce qui marche (sans grand détail) : - Le principe du jeu : un mélange de FPS/TPS avec des méca, de l’artillerie, des batteuses et des robots à tuer c génial (après quand on dit méca on parle pas de TitanFall) - Les arme : le système de customisation est intéressant - Les ennemis : peut être amélioré mais sa passe (diversité moyen, besoin de plus de petite bestiole) - Le Lore : l'univers du jeux est très intéressant et a beaucoup de potentielle (derniers bastions de l'humanité contre une super IA presque comme Ultron) Ce qui NE marche PAS : - Les map : TOUJOURS LA MÊME CHOSES avec des bâtiment prédéfini qui spawn aléatoirement à des endroits prédéfinis. - Le Farming : Le farming est punitif, si tu fais trop de fois les même map tu loot moins et la première fois que tu fais une map tu loot +++ mais il y a +++ d'ennemis aussi a la vague final et t'a pas l'équipement nécessaire pour te défendre donc tu perds l'opportunité. (C’est un jeux de farming) - Le world building : les missions scripté sont atrocement enuyante et mal fait et le hub principal le « dernier bastion de l'humanité »... il n’y a personne... pas UN PNJ qui marche (ref précise pour ceux qui l'ont : sa aurait été génial que le hub soit aussi vivant que le QG de la TF29 dans DeusEx) - Le End game : encore du farming ennuyant... les map de INFINITY SIEGE (le nom du jeux) sont au grand nombre de 2 et n'ont même pas la classe d'être spectaculaire. Ce qui aurais pu sauver le jeu : - Plus de PNJ - Des map plus grande : c’est mieux des grand map travaillé sans aléatoire que des petites map avec de l’aléatoire TRÈS mal fait - Plus de gameplay centré autour du méca - Plus d’attention au détail : les ressources qui partent vers la basent parte en avion plutôt qu’en tyrolienne vers nul part / que la base se déplace avec des grosses pattes plutôt que des petites pattes caché ce qui ouvre la porte a plus d’aspect de gameplay. - Bien plus encore… Donc voilà, je veux voir ce jeu réussir mais il est visiblement abandonné.
Game has a core that could be very fun and engaging, but the developers don't update it and it's buggy as hell.
一代明显的半成品就现在这种运营方式难道官方觉得还会有有人来买所谓的二代?就不怕厂商仍然吐出一坨半成品二代然后再来个三代?把本该一部的内容拆成好几代来卖厂商你可真会玩啊
Une honte de pas pouvoir passer les commandes de ce jeu en Azerty, en fait il n'y a pas la possibilité de changer les contrôles de directions du personnage... on est en 2025 quand même...
Don't buy it, abandoned. Games like that should be refunded.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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