
An experimental clicker base building game. Craft, gather & manage resources, build your base and buy more islands to exploit and expand!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 31 → 1.29/day in the week after.
About




Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 3.1Kreviews | 93% | — | $1.5M |
| $14.99 | 50ratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 99 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
b
свободен
Отличная и спокойная игра,но в конце куча фарма
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 45.6/day in the week to Jul 16 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Hungarian, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Thai, Traditional Chinese +9 more
| $14.99 |
| 31ratings |
| 68% |
| — |
| not modelled |
| $4.49−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 99 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
o jogo é legal
好玩
divertido. recomendo.
Симулятор уничтожения природы и нервных клеток
This game is a pretty cool spin on the incremental genre although the endgame really does get grindy especially if you're aiming for 100% though.
Nice playthrough. Easy concept amd fun to play. Maybe a little short but it is ok to fill your evning with a relaxing game.
Outpath is an interesting blend of a simplified survival crafting loop with the addictiveness of an incremental game that goes as you might expect, starting out small with manual clicks to harvest materials all the way to having machinery that automates pretty much everything. There isn't too much depth to the systems or the base building but the progression is satisfying and there is enough content there to have a relaxing and chill time, as long as you don't care about grinding for achievements. Outpath is a game that can be hard to put down. It isn't mind-blowing by any means but it is an enjoyable time.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 4.2K | 85% | $17.49 | |
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| — | 0 | — | — | |
| — | 0 | — | — | |
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| $2.2M | 2.3K | 83% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 2.5K | 80% | $19.99 | |
| $1.5M | 4.5K | 93% | $19.99 | |
| $1.5M | 2.3K | 90% | $19.99 | |
| $1.5M | 3.4K | 88% | $14.99 | |
| $1.5M | 506 | 36% | $59.99 | |
| $1.5M | 4.8K | 66% | $14.99 |