
Get ready for the good, the bad, and the even worse. As Marshall James Anderson, you'll face a horde of ornery, gun-slinging outlaws. You'll shoot your way through a twisted plot of greed and revenge. You'll arm yourself with firearms, as well as your wits.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An acquired old western taste. If you don't like it, acquire some old western taste.
本体+DLC通关。说下这游戏需要注意的地方 1.炸药按Q点燃 2.如果启动后人物自动移动,打开设置里的Joystick,将gamepad和active两个取消勾选。 然后部分关卡找过关道具过于麻烦:第六关找三齿轮 +第七关在矿洞桥上回到初始点跳到对面去+最后一关书房二楼找地板 然后进隐藏房间和壁炉右边杆子互动。这三个相当折磨人,不过总体游戏体验还不错,战斗体验不错,bgm也好听(不过我玩的是Good难度)最后路吐槽下这个DLC,任务完成后不回主菜单,还得自己手动退,玩第一关的时候还以为有什么附加条件没达成。
A FPS ask for sharp eyes to spot key items and tunnels/doors. It certainly shows its age, but it's quite playable and fun by today's standards. Playing this Western FPS reminds me a bit of Mad Dog McCree. The map design is both the highlight and the pain point, a maze with locked doors and varied paths. But first, I must congratulate the Devs on the mapping of the Reservoir Level. A solid big level, the valve turning, then the switch to control the water slides are nice designs, making beating the level feel so satisfying. But what I don't like is that after putting back the gears, the door leads back to the central area I've already explored, resulting in me not knowing where to go next, especially with no new enemies to hint the way. Actually, most of the time I need to search very carefully for keys and other essential items, and remember which doors were locked where and which wouldn't budge, because I need to go back, and locked doors need keys and doors that won't budge need a crowbar to open. Too often I thought I found a secret area, but it turned out to just be an area with essential items. This game requires really sharp eyes and good patience, the key can be randomly placed on the ground, under the table, at a corner, or in a dark cave, and the oil lamp burns out fast. Besides, enemy corpses may just cover it, so unless you walk past it, you never know the key is there, it's not unusual to get stuck in the game. Another interesting level is the mining one. Entering the mining mountain is interesting enough, not to mention later you need to jump to and crouch pass different stories of cart rails and eventually get the evil doctor. Though I must have wandered for 10 minutes before figuring out a well-hidden path, so narrow and it blends in with the walls so well that I missed it several times. The next level featuring numerous pathways is impossible when the oil lamp runs out, it's the last mission till the end so I gave up. The enemies are easy targets and unvaried. The biggest fun is finding the path in the maze and the cutscenes, and I only wish it went longer. [u] [url=https://store.steampowered.com/curator/43342176-Why-Not-Games/#browse] My curator page[/url][/u]
Related
Related
Trends
Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"Don't be a fool Marshall" and buy this classic! "Once a Law Man, Always a Law man" ~"Henry" George Bowers Thank you Marshal James Anderson for all the good memories 10/10
A classic setting and the devs didn't just tweak the similar games of the era but gave this real atmosphere. Still well worth playing.
Juegazo de mi adolescencia. Shooter en 1a persona ambientado en los westerns. La banda sonora es god. La única pega que le puedo poner es para configurarlo a pantalla completa. Por el precio que tiene es un regalo
Uma lembrança eterna em forma de jogo. Existem jogos que marcam pela jogabilidade. Outros, pela história. Mas existem aqueles raríssimos jogos que se tornam parte da nossa própria vida. Outlaws foi isso para mim. Quando eu era criança, meu pai não gostava que eu instalasse coisas no computador. Naquela época, computador era quase um item sagrado dentro de casa, e mexer demais significava correr o risco de “estragar tudo”. Mesmo assim, em um daqueles CDs que vinham em revistas antigas, cheios de demos e jogos aleatórios, encontrei Outlaws. Instalei escondido. Eu estava preparado para levar bronca quando ele descobrisse. Mas aconteceu algo totalmente contrário disso. Ele olhou para o jogo demo instalado e simplesmente disse: “Tem esse jogo aí” Então ele foi até onde guardava seus CDs, pegou o CD original de Outlaws e instalou no computador. A partir daquele momento, aquele deixou de ser apenas um jogo. Virou um mundo nosso. Ele tinha o save dele. Eu tinha o meu. E começamos uma disputa para ver quem avançava mais rápido. Cada fase zerada era motivo de conversa. Cada dificuldade virava desafio. Cada vitória parecia importante. Hoje, muitos anos depois, meu pai já não está mais aqui. Mas Outlaws ficou. E é estranho como alguns jogos conseguem guardar pessoas dentro deles. Basta ouvir a trilha sonora, ver aqueles gráficos antigos ou entrar novamente naquele velho oeste… e por alguns instantes parece que o tempo volta. Parece que eu ainda sou aquela criança, sentado em frente ao computador, competindo com o meu pai para ver quem chegava mais longe. Muita gente avalia jogos falando de gráficos, mecânicas ou desempenho. Eu não consigo fazer isso com Outlaws. Porque para mim, ele nunca foi só um jogo. Ele foi um pedaço da minha infância. Um pedaço do meu pai. E hoje, uma das memórias mais vivas e preciosas que eu carrego comigo. Obrigado, Outlaws. Por ter me dado muito mais do que diversão.
Genuinely one of the best games i've ever played
The grandfather of western games that is still fun after so many years... Played many years ago when Pentium 1 was a thing...
A fantastic shooter that has clearly stood the test of time and well deserving of it's praises. While it looks like any old Boomshoot of it's era, expect tense blink and your dead firefights more akin to something like FEAR then the OG Doom. Good levels (minus the bonus missions) a Great Soundtrack and talented voice acting round out this memorable gem of the FPS genre.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.