
Outlast 2 introduces you to Sullivan Knoth and his followers, who left our wicked world behind to give birth to Temple Gate, a town, deep in the wilderness and hidden from civilization. Knoth and his flock are preparing for the tribulations of the end of times and you’re right in the thick of it.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.43/day in the week to Aug 18 → 18.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 64.6Kreviews | 91% | — | $23.5M |
| $4.99−75% | 32.5Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1564 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I found the protagonist very unappealing. He gets put through repetitive situations where if he just picked up a makeshift club and bonked a cultist on the head, his life would be so much better. Perhaps he is an extremely devoted pacifist, I just don't know. In the end I was more than happy with him dying and uninstalling the game.
10/10 cardio simulator. Bro spent the whole game running from unemployed demons🙏
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Russian, Portuguese - Brazil, Japanese, Polish, Simplified Chinese*languages with full audio support
| $19.99 |
| 4.9Kratings |
| 88% |
| — |
| not modelled |
| $4.99−75% | 233ratings | 74% | — | not modelled |
| $29.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I believe it's the first time I'm leaving a negative review, and I think it's for a good reason. I remember playing Outlast quite a few years back and having fond memories of it, but this... ain't it. In short, everyone in the game is simply retarded, the main character keeps hallucinating all the time, the story doesn't make much sense, there's few good gameplay elements, and all of it is somewhat saved by some good horror elements here and there (especially for a game from 2017). So, you're starting the game as some wimp who'd get scared after seeing a rat, cannot sprint to save his life (ESPECIALLY when enemies are after him), cannot jump over basic items, always chooses to go towards enemies for some reason (rather than trying to avoid them)... And in all this time, he cannot equip a weapon to defend himself. In almost every area there are places to hide, but you'll almost never use them, for there's no need or you'll get randomly found anyway. And in the few instances where hiding makes sense, you have no idea whether you're still in danger or not. Some of it seems scripted that you cannot hide. I'd say my biggest problem with the game is that it's trying to merge 2 separate stories (being trapped around some cult village and some hallucinations about school) into one and it just falls flat (or I'm too stupid to understand it). If they just stuck to one story, maybe it would've felt better, but having your gameplay interrupted by random hallucinations (that take up like half the game time) about some stuff from school and imaginary monsters (and getting killed by said monsters) while you're attempting to escape... It's just disorienting and tiring. Another serious issue is just how dull the gameplay is. For the most time, you're just running into enemies, and away from them. And the worst part is, almost always, you have no clue where you have to go... you're just stuck in some village. And every time you think (or KNOW) where you should be headed, it's almost always wrong. What you need to do instead is find some small gap, or tiny window which you wouldn't be able to reach normally (because the character couldn't jump over a rock), and proceed that way. Finding this stuff takes more time than it should. Aside from that, there is an eerie feeling when playing, and there are some good horror scenes (some of the ones in school were more interesting), but it just gets drowned by all the other issues. All in all, extremely disappoining (for Outlast standarts). Trying to finish the game was more of a chore, rather than something you want to do.
такая игра, что её конец убил... жутко было...
очень весело хахаха
life chainging story
intense horror game but sometimes too disturbing but i like it
AKP Tarikatından kaçış.
Es interesante, bonitos gráficos la iluminación es uno de los puntos fuertes, una banda sonora muy buena, te genera un atmosfera de terror, me hubiera gustado mas interacción con el mundo q lo rodea, pero no supera al primer Outlast.
Super scary
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.4M | 325.7K | 47% | $5.99 | |
| $23.6M | 44K | 91% | $49.99 | |
| $23.3M | 15.8K | 93% | $49.99 | |
| $23.2M | 28.6K | 89% | $39.99 | |
| $23.2M | 43.2K | 98% | $19.99 | |
| $23.8M | 48.2K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $66.8K | 281 | 68% | $14.99 | |
| $63.4K | 234 | 41% | $13.99 | |
| $6.4K | 61 | 34% | $4.99 | |
| $1.7K | 27 | 59% | $2.99 | |
| $162.9K | 344 | 70% | $19.99 | |
| $63.5K | 549 | 83% | $5.99 |