
Explore the breathtaking alien world of Adelpha, support the local Talans in their struggles and fight your way through fast-paced battles against invading robot forces in this 3rd-person, open world, action adventure sequel to the 1999 cult classic.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 8 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 1.7Kreviews | 79% | — | $1.2M |
| $19.99−50% | 1.8Kratings | 73% | — | not modelled | |
Engagement
Reviews
Themes across 78 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра хорошая, но авторы очень душные. Из положительного можно отметить сюжет и его развитие, я не был знаком с первой частью и для меня это было в новинку. Понравились игровые механики боевки и взаимодействие с персонажами. За всё прохождение был лишь один критический вылет из за того что игра сломалась, но запустилась и всё хорошо. А теперь к плохому. Первое что я бы хотел отметить, управление персонажа по типу бревна, поворот ужасен из за чего он периодически не может зайти в проходы. так же и сама камера, которая периодически застревает в крыше. Второй момент, очень мало стилистики для персонажей, по сути добавили пару лиц и просто их копировали, так что население - грубо говоря, на одно лицо. Третье, очень много багов, первый, самый не из приятных, мобы проваливаются сквозь текстуры, из за чего нельзя завершить побочные квесты, только если перезапуск. Так же вместе с этим, пропадает дамаг по главному герою и по мобам. Приятно - да, но буквально из за этого вся сложность пропадает. Четвертое, багнутые кат сцены, во время кат сцены иногда пропадает звук, накладываются голоса, скип диалогов багует её так же, не прерывая диалог и продолжая попутно повторять пропущенное, так же залипают активные кнопки интерфейса, если диалог был начат во время кат сцены. И в заключение, последняя кат сцена, которая не скипается, отдельные баг, кнопка есть, но она не работает. Касаемо игры, то это линейный гринд, односторонняя прокачка, которая из за багов очень очень муторная, бесконечные баги, зависание в текстурах, застривающие мобы в текстурах. Но это происходит редко и если появится один баг, игра ломается по цепочке и зачастую приводит к крашу игры, если продолжать играть без перезапуска. О и хотел бы сказать, прокачка оружия - деремо, ковырять мобов с уроном 5-8, хотя в характеристиках урон 45, как бутдо улучшения и вовсе не работают. Хотя эффекты модулей работают. но с таким уроном, это ужас.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Portuguese - Brazil, Simplified Chinese*, Japanese*, Korean, Polish*, Russian**languages with full audio support
| $39.99 |
| 406ratings |
| 84% |
| — |
| not modelled |
| $39.99 | 123ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 79 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game mostly hinges on its combat, built around quick shooting and dodging. The jetpack is great, but definitely underwhelming initially. You won't really get to full power until a significant way through the game, which makes the combat feel a little worse up to that point. Once you're chain dodging, gliding, and floating the gameplay improves a lot. The open world is ok, mostly checklist-simulator repetitive tasks and challenges. As long as you're good with that, it's worth a play on sale. $20 or less seems fair for the amount of gameplay. Nothing mind blowing but was worth playing and kept me coming back to finish it.
Título Incrível! Jogá-lo Lembra algo como MassEffect e Avatar misturados. Tem Uma Trama legal e uma Ambientação muito Bonita, os Personagens são "bem vivos" e ao mesmo tempo Desajeitados. Algo que foi um Incomodo durante a Campanha com certeza é a questão de Otimização, e o menu de Missões que nao tem nada de Interativo. Por fim, dois contras apenas e um Título que me Surpreendeu Muito. Vale a Pena.
играть физически невозможно что за баг со звуком? немного играю помехи и полностью звук пропадает в игре хоть в других игр такой проблемы нету звук появился на следующий день
Rewelacja... świetny gameplay... piękna grafika...polecam
The controls can feel janky, and dialogue scenes with NPCs do not always start immediately. There are also noticeable animation issues during conversations—NPCs who are supposed to walk through the background may remain stationary, slide unnaturally, or appear in a T-pose. However, if you can overlook those technical problems, *Outcast: A New Beginning* is still a great game. It is visually impressive, the story is engaging, and the action and overall gameplay are genuinely fun.
What a great positive surprise this game was. Great world design and fun gameplay (especially after you unlock all your abilities along the way). The game has a lot of humour in it as well. I would advise everyone who comes for the story and dialogue to exhaust all options. Even if there is a lot of it. I would say it helps if you are from my generation (gen-x/y) to get the massive amount of jokes and references the game has, even with the achievements names. Our hero also has a classic 80s-90s action hero name: Cutter Slade XD The game somehow felt refreshingly different from your standard open world game these days, for me anyway. And even if it does have repetitive content it never felt like it was too much. Managed to 100% it in 40 hours without rushing anything, so we are not talking AC levels. There is still a lot to do and a decent amount of variation to it. Give it a go and play it for at least 4-5 hours. It will slowly drag you in with it's quirky charm and not let go untill you are done :)
Хорошая сказка с вайбом фантастических фильмов конца 90х, порадовала боевка и в целом как реализована перемещение по миру и навигация, приятная картинка, огорчает только техническое исполнение, обуздать Unreal Engine разработчикам не получилось, часто fps не стабильный.
If you like Elix games this is a great one kinda like them. The graphics are beutiful.
It is a beautiful and horrible creation at the exact same time. This is a worthy spiritual successor to the original game. The lands have never looked more absolutely beautiful; the environment artists have truly pleased the Yods with their breathtaking work. We are back again as Cutter Slade. Only now, he is not Ulukai. He is merely the Message. The core story of our plight is fine, the pacing is incredibly bad, turning our struggles into a disjointed slog. Worse, the villans who threaten us feel like a bunch of evil cartoon characters rather than a genuine menace. Because of the curse these creators placed on our world, I would personally avoid any future games by these specific writers and game designers. May the Yods have mercy on them.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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