
Explore a colorful world and build your own cozy home on wheels. Craft workstations, and source energy from the sun, wind, or water. Upgrade and customize your vehicle, grow crops, and live sustainably off-grid with up to 4 players.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 63 reviews with recorded playtime.
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A lovely blend of exploration, base building, and survival crafting. Light on survival, heavy on exploration, which is just the way I like it!
This is such a chill and relaxing adventure game and I can lose myself for hours just being in the environment. I initially was expecting to get caught up in customizing and decking out my vehicle and quickly realized that wasn't happening with needing to unlock and upgrade blueprints. But, to my surprise, I found myself just enjoying the journey. Finding resources, gnomes, cairns, and paintings while finding solutions for things I came across. The game is much bigger than I initially realized and as I left the first map into the second, I found myself excited to essentially do it again in this next setting, and this time with a companion. I'm much more of a cat person, though I prefer to go it alone if the creature that's with me is just another mouth to feed and demand on my attention and emotions, but I have been pleasantly surprised here too. The dog doesn't get in the way, doesn't demand feeding and petting, carries my supplies, and after its first upgrade it even takes things back to the vehicle for me. This is especially helpful in enabling my resource hording tendencies. No log, rock, leaf, or berry left behind! There's not really a narrative as to why I'm here or why all these strangers left their doors unlocked with notes for me to come on in, but a lot of times that works better. Answering too many narrative questions can spoil the mystery that your imagination can fill in. It can also cause friction if you don't like the narrative and are forced into experiences you'd prefer to walk away from. In some areas I think the game could benefit from an NPC. Like, 'why all these dogs left unattended and why is the gate not shutting after I picked one? Are they just going to run off'. But, other areas solve this with robots and that works great! If there's a negative for me it would be the last blueprints after you've unlocked all the towers on the map and then seemingly random ones start lighting up across the map. It almost feels like a forced reason to stay on the map and travel across the whole thing a second time. Why can't the blueprint be conveniently accessible at the nearest terminal instead of the one at the top of the mountain on the other end of the map? By this point I'm going to be less meticulous in finding gnomes and cairns on the initial run if I'm going to have to drive around the whole thing again anyway. Just focus on getting all terminals first, then saunter about lollygagging and soaking up the sunset. I'm not usually a completionist, but the environment has been so enjoyable I've wanted to just stay and find everything. I will admit that I did use a guide in the end before leaving the map to find the last few gnomes and cairns. I like being there, but I do want to move on eventually. This is still a compliment to the map since I typically don't care enough to even look it up. At this point in the game, I've just reached the third map and am once again excited to discover what's there. If you like relaxed crafting, exploration, sunsets, and sauntering, you might want to give this a try.
jogo todo lindo fofo cutcut carro faz bibi
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Languages: English*, German, French, Italian, Spanish - Spain, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Turkish, Spanish - Latin America, Japanese +4 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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