
Build your own mining company from the ground up. Extract resources, operate heavy machinery, construct infrastructure, and grow from a laborer to the King of Klondike.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 15 → 1.5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You have been sent to one of the northernmost regions operated by Company Mining Corp, where a vast wilderness filled with resources, opportunities, and challenges awaits.
Starting with limited equipment and experience, it is up to you to prospect for ore, establish mining operations, transport materials, and build a profitable company from the ground up. Every load of ore sold brings you one step closer to expanding your fleet, unlocking new equipment, and taking on larger projects.
Dig, blast, build roads, process materials, manufacture products, and develop your own industrial empire across multiple large maps.
Establish production facilities, create logistics networks, and shape the landscape around you as your operation continues to grow.
Throughout your journey, you'll gain access to a wide range of vehicles and machinery, each of which can be customized with lights, GPS systems, paint jobs, tires, tracks, and other upgrades.
From a lone laborer operating basic equipment to the owner of a massive industrial company, every decision and every project contributes to your progression. Work your way from Level 1 all the way to Level 70 and earn the prestigious title of King of Klondike.
Whether you choose to focus on mining, construction, logistics, production, exploration, or ambitious community projects, the path is yours to create.
Out of Ore supports multiplayer, controllers, joysticks, steering wheels, and head tracking through OpenTrack.
The game is a "Work in progress" and still being developed by a small 6 person crew
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 888 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Just trying to change the inverted state of controls using the settings button in the game, BREAKS THE CONTROL. Disables the function for that button. Having the right control stick as default control cameras in all cases and not changing modes is the worst. Why you think I wanna hold a function key while trying to use the BASIC function of the machines. Really? Is the camera really more important then the controls needed to PLAY THE GAME? Change the HOLD to control to a toggle and fix your game so that to tools provided to alter the controls actually work. I am not going to re-keybind every control for every machine. LOL The Invert breaks things LOL
Copy Pastet DLC before 1.0 hell nah
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain**languages with full audio support
Hours played at review time, across 892 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Out of Ore bietet insgesamt eine wirklich interessante Spielerfahrung und macht bereits jetzt vieles richtig. Besonders positiv hervorzuheben ist die enorme Freiheit, die das Spiel einem beim Aufbau und der Gestaltung der eigenen Anlage lässt. Man hat viele Möglichkeiten, sich kreativ auszuleben und eigene Lösungen zu finden. Auch die Grafik ist an sich gut und passend, selbst wenn sie vom Stil her vielleicht ein klein wenig altbacken wirkt – dem eigentlichen Spielspaß tut das jedoch keinen Abbruch. Ein neutraler Blick auf den technischen Stand zeigt allerdings, dass noch einiges an Arbeit vor dem Entwickler liegt. Auch wenn der Entwickler den Titel recht unauffällig und leise aus dem Early Access genommen hat, fühlt sich das Spiel in vielen Bereichen so an, als befände es sich noch mitten in der Entwicklung. Es gibt noch spürbare Baustellen und es muss definitiv noch viel getan werden, um das Spielerlebnis komplett abzurunden. Trotz dieser Kritikpunkte überwiegt für mich ganz klar der positive Eindruck. Bis jetzt ist Out of Ore ein sehr gelungenes Spiel, in dem unglaublich viel Potenzial steckt, das man auf keinen Fall verschenken sollte. Ich hoffe sehr, dass der Entwickler die aktuellen Kritiken der Community aufmerksam liest, auf das Feedback der Verfasser hört und das Spiel durch weitere Updates noch weiter ausbaut. Wer über ein paar unfertige Ecken hinwegsehen kann, findet hier schon jetzt einen tollen Titel.
This game is surprisingly fun. Massive open world sandbox. Do whatever you want: dig a big hole, tunnel 100km, build massive structures, setup a complex auto refinery, play with friends or solo, etc. Really good game for a small dev team. Big updates still in the works. Definitely worth a buy if you like operating heavy equipment. Biggest issues: Physics can get a little wonky, but its not that bad. Dirt physics is ok, but could be better. Smoothing and flattening terrain is tedious and hard to be precise. Default controls don't always make sense, so you will spend a lot of time at first reconfiguring your keybinds. Overall, the issues aren't bad, especially for a small dev team. This is way more playable then some recent AAA games, so give it a try.
Vehicle physics are mental, if they were THAT bouncy operators would last 15m and get brain damage (yes I have operated heavy machinery). I mean just driving around in the forest was slow, tedious and irritating. Almost every time I tried to move on foot I was stuck. I had to jump first just to be able to walk around. Dont like how everything you build seems to want to float in the air. Leveling the ground is a hot mess. Machinery burns through fuel way too fast. Terrain manipulation is poor and glitchy. The sound design is TERRIBLE. Its like theyve used snippets for all the sounds. Calling in equipment for example, the heli sound just starts and stops. A game like this needs to have incredible sound for immersion, granted some of the sounds are decent like the grinding of tracked equipment. I will not refund it right now, I will see if anything changes and willl update my review down the dirt road.
lots of bugs controls are bad with keyboard and controller save your money dont buy this rubish
The game is good for the first 30 minutes of play, but after that you start to notice how messed up the physics are, and you start to get annoyed by 20-tonne excavators bouncing around like balls, not to mention the fact that even a small pile of sand can stop such equipment. The game is terribly underdeveloped, with a lot of equipment thrown in thoughtlessly that doesn't work as it should and only causes frustration instead of enjoyment.
Потенциал есть. Можно залипнуть на какое то время. Но экономика примитивная, деньги достаются очень легко. Можно поставить печь, купить на все деньги золотой руды, все продать и получить много больше. Плавится все быстро, покупается и продается тоже. Далее построил шахту в глубь и быстро добрался до породы где практически все железная руда. Построил завод под землей. 10 ковшей - пол миллиона. Лично мне больше не интересно.
I wanted to like this game a lot. It has a ton of potential but right now, at the time of this review, this game is not ready. The loaders have no power, the material you pick up will randomly just dump back out, and good luck being able to control the bucket. The mouse sensitivity is WILD. The slightest movement, you're spinning in circles. The dozer, LOL. Just no. I'll try the game again after it's updated and some things are fixed but right now, I don't have the patience to play something so bugged out.
Very buggy, physics are really bad
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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