
Design, build, or pirate spaceships. Build bases on planets. Explore endless randomly generated universes, travel through black holes, command your crew, survive cosmic events, collect and trade materials, battle epic bosses, and much more. The sky is the limit, literally!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Early Access note:
Out of Orbit is unfinished, buggy, and unbalanced. I'm a solo developer working on it alongside a demanding job and family, and I use Early Access to test and improve the game with your help. Looking for a more stable experience? Please consider wishlisting and waiting for the full release. Otherwise, you're very welcome to join me and help shape the game! ❤️
Take on an epic adventure of cosmic proportions in Out of Orbit. Design, build, and manage your very own spacecraft. Raid, destroy, infiltrate, or steal enemy spaceships. Befriend or jeopardize factions. Build bases on planets to expand your influence and resources. Command your crew. Collect raw ores. Travel through wormholes to unlock new randomly generated universes. The sky is the limit. Literally.


Build spaceships, space stations, and planetary bases.
Assign a variety of room types.
Raid and pirate other spaceships to expand your fleet.
A massive selection of stations and objects to choose from.
Fully destructible ships.
Manage your power and fuel supplies.
In-Game Editor with Steam Workshop Support.


Harvest resources from asteroids and comets.
Keep yourself alive with an advanced health system.
Illnesses and Diseases.
Manage your oxygen, fuel, thirst, hunger, and radiation levels.
More than 500 unique items.


Build a sustainable habitat for your crew.
Assign your crew different roles and jobs.
Set a schedule for your crew for micromanagement.
Maintain your crew’s happiness, loyalty, and mental health.
Recruit crew members to join you in raiding ships.


An infinite star map.
An infinite number of multiverses.
Explore a variety of landable planets.
Different and unique sectors to explore.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So, for now there are bugs. Some major ones. It is early access after all. But the developer is very active on the discord and squashing those buggers as fast as humanly possible and you know what... even with the bugs, it is still lots of fun.
love the concept, the advances and most mechanics, it IS an alpha so ofcourse lacks some cosistency in stability, but once this is complete, i swear this game is better than many AAA, fun cool mechanics and really sandboxy
it is a little buggy but i love playing the game
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
este juego ya sea 2d o pixelado, es lo mejor que me paso en la vida. siempre anduve buscando un juego de exploracion espacial y ya se hay titulos como star field o no mans sky pero este tuvo la excepcion de ocupar poco espacio y tener pocos requisitos lo quiero felicitar al desarollador
Not really liking how floaty the controls are... Can't recommend as is.
I love the game so far already! There are lots of things that need to be done but how it is now its playable. Just a couple things to know if you start playing this game. THERE ARE BUGS! And no not talking about the NPC and pickles. Many bugs are in the game but the SINGLE dev is working to get it fixed all up before full release. Early access is not for nothing. Positive Exploration. The game has not much variety of sectors to explore but it's in there. Who knows more will come. Crafting Crafting is not too hard to get the hang off and you can have crew members to help out with various tasks. Crew. You can hire a crew and have an army of your own! Negative Bugs. Yes bugs are nasty and annoying (especially playing hardcore like I like and just perish out of nowhere) The lack of variety. The game is Early access so I let this slide as more content will be added. (I meant with this the ships and stations) Balancing. The game Balance is not right and needs work but its not gamebreaking (yet) Overall I will recommend this game to those who like to make their own ships and like to start from nothing to something to a whole empire. (This text has been checked over and over for grammar mistakes and may contain more. sorry.)
nice
It's ok. Lots of good ideas, but essentially barely functional. Recommended for now, to give the author a boost, but might change my mind if the updates are too slow. Current problems: -Enemies clipping trough the ship. -Huge bases just become critically laggy. If you save and load near them, you just bricked your save. -Wonky item prices, do not reflect the input cost.
Seems fun so far! I'm too stupid to pilot a ship tho. Codex says 'talk to the ship computer and select pilot' and there's no piot option I guess? : ( Eh, I found it - it wasn't super clear there were objectives to do. There are a lot, and I mean a LOT of bugs. And things that make no sense. You can get infinite xp from buying and selling literally anything that costs 1 credit? a single gold ore sells for 9 credits, but one of your level up rewards is ... 6 credits? huh?! why would money even be a level up reward? If you leave it on, there's a huge memory leak and it crashes. The dev has space pirating as an 'option' but the whole game is built around shooting and you won't see anything but neutrals and friendlies and there's literally ZERO progression around mining/processing - just Call of Duty style weapons (pistol! shotgun! Assault rifle! We're in space!) along with all the combo killstreak stuff. You have two 'paths' for your 'research' - "aggressive" research are the typical 'go kill x' or 'go blow up x' easy things you can do in 5 minutes, and 'passive' is mind numbingly boring ♥♥♥♥ like 'fly your pod in a straight line for 10 minutes straight' or literally 'let an alien suck on your face x number of times' yes. Really. I'm not joking. So it's not really a sandbox space sim, it's a 'pirating' sim where the spoils don't really matter and you loot your way to nothing in particular as you cause certain levels of mayhem through the map (which, on widescreen monitors, confusingly repeats itself like a weird quilt) It's... fine, but it should have a lot of these bugs and typos fixed (Open the pod bay doors *HALL*?) after years and years of dev work. Yeah, I left it on overnight when I went to go watch a movie, so they've got my fifteen bucks - but they don't have to get yours.
PEAK PEAK PEAK
Players by region
Where this game's players are, estimated from review languages.
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