
Explore, mine, craft, & fight for survival in the dark depths of this solo or co-op VR action adventure.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

A lone wanderer on the edge of space, a mystery as old as the universe itself, and one little robot who just wants to make the tea. Into Black is a First-Person VR action adventure that takes you into the depths of a mysterious alien planet. Explore the endless darkness, mine valuable resources, and fight off alien beasts solo or co-op with up to three friends, as you try to repair your ship and escape.

Single or Co-op action: Play the entire campaign with up to 3 friends, or just jump in for an epic solo adventure.
Fight to survive: Deadly alien creatures lurk in the darkness; to survive you'll have to master an array of powerful weapons.
Fully voice-acted campaign: Follow deep space scavenger Ben Mitchell and his hapless assistant droid as they are drawn into a mystery at the heart of the universe.
Discover unique biomes: Navigate magma chambers, sunken caves, labyrinthine tunnels, alien nests, and more.

Gather resources & upgrade tools: Mine, scavenge and loot as you gather the resources you need to upgrade your character and repair your ship.

Transformed for PC, Into Black takes immersion to a whole new level with a host of cutting-edge enhancements:
Remastered Environments – Every hand-crafted cave has been meticulously upgraded with enhanced geometry, water, new details, and richer textures for a deeper, more atmospheric world.
Dynamic Real-Time Lighting & Shadows – Now featuring full real-time shadows, from the flickering glow of your torch in single-player to the chaotic interplay of lights and shadows in multiplayer.
A host of PC options - Discrete control over render scale, shadows, lighting etc. to maximize your gaming experience.

"Singularity" PvPvE mode: Face off against up to 11 other players in this online competitive mode. Forge uneasy alliances as you navigate an ever-shrinking maze. Gather as much loot as you can, but get too greedy and you may not make it out at all…
Step into the depths of Into Black like never before on Steam VR!

Search for Into Black on Discord and come say say Hi!
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−50% | 136reviews | 88% | — | $91.9K |
| $14.99−50% | 326ratings | 98% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
WOW! My first impression was, holy ****! The controls are just PERFECT! Why can't all VR games have controls like this?! The game is awesome and I love it. But if that wasn't enough, this game also made my Christmas! I have no family and I'm sitting home alone on Christmas. But seeing the hovering robot wearing a Christmas hat was awesome. But then when I returned to the ship after my first mission, the ship was filled with PRESENTS AND CHRISTMAS DECORATIONS!!!! Dev's, you guys made my Christmas! You really did! That was just amazing and made me smile and laugh bc I was so bummed! Now I am happy! THANK YOU! You made my day. ;
Unplayable on the classic HTC Vive controllers with no way to rebind controls.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Spanish - Latin America, Simplified Chinese*languages with full audio support
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good graphics with detailed textures, smooth framerate and motion. The game itself became boring very quickly. It is grind-oriented, similar to deep rock galactic, but more primitive. Cave mushroom gathering simulator in space setting. Combat music is uninspired and flat. Enemies are just braindead puppets. Robot companion is annoying cliche sideckick.
At first glance this did not seem to interest me. I'm glad I took a chance and picked it up. Very satisfying exploration and acceptable combat. Definitely a recommend for something less demanding yet still engaging and fun. Really well put together VR game.
A well-optimized game? Running at 90 fps with ultra resolution and graphics settings? Without framerate drops? In VR??? Seriously?? I'm tired of all these early VR releases with games that are poorly optimized and have completely broken gameplay mechanics. It's clear that Into Black is an exception to the rule. I highly recommend this title. It has everything going for it. I wish this level of quality were the standard in VR, but I gave up on that front a long time ago.
Very fun VR game, some of the heights and falls will make your stomach drop (in a good, immersion type of way). Gun play is solid and upgrading and progression nails the feeling of getting stronger. Love the environment, music, ambiance, as well as customization of your character. Lots of options. Highly recommend!
we mine for ROCK AND STONE
feels like a story driven deep rock galactic, i like it
Игра зашла, что-то типа Deep Rock Galactic, только с чисто виарными механиками. По скидке за 550 рублей - точно стоит взять, когда будет. Разбиваемся на чужой планете, надо починить корабль и свалить (привет No Man's Sky). Есть сюжетные миссии и побочки для фарма ресурсов и прокачки. На половину это сбор ресурсов и сканирование из No Man's Sky, на другую половину - пострелушки типа Квейка или Дума. Только в антураже темных пещер на другой планете. Каждый ресурс собирается по своему: кристаллы киркой, мелкие камни лазером, одни яйца надо поймать на лету, другие так же на лету расстрелять из пистолета, и т.п. Какие-то цветки собираются типа "рыбалки", так же, открываются сундуки. Надо попадать в ритм замка́. Есть головоломки типа "водопроводчик в 3D" - соедини точки на одной стене с точками на другой. Перестрелки бодрые, на вторую руку можно поставить другое оружие, то есть - пистолет продублировать нельзя, а вот дробовик и пистолет одновременно - можно. Это неочевидно, особенно в начале, поэтому первые часов десять я стрелял с одной руки, хотя, можно с двух. Это сильно упрощает жизнь. Картинка огонь, несмотря на то, что это порт с Квеста. Освещение плюс тени реалтайм решают. По началу просто прикольно пулять ракеты в темноту и смотреть, как тени от травы и предметов играют на стенах, это красиво. Разрабы (а это они же сделали мой любимый Resist) молодцы - не просто выложили квесто-хлам в Steam, как это делает большинство, а улучшили до нормальной ПК VR игры, насколько это возможно. Производительность тоже норм. Играю на Pico 4 + Virtual Desktop, 72 Гц, 2к на глаз, видюха 3060 на 12 гигов - никаких проблем. В игре нет русского, при этом много диалогов и прокачка тоже есть, поэтому приходится играть через SteamVR вместо VDXR, ведь там работает замечательный OVR Overlay Translator, который на лету может переводить VR игры. Погуглите, скорее всего, снова найдете меня) Да, прокачка не слишком очевидная. Сначала собираете ресурсы в миссиях, потом крафите из них схемы на фабрикаторе, потом устанавливаете их в качестве апгрейдов на оружие, костюм и проч. Возможность установки зависит от уровня предмета и числа свободных слотов. Чем чаще юзаете предмет, например, стреляете из пистолета или кидаете гранату - тем больше он прокачивается и его можно сильнее улучшить. Буквально как в Скайриме. Костюм прокачивается от завершения квестов и сканирования окружения: враги, монументы, растения и т.п. (снова, привет No Man's Sky). Есть кооп, мы пробовали, но, в РФ могут быть проблемы, как со всем прочим. Есть мультиплеерный режим на 11-ть человек, но, увы, он мёртв. Ну, формально наверно работает, но, онлайн у игры - два-три человека. Имейте это ввиду. В целом, как писал в начале - мне зашло, наиграл уже больше 20-ти часов и это, походу, где-то треть игры, хотя, я там много туплю плюс побочки делаю, чтоб прокачаться. Всё это показано в моём ролике на трубе: https://www.youtube.com/watch?v=oVqIxOlOAFQ Рекомендую.
This is genuinely one of the most innovative VR games I have ever played. Everything from the movement system to the dynamic "mini" map to Thor's pickaxe all being things that feel like evolutions on what we've come to expect from VR as a digital medium. Into Black feels like a step in the right direction toward bringing VR out of the monotonous shovel-ware that continues to plague the gaming industry and innovating on what is possible. If I have but one small complaint, it is that the game eventually does feel like a tech demo for a much larger project. I can only hope that the devs take what they have put in motion with this game to new heights or at least this can serve as an example to be built upon by other developers. All in all definitely worth the time and money invested and I can't wait to see what comes next.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 0 | — | $49.99 | |
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| $91.9K | 175 | 79% | $14.99 | |
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