
Take flight in a dream-like cloudscape as you seek to reawaken the relics of a lost civilisation. As a unique child born with the powers of the ancient dragons, your parents cast you from the stricken surface into the land above the skies.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Okey Dokey, this game is great most of the time but really sucks at parts, this will be great for some and horrible for others. Keep in mind that this is mostly opinion. I've 100% completed the game and seen everything that the game has to offer with 2 playthroughs. The gameplay consists of a boy who shapeshifts into a dragon, flying amongst a cloudy sky, calming down titans with gameplay elements similar to Shadow of the Colossus, however instead of stabbing weak points, you solve puzzles at these points. There is also a large overworld littered with upgrades and collectibles that expand the lore. Pros: - Music is fantastic - Exploration is rewarding and refreshing, generally brilliant. - Nice background plot - The art style is freakin gorgeous while being very simplistic at the same time - Runs well Cons: - The main progression system of calming down titans is monotonous and tedious, not that fun, and feels more like a job to progress than actual gameplay - The control scheme takes a while to get used to and I would recommend trying out different bindings to suit you (I played on an Xbox One controller, so I don't know how the pc controls handle) - Music doesn't loop, creating large portions of silence when exploring (however this can be relaxing so take it as a pro or con) - Finale was pretty disappointing with just an - Voice acting could be better (but there isn't much to begin with) The main gameplay with the mix of awkward controls makes the titan sections just a confusing mess of annoying setbacks. In a lot of cases, you will find yourself flying very close to the titan which can cause some difficulties due to the camera having its own hitbox. If your perspective of the game gets caught on something then your character cannot move as if it is obstructed when it is not. This leads to frustrating losses of progress. Furthermore, the camera angle can and will mess you up at crucial times as well. Although these sections of the game are cool, they just feel like a chore as they have to be completed to progress the game. However, that part of the game only took up around 30% of my playtime which gave me the rest of the time to fly through the relaxing landscape that is the rest of the game, exploring tunnels in the clouds and finding secrets everywhere. This part of the game is brilliant and I would have been very happy with just this as the game. However, that would turn the game into a collectible simulator that wouldn't appeal to all. Overall, I would recommend this game to anyone who would take the time to explore the world. If you just rush through the game then I think you would find it underwhelming. Regardless, I implore you to buy the game and try out the first hour or so, this would give you a taste of the game as a whole as it doesn't change too much, and just consider a refund if it's not to your liking. Even though I have highlighted a lot of negatives I still find that the pros HEAVILY outweigh the cons 8/10
Oure is a gentle beautiful ethereal game which lovers of flying will enjoy. It has a good mixture of zen flying, finding collectables, solving puzzles and battling to calm the Titans to fulfil their role. This is a non-violent game, but you can be killed if you stray in the wrong area. You play a dragon-child whose parents have sent you to the land in the skies to save the dying and stricken world below. You can choose between a girl and a boy. Your main role is to activate ancient machinery and puzzles which will awaken the eight Titans who have the power to restore the world. You have to calm each Titan down and restore them to their full glory. Only then will they trust you and aid you in bringing restoration to the world below. Along the way, you will discover relics of the past. There are also glowing orbs which give you more stamina and empower you in other skills. I managed to find all 750 of them!! The clouds themselves can restore your energy too by simply flying through them. Some people will find it laborious to track down all the collectables and relics. I love flying in games and this was the best flying game I've played. It has a gentle ambiance to it and you can go your own pace. The devs captured the movement of the flying dragon well. You can see the love they poured into this game. The lovely and interesting environments are backed by a sublime orchestral soundtrack which soars around you on your journey. When you're following the Titans the music becomes more strident and urgent. Great stuff! Gameplay was good, but I did have some frustrating moments controlling the dragon in tight spots underground and with the Titans on keyboard. I'm hoping it is better with a game pad which is recommended. Some other reviewers said these problems are caused by the camera's position. The 'battles' with the Titans can be frustrating because some of them are quite hard, but perseverance and thinking outside of the box will pay handsome dividends. I did find these 'battles' a bit jarring to the rest of the game which is very relaxing. Plus the similar actions required for the Titans became repetitive. You can be killed by hidden rays in the ground but this game is extremely forgiving and you respawn very quickly. There is no map for this game despite a very large world. But by turning your dragon into a circle it highlights the areas to be explored, so that was extremely handy. This could be done anytime. Voiceovers are by British child actors and they did a good job with the minimal dialogue. Graphics were really lovely, gentle, ethereal with surprises popping up here and there. The devs created a very original world in the skies and this old dragon approved. The ending did feel a bit of a anti-climax after all your hard work. Sadly, this game never seems to go on sale. Highly recommend for those who enjoy floating around at a leisurely pace amidst a calm environment. 8.5/10
An enjoyable and relaxing game about exploration and collecting shiny things while swooshing around the clouds as a dragon. Note: The game doesn't make it obvious, but you can actually choose to play as a boy or a girl (don't push forwards at the end of the intro, and a prompt should appear). (Disclaimer: I know one of the developers)
This is a relaxing dragon-flying, puzzle-solving and beautiful game. After reading the other reviews, I admit I was a bit skeptic but eventually it claimed my heart and I am on my second playthrough. I start this game when I need a break from action-packed and competitive games. [u]Pros:[/u] * You play as a dragon! (Sure, you play a child who can transform into a dragon but 95% of the time you are a dragon) * There is no limit on how many times you transform either. * You cant get hurt, you cant die and you cant really fail the game. * The only thing that drains is your stamina but you can refill it in no time by flying into clouds. (pretty much infinite stamina) * The controls aren't that bad and can be learned pretty easily. * The game world is breathtaking! * The graphics are stylish and neat. * The music is very good. * The puzzles are gradually getting harder, so you have time to learn them. * Although there is no map and minimap, you can easily find everything. * The game allows you to restart the story with keeping your already collected abilities and items. * The way the story is told and the plot itself is enjoyable. It leaves a lot of room for imagination too. [u]Cons:[/u] * Camera sometimes gets stuck. It is especially frustrating when trying to maneuver around on a titan or a tunnel of clouds. Although it can be fixed by resetting the camera but still... * The game doesn't give any pointers on what buttons to press when taming the first titan. Or even what to do with the crystals. * You cannot roam once you finished the game. I miss this. I would love to just fly around, enjoying the fruit of my labor. * I am disappointed in the game ending. It isn't horrible but don't expect any fireworks or much satisfaction from it. All in all, despite all the flaws, I like the game. I can recommend it. However, don't buy the game if you expect action-packed gameplay. Then, this game is not for you. I also read in different reviews that this game is a copy of some other games. But keep in mind that most games made today are all copies of some other successful game. So, I don't think it has any significance. Anyway, I am hoping for a similar game from this developer in the future. Or a sequel?
a really cute game, kind of a more ligthearted shadow of the colloses, and the music is phenomenal <3
{english review below} Wer Journey und/oder ABZÛ geliebt hat, wird auch Oure mögen. Eindeutig haben sich die Entwickler von den beiden bereits genannten Spielen inspirieren lassen. Vor allem was die Grafik und den Soundtrack anbelangt, ähneln sich alle drei Spiele sehr. Die Hauptcharaktere in Journey und Oure sehen - abgesehen davon, dass es sich um zwei unterschiedliche Lebewesen handelt - ziemlich identisch aus: roter Drache mit weißgoldenem Tattoo vs. rotes Cape+Schal mit goldenen Verzierungen. Darüber hinau stellt die länge des Tattoos und die länge des Schals die Ausdauer der Figur dar, d.h. sie nimmt ab, wenn die Figur Ausdauer verbraucht. Auch die Geschichte wird in allen drei Spielen nicht eindeutig erklärt, sondern wird, je weiter man voranschreitet, bruchteilhaft erzählt; lässt allerdings noch Spielraum für eigene Spekulationen und Fantasien zu. Ebenso werden die Rätsel einem nicht erklärt, sondern man muss selbst herausfinden wie man diese löst (was allerdings nicht sehr schwierig ist). Was in Oure auffällt sind die vielen Gegenstände und Orte, die man einsammeln und erkunden kann, um noch mehr Hintergrundinformationen (vor allem die Vergangenheit) aufzudecken. Zwar war ich anfangs davon sehr überwältigt, konnte aber letztendlich alles relativ schnell erspielen. Außerdem winkt eine Galerie mit sehr schönem Artwork zu Oure als Belohnung. Die Spielwelt mag zwar nicht sehr groß sein, allerdings verändern sich nach jedem "gezähmtem" Titan die Tageszeit und/oder das Wetter, welche die Farbgebung maßgeblich beeinflusst und dadurch ein verändertes Spielgefühl hervortritt. Zuletzt gibt es noch eine Sache, die mich ein wenig gestört hat: die Steuerung war in bestimmten Situationen nicht sehr schön, was zu einer seltsamen Kameraführung und kurzen Desorientierung führte. Dieses Problem tauchte allerdings nur sehr selten auf. Alles in allem kann ich Oure jedem empfehlen, der ein Spiel sucht bei dem er sich einfach mal zurücklehnen und entspannen, die Atmosphäre genießen und in eine wunderschöne fiktive Welt abtauchen möchte. ;] --- --- --- Anyone who loved Journey and/or ABZÛ will most likely enjoy Oure. Obviously, the developers got inspired by both already mentioned games. Especially the graphics and the soundtrack are similar in all three games. The main character in Journey and Oure - apart from the fact that both of them are two different creatures - are quite identical: the red dragon with the whitegolden tattoo vs. red cape+scarf with golden ornaments. Moreover, the length of the tattoo and the length of the scarf are indicators for the character's stamina, i.e. both become shorter the more stamina is being used up. Also the main story in all three games is not clearly explained in detail but the farther you progress the more little pieces will be revealed; however there is still enough scope for one's own speculations and fantasies. Likewise the puzzles won't be explained but you have to figure it out by yourself (which is not that difficult though). One thing which catches one's eye are the many objects and places that you can collect and explore for more background information (especially about the past). Although I was at first pretty overwhelmed by all those things I eventually ended up earning everything relatively quickly. In addition, the game rewards you with a gallery filled with beautiful artwork. The whole world may not be that huge but the weather and/or daytime changes everytime after you "tamed" a titan which turns the whole world into a different colour and thus kind of gives off a different kind of vibe. Finally, there is one thing that bothered me a little bit while playing: the controls in certain situations were not that good which led to a strange camera movement and short-time disorientation. This problem occured pretty rarely though. All in all, I can recommend Oure to everyone who is looking for a game to sit back and relax, who wants to enjoy the atmophere and immerse oneself into a wonderful fictious world. :]
Игра потрясающая. Своей атмосферой похожа на Abzy или Journey. Красивая, немного мультяшная графика и приятная расслабляющая музыка придают игре некую романтику, в общем это своего рода релакс-игра. Сюжет тоже заманчив, хотя по началу не очень понятно в чем суть, что надо делать и что вообще происходит :D Лично у меня никаких проблем с управлением не возникло, играю на клаве) Обидно только, что игра на англ языке и приходилось сидеть переводить :с Обязательно поиграйте, не пожалеете!
Well, let's see, Oure was first announced at the 2017's PGW and was one of the most curious games announced at the Sony's pre-conference, first it launched on PS4 and short after on Steam, bought it day one but it wasn't until last week of 2017 I would play this game and here we are, first game beaten on 2018. I really liked it, it's short but the experience is great, as a dragon flying through a sea of clouds the game gives you a really relaxing experience while getting the orbs and "solving" the titans. I haven't made the 100% of the content but it sure looks like a thing I would do in the future when a relaxing experience is needed. I highly recommend the game, short but gave me a good time while playing it so it was worth it.
This is the kind of game you can't play from start to end in one go or you'll be past it in only a dozen of hours and won't get much fun from it. Instead I recommend just unwinding after a long day of work/school/whatever/... and mess with the flying mechanics, collect some orbs, maybe continue the story. If you can do that this game will be a joy to play. Recommended for people who are looking for that little pastime in an otherwise busy life.
Um título inesperado, o desenvolvimento de Oure foi mantido em segredo até seu lançamento para PlayStation 4, no dia 30 de outubro. Uma versão para computadores chegou logo em seguida, no dia 14 de novembro. Sem saber o que esperar, jogadores, e críticos, foram atraídos de forma quase instantânea pela promessa de Oure. No controle de um dragão oriental, voando pelas nuvens, é necessário acordar oito titãs de pedra. Uma aventura declaradamente inspirada em jogos como Journey (Thatgamecompany, 2012) e Shadow of the Colossus (Team Ico, 2005), embora a navegação aquática de ABZÛ (Giant Squid, 2016) tenha sido uma contribuição óbvia para o voo do dragão. Entretanto, apesar dos grandes jogos que tenta utilizar como referência, Oure não consegue superar a repetição de sua jogabilidade, a mediocridade dos cenários construídos e uma câmera pouco intuitiva, por mais que diversos elementos isolados brilhem na produção. ------------------------------------------------------------------ Para ler a resenha completa, acesse: http://falange.net/falange-resenha-oure/ Não deixe de se inscrever na curadoria da Mãe: http://store.steampowered.com/curator/30269360/ Para assistir aos primeiros minutos de gameplay, acesse: https://youtu.be/8uTNR9tERcU
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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