
Eggstraction is a multiplayer (4vs1) game where a group of chickens must steal their eggs back from a furious farmer. Dodge dangerous traps, blast down barricades and make use of whacky abilities to avoid ending up back in the cage.
Modeled estimate, not a reported figure. How we estimate →
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Get ready to ruffle some feathers and plan your attack. These clucking chickens are on a mission to get their stolen eggs back, but they’ll have to dodge the furious farmer to succeed. Beware, this farmer is no chicken and he’s got plenty of tricks up his sleeve to stop you in your tracks. So sharpen your beaks, spread your wings, and get ready for the ultimate egg-venture!
Alright, listen up chicken squad! You've got a farm invasion to orchestrate. Here's the plan: sneak into the farm, snatch those eggs and make a daring escape back to the coop, avoiding the farmer's traps along the way. It's time to show the farmer who's boss. Every feather counts.
Your duty is to guard the farm, warding off those crafty chickens at all costs! Who knows what sneaky schemes they've cooked up? Lay traps, barricade your windows and guard those eggs like your life depends on it.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Turkish**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Tragam mapa novo, pfvr Vlw
Eggstraction is a chaotic and playful asymmetric multiplayer game that pits a team of mischievous chickens against a lone, determined farmer in a series of frantic egg-heist missions. Developed and published by TwoShoedGames, the title leans heavily into its absurd premise and embraces a slapstick tone from the very beginning. Players stepping into the role of the chickens must infiltrate a heavily trapped farm, retrieve stolen eggs, and escape before they’re caught, while the farmer uses every tool at his disposal to shut down the feathery rebellion. The setup is simple, but it offers a comedic twist on the familiar 4-vs-1 formula seen in many competitive multiplayer games, and it establishes Eggstraction as a game meant for laughter, teamwork, and unpredictable outcomes rather than measured, high-precision play. The game’s visual design complements its humorous spirit. Bright colors, exaggerated characters, and bouncy animations define the look and feel of the farmyard battlefield. Chickens dart across fields with panicked energy, traps explode into clouds of feathers and debris, and the farmer storms around the environment with over-the-top fury. The art direction leans into cartoonish proportions and expressive animations that make every misstep or chaotic encounter amusing rather than frustrating. These visuals, paired with energetic sound design and silly vocal cues, help cement the game’s identity as a lighthearted, family-friendly multiplayer experience that aims to entertain without relying on realism or intimidation. Gameplay thrives on asymmetry. The four-player chicken team operates cooperatively, each member equipped with unique abilities that can be used to break barricades, distract the farmer, disable traps, or carry egg crates to the extraction point. Coordination is key—one player might trigger a diversion while another rushes in to snatch an egg, with the remaining teammates clearing the route or reactivating disabled equipment. The farmer, in contrast, plays a defensive and tactical role. He sets traps, patrols key chokepoints, and uses tools or weapons to chase down any trespassing poultry. This contrast between sneaky teamwork and lone vigilance gives the game a dynamic pace that shifts constantly depending on who is outsmarting whom at any given moment. However, the success of Eggstraction depends heavily on having a full and engaged group of players. As an indie multiplayer title, it relies on healthy matchmaking or groups of friends to deliver its intended experience. Without four chickens and a live farmer player, the game loses much of its tension and comedy. Bots or empty slots simply can’t replicate the frantic improvisation and unpredictable decision-making that real players bring to the table. Several of the game’s strengths—its traps, its heist flow, its moments of escape—shine brightest when every player is actively trying to outwit or overwhelm the others. When played solo or with partially filled lobbies, the pacing can flatten and the fun becomes harder to sustain. In terms of long-term appeal, Eggstraction offers a solid base but does not possess the depth of larger-scale competitive titles. Matches are energetic and enjoyable, but after repeated plays the patterns of the map, trap placements, and chicken strategies can start to feel familiar. The game emphasizes moment-to-moment comedy and cooperation over layered tactical evolution, meaning that while it’s fantastic for game nights and casual sessions, it may not hold the same staying power for players looking for a deep meta or a wide variety of maps and modes. It thrives as a social game—one that’s meant to be picked up, laughed through, and put down again rather than mastered over hundreds of hours. Despite these limitations, Eggstraction succeeds at delivering exactly the experience it promises: a frantic, silly, and memorable multiplayer scramble that relies on teamwork, improvisation, and cheerful mayhem. Its tone is charming, its mechanics accessible, and its matches consistently entertaining when played with a full group. For players seeking a unique twist on the 4-vs-1 formula or anyone looking to inject humor into their multiplayer sessions, the game offers plenty of fun. While it may not provide deep progression or competitive longevity, it stands out as a delightful and offbeat addition to party-style multiplayer gaming. Rating: 8/10
quero meu dinheiro de volta ninguem joga
nao acho ninguem no servidor para jogar :/
poxa comprei o jogo mais nao tem ngm mais jogando que merdaaaaaaaa
My friends and I really love your game. We'd love to see an update with new locations and chickens. We also really ask you to add winter textures to the game in honor of Christmas. I hope you'll continue developing it.
Simplesmente ngm joga esse jogo !
It's peak
Game is dead. Did not get popular, nobody is online.
Você seleciona seu frango de guerra, sua amiga faz o mesmo, ok! Quando o jogo começa, saio do meu ninho e vou em direção a casa do fazendeiro, chegando perto da casa, ouço os passos do homem, corro para os fundos cacarejando, o homem da a volta por dentro de casa, abre uma porta e me encontra no quintal. Não sei bem o que fazer e grito para minha amiga: "O homem da fazenda tá aqui me encarando porr*, kd vc?" Minha amiga quieta, só rindo. O Homem puxa uma espingarda e aponta, eu começo a correr cacarejando e perdendo as penas pelo caminho. Grito por socorro para minha amiga, passando por piche caído no chão, entrando em um buraco pela parede da casa, o homem dá o primeiro disparo e por pouco quase me acerta. Eu grito: "CADÊÊÊÊ VOCÊÊÊÊÊ?! Meu Deus! Vou virar a comida dele, ELE ME VIU NOVAMENTE....AAAAAHHHHHHHH!!!!" O homem dispara e me acerta no bumbum, perco dezenas de penas, voando com o disparo e caindo logo a frente. Minha amiga está nesse momento SE MIJANDO DE RIR, já quase sem ar. Levo outro disparo e capoto de vez....minha amiga rindo, agora completamente descontrolada. Nesse momento, percebo que O FAZENDEIRO era a FDP DA MINHA AMIGA!!! Como é necessário um fazendeiro, o jogo forçou a seleção automática de fazendeiro para ela e eu era a galinha/frango. Pela primeira vez, na "pena" de uma galinha, eu entendi porque os bichinhos correm e se debatem tanto quando são perseguidos, simplesmente não querem virar banquete. Mesmo assim, jantei frango no mesmo dia que joguei :P Jogo divertido para jogar com amigos. Parece ter um mapa apenas mas, ao que tudo indica, os devs podem colocar mais mapas futuramente. Se não trabalharem nisso (mapas) o jogo poderá enjoar rapidamente! Ri muito, apesar de tudo!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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