
As Humanity’s last hope, lead your army to combat in an intricate dance of spectacular actions and counters, using an original Dynamic Timeline System, and face fearsome bosses in epic battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 3 → 1.71/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.3Kreviews | 82% | — | $3.4M |
| $5.99−80% | 960ratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 849 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Light story, but impactful in its delivery. Fun and challenging tactical gameplay.
Excellent jeu, dur mais excellent :)
0.0
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 13.8K | 96% | $9.99 | |
| $3.4M | 3.9K | 81% | $24.99 | |
| $3.4M | 14K | 95% | $14.99 | |
| $3.4M | 7.9K | 79% | $19.99 | |
| $3.4M | 15.5K | 93% | $7.99 | |
| $3.4M | 5.1K | 97% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $81.4M | 162.6K | 92% | $24.99 | |
| $48.9K | 219 | 81% | $6.99 | |
| $75.3K | 254 | 75% | $11.24 | |
| $35.7K | 66 | 79% | $17.99 | |
| $3.2M | 5.8K | 91% | $19.99 | |
| $176.5K | 410 | 82% | $14.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 129.67/day in the week to Jul 17 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Simplified Chinese, Traditional Chinese, German, Korean, Russian, Italian, Spanish - Spain, Japanese, Polish, Portuguese - Brazil*languages with full audio support
| $29.99 |
| 463ratings |
| 88% |
| — |
| not modelled |
| $29.99 | 121ratings | 76% | — | not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Stylische Optik trifft knackiges Spiel Hier geht’s zu meinem Waetsch’s Play: https://youtu.be/gOLQupm0IWc Stylische Grafik, tolle Musik, aber teils frustrierender Schwierigkeitsgrad. Die Story vergessen wir mal lieber, die ist so unglaublich verschwurbelt. Ansonsten haben wir hier eine interessante Mischung aus Runden-Taktik und Roguelike. Unsere Einheiten (Töchter genannt) erschaffen wir aus „Vitae“. Sind alle Töchter tot und wir haben nicht mehr genug Vitae, dann ist das Spiel vorbei und fängt von vorne an. Da wir aus der Vorrunde etwas mitnehmen dürfen, sind wir beim zweiten Run etwas stärker. Auf dem Schlachtfeld können wir durch die richtige Ausrichtung mehr Schaden verursachen (von hinten und von der Seite macht’s mehr Aua). Teils sind die Kämpfe (gerade am Anfang) recht frustrierend, da Scheitern zum Spielkonzept dazugehört. In Summe solide Runden-Taktik mit einem netten Kniff, die mich nicht ganz abgeholt hat. Folgt mir auch gerne bei Steam: https://store.steampowered.com/curator/41912197-waetschs-play
非常好玩的游戏!上头!希望出续作!终于遇上个战旗游戏是让我把游戏所有机制和操作都给试图用上,还能成长变强,故所以竭尽全力去认真打的尽可能深入以最大化收益,还不用担心棋子死亡,可消耗性、小兵/炮灰化的战旗很少,同时还能献祭作为代价变强只为撑到最后,再次轮回保留上次碎片全新加成开始的正向肉鸽,这样既不虐玩家还能斗智斗勇用尽所有资源到最后的战旗目前算是遇到的第一个,尤其美术不错还很独一无二!妹子们也都很唯美优雅且兼具帅气于一身,还不用玩有男的SLG,玩游戏真的很少很少用除非是男主为了代入感。
Great game. Highly recommend for XCOM enjoyers. Great aesthetics and sound design as well.
Red Mother: "My body is gone, but my spirit follows you... Will you stay with me, until the end?"
風格很棒
This game is on the challenging side of strategy game
peak
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.