
Orcs Must Die! Deathtrap combines chaotic third-person combat with devious trap-laying strategy. Enjoy endless replayability as your War Mage grows stronger through roguelite progression. Repel relentless orc hordes solo or with up to 4 players.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Step into the role of a powerful War Mage, defend the rift from the grotesque mob, and embrace the chaos of orc annihilation. The castle doors are thrown wide open to exciting new features, including:
Four-player Co-op
Deeper Progression Systems
Rogue-lite Build Options
Expanded level variety and vast outdoor fantasy environments
Spectacular physics and more ridiculous orc deaths
Visceral third-person shooter and melee combat

Enjoy the game solo or in co-op teams of up to four players – each option provides unique challenges and rewards. The game is designed to adjust to the number of players, ensuring a balanced and exciting contest in any combination.

Find your role among new War Mages, each with unique weapons, abilities, traps, and personality. Each hero is tailored to different play styles and can operate independently or work together with complementing heroes, ensuring versatile and mighty orc-smashing.

Face intensifying waves of orcs and other hideous beasts with randomized buffs and debuffs that impact your hero, traps, weapons, stats, and the levels themselves. Environmental factors like weather and time of day further influence enemies and your defensive options. As these buffs and debuffs stack, choose to push forward against the growing hordes or return to your castle hub to power up your hero, weapons, and traps before facing a formidable Orc General in a brutal boss fight.


Experience enhanced combat where the combination of heroic prowess and ingenious traps leads to unparalleled orc destruction. Engage in tighter, more responsive third-person shooter and melee combat. Enjoy crazier physics-based interactions and more ridiculous ragdoll effects. Watch with joy as your traps hurl, crush, slice, and incinerate orcs in spectacular fashion.


Orcs Must Die! Deathtrap stays true to the beloved humor, personality, and charm of the series. From witty orc chatter to over-the-top physics sending screaming orcs flying, and a strong guitar- and drum-heavy soundtrack, every moment is crafted to keep your adrenaline pumping.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great game for co-op. Slaughtering thousands of orcs in all sorts of imaginative ways. What's not to love?
Esperava muito mais desse jogo... -sem aquele modo historia engraçado que tinha nos outros games, virou um roguelike com pouco conteúdo e sem nenhuma narrativa -os personagens são apenas uma skin para escolher qual arma você quer jogar -os mapas são sem graça, e sem interação com os cenários -gameplay repetitiva, colocaram as barricadas de graça com uma quantidade X que pode utilizar, tiraram os guardiões e os arqueiros, wtf?? -o sistema de upgrade é muito inferior aos outros, no Ocs Must die 3 dependendo do upgrade mudava a skin e o efeito da armadilha -Os gráficos mesmo eu colocando tudo no baixo, roda pior e mais feio que o orcs must die 3 no alto, super mal otimizado agora entendi porque apareceu poucos canais fazendo video desse jogo e apenas pela xbox live, os devs tinha tudo para fazer uma sequencia incrível, com uma pegada roguelike para uma maior longevidade da gameplay, mas faltou carinho pela franquia...mesmas armadilhas, tiraram os guardiões, menos armas, menos mapas, sem historia, menos upgrades e mal otimizado
移動も苦行 設置も苦行 床罠しか設置できない
Stay away, game hasnt had a update in months. Its sad, it has potential, I mean had. Loved the OMD games and this one was bad.
其他的且不论,对独狼玩家不友好,地图大多有多个出怪口,有的甚至是分开的两个图。一个人无暇顾及。
This game used to be really promising, then they just abandoned it. If they ever actually start releasing stuff to make it feel more complete I will come back and change this, but for now it feels 90% of the way there.
in short: it's a worthy successor to OMD 1, 2, and 3. If you give the game a chance to shine, it really does. It was a little confusing to get into at first: one example was when my boys and I were running around the Order Fortress to find the trap vendor instead of the traditional OMD style of just clicking your spellbook from the main menu. Another thing that was daunting was getting ~200 skulls on our first mission, only to find that upgrades costs tens of thousands of skulls. It turns out you need to chain a number of missions together in something called a "gamble," and then you end up with way more skulls than you'll ever need.
Je comprends pas trop la haine sur ce Orcs Must Die! Certes différent des 3 premiers mais ça le rend pas pour autant mauvais? au contraire ça change Personnellement j'ai adoré le jeu que ce soit en solo ou en coop ! Le petit défaut que je pourrais donner c'est qu'il n'y a pas de VF contrairement aux 3 premiers !
Verglichen mit den Vorgängern sein Geld nicht wert. Ich verstehe nicht, wieso Publisher heute ihr funktionierendes Gameplay über den Haufen werfen um das Rad neu zu erfinden. Macht die Server von Unchained wieder auf und schließt diese. Da ist mehr mit geholfen.
It is pretty fun.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English*, French, Italian, German, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish +3 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Backpack Hero | $3.6M | 8.5K | 87% | $19.99 |
| The Wind Road | $3.6M | 6.8K | 69% | $29.99 |
| Grey Goo | $3.6M | 4.3K | 68% | $29.99 |
| Rising Storm 2: Vietnam | $3.6M | 59K | 87% | $2.49 |
| The Front | $3.6M | 10.7K | 67% | $9.99 |
| Zero Caliber VR | $3.6M | 4.9K | 76% | $24.99 |