
You’ve tossed, burned and sliced them by the thousands – now orcs must die more than ever before! Grab a friend and slay orcs in untold numbers in this sequel to the 2011 AIAS Strategy Game of the Year from Robot Entertainment.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 15 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love Orcs Must Die, but compared to the first one this just feels clunky. There is also less customization. I couldn't get around that terrible feeling despite LOVING the first and third game in this series. I'd recommend skipping this one.
супер пупер, мальчики красивые, обкончаться можно, рекомендую и секс не нужен, экшена тут больше
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain*, Russian*, Japanese*, Polish*, Portuguese - Brazil**languages with full audio support
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Orcs Must Die . A funny game. Set traps and attack orcs who want to escape the mine. Honestly , I don't like the enemies' intelligence; they see their comrades running through traps and dying, but they still continue to run to the same place. . Controls: Move - WASD Sprint - Shift Jump - Space Primary attack - LMB Secondary attack - RMB Mouse 3 - Zoom Change Loadout - mouse wheel Mouse 4 - push to talk Action - E Rotate gear - R Large map - M Bloodmap Toggle - L Go - G Spellbook - B Pause menu - Esc Loadouts - 1-9 Toggle Loadout Type - TAB . Mechanics and features: Choose a character (strong man or ranged woman) Your objective is to not let enemies escape the mines through the gate. Placing traps spends currency ; get more by killing enemies. Enemies escaping the mines make "rift points" go down. If they reaches zero, you lose. The wave counter is how many waves of bad guys you'll be facing. Select different traps and weapons by pressing the number keys.
Been coming back to it for years. Still holds up and is wildly entertaining.
It's a downgrade from orcs must die 1. The unlock system being switched to a grind-based approach is especially peeving. Buy the first game instead.
Orc must die dans tout son art !
All-round fun game but always better when played with friends. Still I would recommend it.
Relax and just kill orcs.
Worked well a year ago. Now it just crushes in the middle of the missions every time.
Jogo muito bom, comparando com o Orcs Must Die 3, achei mais difícil por conta: - das armadilhas não tem o encaixe perfeito no chão - da mecânica dos trilhos de carrinho de mina que atrapalhava montar um caminho pra os orcs seguirem - as ondas vinham meio bagunçadas, tinha que observar bem o mapa pra saber de qual portal ia vir e as vezes não tinha pausa entre os portais (as vezes vinha 3 ondas seguidas) - morrer ou cair do mapa também perdia ponto de portal e assim não conseguíamos fechar todas as * no mapa
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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